1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ash/desktop_background/desktop_background_view.h" 6 7 #include <limits> 8 9 #include "ash/ash_export.h" 10 #include "ash/desktop_background/desktop_background_controller.h" 11 #include "ash/desktop_background/desktop_background_widget_controller.h" 12 #include "ash/desktop_background/user_wallpaper_delegate.h" 13 #include "ash/display/display_manager.h" 14 #include "ash/root_window_controller.h" 15 #include "ash/session/session_state_delegate.h" 16 #include "ash/shell.h" 17 #include "ash/shell_window_ids.h" 18 #include "ash/wm/window_animations.h" 19 #include "base/message_loop/message_loop.h" 20 #include "base/strings/utf_string_conversions.h" 21 #include "ui/aura/window_event_dispatcher.h" 22 #include "ui/base/resource/resource_bundle.h" 23 #include "ui/compositor/layer.h" 24 #include "ui/gfx/canvas.h" 25 #include "ui/gfx/image/image.h" 26 #include "ui/gfx/size_conversions.h" 27 #include "ui/gfx/transform.h" 28 #include "ui/views/widget/widget.h" 29 30 namespace ash { 31 namespace { 32 33 // For our scaling ratios we need to round positive numbers. 34 int RoundPositive(double x) { 35 return static_cast<int>(floor(x + 0.5)); 36 } 37 38 // A view that controls the child view's layer so that the layer 39 // always has the same size as the display's original, un-scaled size 40 // in DIP. The layer then transformed to fit to the virtual screen 41 // size when laid-out. 42 // This is to avoid scaling the image at painting time, then scaling 43 // it back to the screen size in the compositor. 44 class LayerControlView : public views::View { 45 public: 46 explicit LayerControlView(views::View* view) { 47 AddChildView(view); 48 view->SetPaintToLayer(true); 49 } 50 51 // Overrides views::View. 52 virtual void Layout() OVERRIDE { 53 gfx::Display display = Shell::GetScreen()->GetDisplayNearestWindow( 54 GetWidget()->GetNativeView()); 55 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); 56 DisplayInfo info = display_manager->GetDisplayInfo(display.id()); 57 float ui_scale = info.GetEffectiveUIScale(); 58 gfx::SizeF pixel_size = display.size(); 59 pixel_size.Scale(1.0f / ui_scale); 60 gfx::Size rounded_size = gfx::ToCeiledSize(pixel_size); 61 DCHECK_EQ(1, child_count()); 62 views::View* child = child_at(0); 63 child->SetBounds(0, 0, rounded_size.width(), rounded_size.height()); 64 gfx::Transform transform; 65 transform.Scale(ui_scale, ui_scale); 66 child->SetTransform(transform); 67 } 68 69 private: 70 DISALLOW_COPY_AND_ASSIGN(LayerControlView); 71 }; 72 73 } // namespace 74 75 //////////////////////////////////////////////////////////////////////////////// 76 // DesktopBackgroundView, public: 77 78 DesktopBackgroundView::DesktopBackgroundView() { 79 set_context_menu_controller(this); 80 } 81 82 DesktopBackgroundView::~DesktopBackgroundView() { 83 } 84 85 //////////////////////////////////////////////////////////////////////////////// 86 // DesktopBackgroundView, views::View overrides: 87 88 void DesktopBackgroundView::OnPaint(gfx::Canvas* canvas) { 89 // Scale the image while maintaining the aspect ratio, cropping as 90 // necessary to fill the background. Ideally the image should be larger 91 // than the largest display supported, if not we will scale and center it if 92 // the layout is WALLPAPER_LAYOUT_CENTER_CROPPED. 93 DesktopBackgroundController* controller = 94 Shell::GetInstance()->desktop_background_controller(); 95 gfx::ImageSkia wallpaper = controller->GetWallpaper(); 96 WallpaperLayout wallpaper_layout = controller->GetWallpaperLayout(); 97 98 if (wallpaper.isNull()) { 99 canvas->FillRect(GetLocalBounds(), SK_ColorBLACK); 100 return; 101 } 102 103 gfx::NativeView native_view = GetWidget()->GetNativeView(); 104 gfx::Display display = gfx::Screen::GetScreenFor(native_view)-> 105 GetDisplayNearestWindow(native_view); 106 107 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); 108 DisplayInfo display_info = display_manager->GetDisplayInfo(display.id()); 109 float scaling = display_info.GetEffectiveUIScale(); 110 if (scaling <= 1.0f) 111 scaling = 1.0f; 112 // Allow scaling up to the UI scaling. 113 // TODO(oshima): Create separate layer that fits to the image and then 114 // scale to avoid artifacts and be more efficient when clipped. 