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      1 /*
      2  * Copyright (c) 2011 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "bindings/v8/PageScriptDebugServer.h"
     33 
     34 
     35 #include "bindings/core/v8/V8Window.h"
     36 #include "bindings/v8/DOMWrapperWorld.h"
     37 #include "bindings/v8/ScriptController.h"
     38 #include "bindings/v8/ScriptSourceCode.h"
     39 #include "bindings/v8/V8Binding.h"
     40 #include "bindings/v8/V8ScriptRunner.h"
     41 #include "bindings/v8/V8WindowShell.h"
     42 #include "core/frame/FrameConsole.h"
     43 #include "core/frame/FrameHost.h"
     44 #include "core/frame/LocalFrame.h"
     45 #include "core/frame/UseCounter.h"
     46 #include "core/inspector/InspectorInstrumentation.h"
     47 #include "core/inspector/InspectorTraceEvents.h"
     48 #include "core/inspector/ScriptDebugListener.h"
     49 #include "core/page/Page.h"
     50 #include "wtf/OwnPtr.h"
     51 #include "wtf/PassOwnPtr.h"
     52 #include "wtf/StdLibExtras.h"
     53 #include "wtf/TemporaryChange.h"
     54 #include "wtf/text/StringBuilder.h"
     55 
     56 namespace WebCore {
     57 
     58 static LocalFrame* retrieveFrameWithGlobalObjectCheck(v8::Handle<v8::Context> context)
     59 {
     60     if (context.IsEmpty())
     61         return 0;
     62 
     63     // FIXME: This is a temporary hack for crbug.com/345014.
     64     // Currently it's possible that V8 can trigger Debugger::ProcessDebugEvent for a context
     65     // that is being initialized (i.e., inside Context::New() of the context).
     66     // We should fix the V8 side so that it won't trigger the event for a half-baked context
     67     // because there is no way in the embedder side to check if the context is half-baked or not.
     68     if (isMainThread() && DOMWrapperWorld::windowIsBeingInitialized())
     69         return 0;
     70 
     71     v8::Handle<v8::Value> global = V8Window::findInstanceInPrototypeChain(context->Global(), context->GetIsolate());
     72     if (global.IsEmpty())
     73         return 0;
     74 
     75     return toFrameIfNotDetached(context);
     76 }
     77 
     78 void PageScriptDebugServer::setPreprocessorSource(const String& preprocessorSource)
     79 {
     80     if (preprocessorSource.isEmpty())
     81         m_preprocessorSourceCode.clear();
     82     else
     83         m_preprocessorSourceCode = adoptPtr(new ScriptSourceCode(preprocessorSource));
     84     m_scriptPreprocessor.clear();
     85 }
     86 
     87 PageScriptDebugServer& PageScriptDebugServer::shared()
     88 {
     89     DEFINE_STATIC_LOCAL(PageScriptDebugServer, server, ());
     90     return server;
     91 }
     92 
     93 v8::Isolate* PageScriptDebugServer::s_mainThreadIsolate = 0;
     94 
     95 void PageScriptDebugServer::setMainThreadIsolate(v8::Isolate* isolate)
     96 {
     97     s_mainThreadIsolate = isolate;
     98 }
     99 
    100 PageScriptDebugServer::PageScriptDebugServer()
    101     : ScriptDebugServer(s_mainThreadIsolate)
    102     , m_pausedPage(0)
    103 {
    104 }
    105 
    106 PageScriptDebugServer::~PageScriptDebugServer()
    107 {
    108 }
    109 
    110 void PageScriptDebugServer::addListener(ScriptDebugListener* listener, Page* page)
    111 {
    112     ScriptController& scriptController = page->deprecatedLocalMainFrame()->script();
    113     if (!scriptController.canExecuteScripts(NotAboutToExecuteScript))
    114         return;
    115 
    116     v8::HandleScope scope(m_isolate);
    117 
    118     if (!m_listenersMap.size()) {
    119         v8::Debug::SetDebugEventListener(&PageScriptDebugServer::v8DebugEventCallback, v8::External::New(m_isolate, this));
    120         ensureDebuggerScriptCompiled();
    121     }
    122 
    123     v8::Local<v8::Context> debuggerContext = v8::Debug::GetDebugContext();
    124     v8::Context::Scope contextScope(debuggerContext);
    125 
    126     v8::Local<v8::Object> debuggerScript = m_debuggerScript.newLocal(m_isolate);
    127     ASSERT(!debuggerScript->IsUndefined());
    128     m_listenersMap.set(page, listener);
    129 
    130     V8WindowShell* shell = scriptController.existingWindowShell(DOMWrapperWorld::mainWorld());
    131     if (!shell || !shell->isContextInitialized())
    132         return;
    133     v8::Local<v8::Context> context = shell->context();
    134     v8::Handle<v8::Function> getScriptsFunction = v8::Local<v8::Function>::Cast(debuggerScript->Get(v8AtomicString(m_isolate, "getScripts")));
    135     v8::Handle<v8::Value> argv[] = { context->GetEmbedderData(0) };
    136     v8::Handle<v8::Value> value = V8ScriptRunner::callInternalFunction(getScriptsFunction, debuggerScript, WTF_ARRAY_LENGTH(argv), argv, m_isolate);
    137     if (value.IsEmpty())
    138         return;
    139     ASSERT(!value->IsUndefined() && value->IsArray());
    140     v8::Handle<v8::Array> scriptsArray = v8::Handle<v8::Array>::Cast(value);
    141     for (unsigned i = 0; i < scriptsArray->Length(); ++i)
    142         dispatchDidParseSource(listener, v8::Handle<v8::Object>::Cast(scriptsArray->Get(v8::Integer::New(m_isolate, i))));
    143 }
    144 
    145 void PageScriptDebugServer::removeListener(ScriptDebugListener* listener, Page* page)
    146 {
    147     if (!m_listenersMap.contains(page))
    148         return;
    149 
    150     if (m_pausedPage == page)
    151         continueProgram();
    152 
    153     m_listenersMap.remove(page);
    154 
    155     if (m_listenersMap.isEmpty()) {
    156         discardDebuggerScript();
    157         v8::Debug::SetDebugEventListener(0);
    158         // FIXME: Remove all breakpoints set by the agent.
