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Lines Matching refs:inv

432     FLOAT inv = 1.0f / f;
433 _11 *= inv; _12 *= inv; _13 *= inv; _14 *= inv;
434 _21 *= inv; _22 *= inv; _23 *= inv; _24 *= inv;
435 _31 *= inv; _32 *= inv; _33 *= inv; _34 *= inv;
436 _41 *= inv; _42 *= inv; _43 *= inv; _44 *= inv;
486 FLOAT inv = 1.0f / f;
487 return D3DXMATRIX(_11 * inv, _12 * inv, _13 * inv, _14 * inv,
488 _21 * inv, _22 * inv, _23 * inv, _24 * inv,
489 _31 * inv, _32 * inv, _33 * inv, _34 * inv,
490 _41 * inv, _42 * inv, _43 * inv, _44 * inv);
577 FLOAT inv = 1.0f / f;
578 x *= inv;
579 y *= inv;
580 z *= inv;
581 w *= inv;
619 FLOAT inv = 1.0f / f;
620 return D3DXQUATERNION(x * inv, y * inv, z * inv, w * inv);
796 FLOAT inv = 1.0f / f;
797 r *= inv;
798 g *= inv;
799 b *= inv;
800 a *= inv;
831 FLOAT inv = 1.0f / f;
832 return D3DXCOLOR(r * inv, g * inv, b * inv, a * inv);