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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ui/events/gestures/gesture_provider_aura.h"
      6 
      7 #include "base/auto_reset.h"
      8 #include "base/logging.h"
      9 #include "ui/events/event.h"
     10 #include "ui/events/gesture_detection/gesture_config_helper.h"
     11 #include "ui/events/gesture_detection/gesture_event_data.h"
     12 #include "ui/events/gestures/gesture_configuration.h"
     13 
     14 namespace ui {
     15 
     16 GestureProviderAura::GestureProviderAura(GestureProviderAuraClient* client)
     17     : client_(client),
     18       filtered_gesture_provider_(ui::DefaultGestureProviderConfig(), this),
     19       handling_event_(false) {
     20   filtered_gesture_provider_.SetDoubleTapSupportForPlatformEnabled(false);
     21 }
     22 
     23 GestureProviderAura::~GestureProviderAura() {}
     24 
     25 bool GestureProviderAura::OnTouchEvent(const TouchEvent& event) {
     26   bool pointer_id_is_active = false;
     27   for (size_t i = 0; i < pointer_state_.GetPointerCount(); ++i) {
     28     if (event.touch_id() != pointer_state_.GetPointerId(i))
     29       continue;
     30     pointer_id_is_active = true;
     31     break;
     32   }
     33 
     34   if (event.type() == ET_TOUCH_PRESSED && pointer_id_is_active) {
     35     // Ignore touch press events if we already believe the pointer is down.
     36     return false;
     37   } else if (event.type() != ET_TOUCH_PRESSED && !pointer_id_is_active) {
     38     // We could have an active touch stream transfered to us, resulting in touch
     39     // move or touch up events without associated touch down events. Ignore
     40     // them.
     41     return false;
     42   }
     43 
     44   last_touch_event_flags_ = event.flags();
     45   last_touch_event_latency_info_ = *event.latency();
     46   pointer_state_.OnTouch(event);
     47 
     48   bool result = filtered_gesture_provider_.OnTouchEvent(pointer_state_);
     49   pointer_state_.CleanupRemovedTouchPoints(event);
     50   return result;
     51 }
     52 
     53 void GestureProviderAura::OnTouchEventAck(bool event_consumed) {
     54   DCHECK(pending_gestures_.empty());
     55   DCHECK(!handling_event_);
     56   base::AutoReset<bool> handling_event(&handling_event_, true);
     57   filtered_gesture_provider_.OnTouchEventAck(event_consumed);
     58   last_touch_event_latency_info_.Clear();
     59 }
     60 
     61 void GestureProviderAura::OnGestureEvent(
     62     const GestureEventData& gesture) {
     63   GestureEventDetails details = gesture.details;
     64 
     65   if (gesture.type() == ET_GESTURE_TAP) {
     66     int tap_count = 1;
     67     if (previous_tap_ && IsConsideredDoubleTap(*previous_tap_, gesture))
     68       tap_count = 1 + (previous_tap_->details.tap_count() % 3);
     69     details.set_tap_count(tap_count);
     70     if (!previous_tap_)
     71       previous_tap_.reset(new GestureEventData(gesture));
     72     else
     73       *previous_tap_ = gesture;
     74     previous_tap_->details = details;
     75   } else if (gesture.type() == ET_GESTURE_TAP_CANCEL) {
     76     previous_tap_.reset();
     77   }
     78 
     79   scoped_ptr<ui::GestureEvent> event(
     80       new ui::GestureEvent(gesture.type(),
     81                            gesture.x,
     82                            gesture.y,
     83                            last_touch_event_flags_,
     84                            gesture.time - base::TimeTicks(),
     85                            details,
     86                            // ui::GestureEvent stores a bitfield indicating the
     87                            // ids of active touch points. This is currently only
     88                            // used when one finger is down, and will eventually
     89                            // be cleaned up. See crbug.com/366707.
     90                            1 << gesture.motion_event_id));
     91 
     92 
     93   ui::LatencyInfo* gesture_latency = event->latency();
     94 
     95   gesture_latency->CopyLatencyFrom(
     96       last_touch_event_latency_info_,
     97       ui::INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT);
     98   gesture_latency->CopyLatencyFrom(
     99       last_touch_event_latency_info_,
    100       ui::INPUT_EVENT_LATENCY_UI_COMPONENT);
    101   gesture_latency->CopyLatencyFrom(
    102       last_touch_event_latency_info_,
    103       ui::INPUT_EVENT_LATENCY_ACKED_TOUCH_COMPONENT);
    104 
    105   if (!handling_event_) {
    106     // Dispatching event caused by timer.
    107     client_->OnGestureEvent(event.get());
    108   } else {
    109     // Memory managed by ScopedVector pending_gestures_.
    110     pending_gestures_.push_back(event.release());
    111   }
    112 }
    113 
    114 ScopedVector<GestureEvent>* GestureProviderAura::GetAndResetPendingGestures() {
    115   if (pending_gestures_.empty())
    116     return NULL;
    117   // Caller is responsible for deleting old_pending_gestures.
    118   ScopedVector<GestureEvent>* old_pending_gestures =
    119       new ScopedVector<GestureEvent>();
    120   old_pending_gestures->swap(pending_gestures_);
    121   return old_pending_gestures;
    122 }
    123 
    124 bool GestureProviderAura::IsConsideredDoubleTap(
    125     const GestureEventData& previous_tap,
    126     const GestureEventData& current_tap) const {
    127   if (current_tap.time - previous_tap.time >
    128       base::TimeDelta::FromMilliseconds(
    129           ui::GestureConfiguration::max_seconds_between_double_click() *
    130           1000)) {
    131     return false;
    132   }
    133 
    134   double double_tap_slop_square =
    135       GestureConfiguration::max_distance_between_taps_for_double_tap();
    136   double_tap_slop_square *= double_tap_slop_square;
    137   const float delta_x = previous_tap.x - current_tap.x;
    138   const float delta_y = previous_tap.y - current_tap.y;
    139   return (delta_x * delta_x + delta_y * delta_y < double_tap_slop_square);
    140 }
    141 
    142 }  // namespace content
    143