    159     }
    160 }
    161 
    162 void PageScriptDebugServer::interruptAndRun(PassOwnPtr<Task> task)
    163 {
    164     ScriptDebugServer::interruptAndRun(task, s_mainThreadIsolate);
    165 }
    166 
    167 void PageScriptDebugServer::setClientMessageLoop(PassOwnPtr<ClientMessageLoop> clientMessageLoop)
    168 {
    169     m_clientMessageLoop = clientMessageLoop;
    170 }
    171 
    172 void PageScriptDebugServer::compileScript(ScriptState* scriptState, const String& expression, const String& sourceURL, String* scriptId, String* exceptionDetailsText, int* lineNumber, int* columnNumber, RefPtrWillBeRawPtr<ScriptCallStack>* stackTrace)
    173 {
    174     ExecutionContext* executionContext = scriptState->executionContext();
    175     RefPtr<LocalFrame> protect = toDocument(executionContext)->frame();
    176     ScriptDebugServer::compileScript(scriptState, expression, sourceURL, scriptId, exceptionDetailsText, lineNumber, columnNumber, stackTrace);
    177     if (!scriptId->isNull())
    178         m_compiledScriptURLs.set(*scriptId, sourceURL);
    179 }
    180 
    181 void PageScriptDebugServer::clearCompiledScripts()
    182 {
    183     ScriptDebugServer::clearCompiledScripts();
    184     m_compiledScriptURLs.clear();
    185 }
    186 
    187 void PageScriptDebugServer::runScript(ScriptState* scriptState, const String& scriptId, ScriptValue* result, bool* wasThrown, String* exceptionDetailsText, int* lineNumber, int* columnNumber, RefPtrWillBeRawPtr<ScriptCallStack>* stackTrace)
    188 {
    189     String sourceURL = m_compiledScriptURLs.take(scriptId);
    190 
    191     ExecutionContext* executionContext = scriptState->executionContext();
    192     LocalFrame* frame = toDocument(executionContext)->frame();
    193     TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "EvaluateScript", "data", InspectorEvaluateScriptEvent::data(frame, sourceURL, TextPosition::minimumPosition().m_line.oneBasedInt()));
    194     TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline.stack"), "CallStack", "stack", InspectorCallStackEvent::currentCallStack());
    195     // FIXME(361045): remove InspectorInstrumentation calls once DevTools Timeline migrates to tracing.
    196     InspectorInstrumentationCookie cookie;
    197     if (frame)
    198         cookie = InspectorInstrumentation::willEvaluateScript(frame, sourceURL, TextPosition::minimumPosition().m_line.oneBasedInt());
    199 
    200     RefPtr<LocalFrame> protect = frame;
    201     ScriptDebugServer::runScript(scriptState, scriptId, result, wasThrown, exceptionDetailsText, lineNumber, columnNumber, stackTrace);
    202 
    203     if (frame)
    204         InspectorInstrumentation::didEvaluateScript(cookie);
    205     TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "UpdateCounters", "data", InspectorUpdateCountersEvent::data());
    206 }
    207 
    208 ScriptDebugListener* PageScriptDebugServer::getDebugListenerForContext(v8::Handle<v8::Context> context)
    209 {
    210     v8::HandleScope scope(m_isolate);
    211     LocalFrame* frame = retrieveFrameWithGlobalObjectCheck(context);
    212     if (!frame)
    213         return 0;
    214     return m_listenersMap.get(frame->page());
    215 }
    216 
    217 void PageScriptDebugServer::runMessageLoopOnPause(v8::Handle<v8::Context> context)
    218 {
    219     v8::HandleScope scope(m_isolate);
    220     LocalFrame* frame = retrieveFrameWithGlobalObjectCheck(context);
    221     m_pausedPage = frame->page();
    222 
    223     // Wait for continue or step command.