115 gfx::Rect wallpaper_rect( 116 0, 0, wallpaper.width() * scaling, wallpaper.height() * scaling); 117 118 if (wallpaper_layout == WALLPAPER_LAYOUT_CENTER_CROPPED) { 119 // The dimension with the smallest ratio must be cropped, the other one 120 // is preserved. Both are set in gfx::Size cropped_size. 121 double horizontal_ratio = static_cast<double>(width()) / 122 static_cast<double>(wallpaper.width()); 123 double vertical_ratio = static_cast<double>(height()) / 124 static_cast<double>(wallpaper.height()); 125 126 gfx::Size cropped_size; 127 if (vertical_ratio > horizontal_ratio) { 128 cropped_size = gfx::Size( 129 RoundPositive(static_cast<double>(width()) / vertical_ratio), 130 wallpaper.height()); 131 } else { 132 cropped_size = gfx::Size(wallpaper.width(), 133 RoundPositive(static_cast<double>(height()) / horizontal_ratio)); 134 } 135 136 gfx::Rect wallpaper_cropped_rect( 137 0, 0, wallpaper.width(), wallpaper.height()); 138 wallpaper_cropped_rect.ClampToCenteredSize(cropped_size); 139 canvas->DrawImageInt(wallpaper, 140 wallpaper_cropped_rect.x(), wallpaper_cropped_rect.y(), 141 wallpaper_cropped_rect.width(), wallpaper_cropped_rect.height(), 142 0, 0, width(), height(), 143 true); 144 } else if (wallpaper_layout == WALLPAPER_LAYOUT_TILE) { 145 canvas->TileImageInt(wallpaper, 0, 0, width(), height()); 146 } else if (wallpaper_layout == WALLPAPER_LAYOUT_STRETCH) { 147 // This is generally not recommended as it may show artifacts. 148 canvas->DrawImageInt(wallpaper, 0, 0, wallpaper.width(), 149 wallpaper.height(), 0, 0, width(), height(), true); 150 } else { 151 // Fill with black to make sure that the entire area is opaque. 152 canvas->FillRect(GetLocalBounds(), SK_ColorBLACK); 153 // All other are simply centered, and not scaled (but may be clipped). 154 canvas->DrawImageInt( 155 wallpaper, 156 0, 0, wallpaper.width(), wallpaper.height(), 157 (width() - wallpaper_rect.width()) / 2, 158 (height() - wallpaper_rect.height()) / 2, 159 wallpaper_rect.width(), 160 wallpaper_rect.height(), 161 true); 162 } 163 } 164 165 bool DesktopBackgroundView::OnMousePressed(const ui::MouseEvent& event) { 166 return true; 167 } 168 169 void DesktopBackgroundView::ShowContextMenuForView( 170 views::View* source, 171 const gfx::Point& point, 172 ui::MenuSourceType source_type) { 173 Shell::GetInstance()->ShowContextMenu(point, source_type); 174 } 175 176 views::Widget* CreateDesktopBackground(aura::Window* root_window, 177 int container_id) { 178 DesktopBackgroundController* controller = 179 Shell::GetInstance()->desktop_background_controller(); 180 UserWallpaperDelegate* wallpaper_delegate = 181 Shell::GetInstance()->user_wallpaper_delegate(); 182 183 views::Widget* desktop_widget = new views::Widget; 184 views::Widget::InitParams params( 185 views::Widget::InitParams::TYPE_WINDOW_FRAMELESS); 186 if (controller->GetWallpaper().isNull()) 187 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; 188 params.parent = root_window->GetChildById(container_id); 189 desktop_widget->Init(params); 190 desktop_widget->GetNativeWindow()->layer()->SetMasksToBounds(true); 191 desktop_widget->SetContentsView( 192 new LayerControlView(new DesktopBackgroundView())); 193 int animation_type = wallpaper_delegate->GetAnimationType(); 194 wm::SetWindowVisibilityAnimationType( 195 desktop_widget->GetNativeView(), animation_type); 196 197 RootWindowController* root_window_controller = 198 GetRootWindowController(root_window); 199 200 // Enable wallpaper transition for the following cases: 201 // 1. Initial(OOBE) wallpaper animation. 202 // 2. Wallpaper fades in from a non empty background. 203 // 3. From an empty background, chrome transit to a logged in user session. 204 // 4. From an empty background, guest user logged in. 205 if (wallpaper_delegate->ShouldShowInitialAnimation() || 206 root_window_controller->animating_wallpaper_controller() || 207 Shell::GetInstance()->session_state_delegate()->NumberOfLoggedInUsers()) { 208 wm::SetWindowVisibilityAnimationTransition( 209 desktop_widget->GetNativeView(), wm::ANIMATE_SHOW); 210 int duration_override = wallpaper_delegate->GetAnimationDurationOverride(); 211 if (duration_override) { 212 wm::SetWindowVisibilityAnimationDuration( 213 desktop_widget->GetNativeView(), 214 base::TimeDelta::FromMilliseconds(duration_override)); 215 } 216 } else { 217 // Disable animation if transition to login screen from an empty background. 218 wm::SetWindowVisibilityAnimationTransition( 219 desktop_widget->GetNativeView(), wm::ANIMATE_NONE); 220 } 221 222 desktop_widget->SetBounds(params.parent->bounds()); 223 return desktop_widget; 224 } 225 226 } // namespace ash 227