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Lines Matching full:engine

17 /** \file CEngine.c Engine class */
22 /* This implementation supports at most one engine, identical for both OpenSL ES and OpenMAX AL */
27 // incremented by slCreateEngine or xaCreateEngine, decremented by Object::Destroy on engine
44 SL_LOGE("Object::Destroy omitted for engine %p", theOneTrueEngine);
50 /** \brief Hook called by Object::Realize when an engine is realized */
77 /** \brief Hook called by Object::Resume when an engine is resumed */
85 /** \brief Hook called by Object::Destroy when an engine is destroyed */
95 SL_LOGE("Object::Destroy(%p) for engine ignored; %u total active objects",
100 SL_LOGE("Object::Destroy(%p) for engine ignored; active object ID %u at %p",
106 // If engine was created but not realized, there will be no sync thread yet
111 // Announce to the sync thread that engine is shutting down; it polls so should see it soon
147 /** \brief Hook called by Object::Destroy before an engine is about to be destroyed */
172 /** \brief Called by IObject::Destroy after engine is destroyed. The parameter refers to the
173 * previous engine, which is now undefined memory.