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    Searched defs:GLContext (Results 1 - 6 of 6) sorted by null

  /development/ndk/sources/android/ndk_helper/
GLContext.cpp 18 // GLContext.cpp
24 #include "GLContext.h"
37 GLContext::GLContext() :
49 void GLContext::InitGLES()
73 GLContext::~GLContext()
78 bool GLContext::Init( ANativeWindow* window )
96 bool GLContext::InitEGLSurface()
148 bool GLContext::InitEGLContext(
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GLContext.h 18 // GLContext.h
49 * thus GLContext class is not designed as a thread-safe
51 class GLContext
79 GLContext( GLContext const& );
80 void operator=( GLContext const& );
81 GLContext();
82 virtual ~GLContext();
84 static GLContext* GetInstance()
87 static GLContext instance
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  /external/chromium_org/ui/gl/
gl_context.h 26 class GL_EXPORT GLContext : public base::RefCounted<GLContext> {
28 explicit GLContext(GLShareGroup* share_group);
43 friend class GLContext;
110 static scoped_refptr<GLContext> CreateGLContext(
117 // Returns the last GLContext made current, virtual or real.
118 static GLContext* GetCurrent();
126 bool MakeVirtuallyCurrent(GLContext* virtual_context, GLSurface* surface);
130 void OnReleaseVirtuallyCurrent(GLContext* virtual_context);
142 virtual ~GLContext();
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gl_context.cc 22 base::LazyInstance<base::ThreadLocalPointer<GLContext> >::Leaky
25 base::LazyInstance<base::ThreadLocalPointer<GLContext> >::Leaky
29 GLContext::ScopedReleaseCurrent::ScopedReleaseCurrent() : canceled_(false) {}
31 GLContext::ScopedReleaseCurrent::~ScopedReleaseCurrent() {
37 void GLContext::ScopedReleaseCurrent::Cancel() {
41 GLContext::FlushEvent::FlushEvent() {
44 GLContext::FlushEvent::~FlushEvent() {
47 void GLContext::FlushEvent::Signal() {
51 bool GLContext::FlushEvent::IsSignaled() {
55 GLContext::GLContext(GLShareGroup* share_group) : share_group_(share_group)
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  /external/deqp/framework/opengl/simplereference/
sglrGLContext.hpp 50 class GLContext : public Context
53 GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, const tcu::IVec4& baseViewport);
54 virtual ~GLContext (void);
221 GLContext (const GLContext& other);
222 GLContext& operator= (const GLContext& other);
sglrGLContext.cpp 42 GLContext::GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, const tcu::IVec4& baseViewport)
65 GLContext::~GLContext (void)
116 void GLContext::enableLogging (deUint32 logFlags)
122 tcu::IVec2 GLContext::getDrawOffset (void) const
130 tcu::IVec2 GLContext::getReadOffset (void) const
138 int GLContext::getWidth (void) const
143 int GLContext::getHeight (void) const
148 void GLContext::activeTexture (deUint32 texture
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