    224     m_clientMessageLoop->run(m_pausedPage);
    225 
    226     // The listener may have been removed in the nested loop.
    227     if (ScriptDebugListener* listener = m_listenersMap.get(m_pausedPage))
    228         listener->didContinue();
    229 
    230     m_pausedPage = 0;
    231 }
    232 
    233 void PageScriptDebugServer::quitMessageLoopOnPause()
    234 {
    235     m_clientMessageLoop->quitNow();
    236 }
    237 
    238 void PageScriptDebugServer::preprocessBeforeCompile(const v8::Debug::EventDetails& eventDetails)
    239 {
    240     v8::Handle<v8::Context> eventContext = eventDetails.GetEventContext();
    241     LocalFrame* frame = retrieveFrameWithGlobalObjectCheck(eventContext);
    242     if (!frame)
    243         return;
    244 
    245     if (!canPreprocess(frame))
    246         return;
    247 
    248     v8::Handle<v8::Object> eventData = eventDetails.GetEventData();
    249     v8::Local<v8::Context> debugContext = v8::Debug::GetDebugContext();
    250     v8::Context::Scope contextScope(debugContext);
    251     v8::TryCatch tryCatch;
    252     // <script> tag source and attribute value source are preprocessed before we enter V8.
    253     // Avoid preprocessing any internal scripts by processing only eval source in this V8 event handler.
    254     v8::Handle<v8::Value> argvEventData[] = { eventData };
    255     v8::Handle<v8::Value> v8Value = callDebuggerMethod("isEvalCompilation", WTF_ARRAY_LENGTH(argvEventData), argvEventData);
    256     if (v8Value.IsEmpty() || !v8Value->ToBoolean()->Value())
    257         return;
    258 
    259     // The name and source are in the JS event data.
    260     String scriptName = toCoreStringWithUndefinedOrNullCheck(callDebuggerMethod("getScriptName", WTF_ARRAY_LENGTH(argvEventData), argvEventData));
    261     String script = toCoreStringWithUndefinedOrNullCheck(callDebuggerMethod("getScriptSource", WTF_ARRAY_LENGTH(argvEventData), argvEventData));
    262 
    263     String preprocessedSource  = m_scriptPreprocessor->preprocessSourceCode(script, scriptName);
    264 
    265     v8::Handle<v8::Value> argvPreprocessedScript[] = { eventData, v8String(debugContext->GetIsolate(), preprocessedSource) };
    266     callDebuggerMethod("setScriptSource", WTF_ARRAY_LENGTH(argvPreprocessedScript), argvPreprocessedScript);
    267 }
    268 
    269 static bool isCreatingPreprocessor = false;
    270 
    271 bool PageScriptDebugServer::canPreprocess(LocalFrame* frame)
    272 {
    273     ASSERT(frame);
    274 
    275     if (!m_preprocessorSourceCode || !frame->page() || isCreatingPreprocessor)
    276         return false;
    277 
    278     // We delay the creation of the preprocessor until just before the first JS from the
    279     // Web page to ensure that the debugger's console initialization code has completed.
    280     if (!m_scriptPreprocessor) {
    281         TemporaryChange<bool> isPreprocessing(isCreatingPreprocessor, true);
    282         m_scriptPreprocessor = adoptPtr(new ScriptPreprocessor(*m_preprocessorSourceCode.get(), frame));
    283     }
    284 
    285     if (m_scriptPreprocessor->isValid())
    286         return true;
    287 
    288     m_scriptPreprocessor.clear();
    289     // Don't retry the compile if we fail one time.
    290     m_preprocessorSourceCode.clear();
    291     return false;
    292 }
    293 
    294 // Source to Source processing iff debugger enabled and it has loaded a preprocessor.
    295 PassOwnPtr<ScriptSourceCode> PageScriptDebugServer::preprocess(LocalFrame* frame, const ScriptSourceCode& sourceCode)
    296 {
    297     if (!canPreprocess(frame))
    298         return PassOwnPtr<ScriptSourceCode>();
    299 
    300     String preprocessedSource = m_scriptPreprocessor->preprocessSourceCode(sourceCode.source(), sourceCode.url());
    301     return adoptPtr(new ScriptSourceCode(preprocessedSource, sourceCode.url()));
    302 }
    303 
    304 String PageScriptDebugServer::preprocessEventListener(LocalFrame* frame, const String& source, const String& url, const String& functionName)
    305 {
    306     if (!canPreprocess(frame))
    307         return source;
    308 
    309     return m_scriptPreprocessor->preprocessSourceCode(source, url, functionName);
    310 }
    311 
    312 void PageScriptDebugServer::muteWarningsAndDeprecations()
    313 {
    314     FrameConsole::mute();
    315     UseCounter::muteForInspector();
    316 }
    317 
    318 void PageScriptDebugServer::unmuteWarningsAndDeprecations()
    319 {
    320     FrameConsole::unmute();
    321     UseCounter::unmuteForInspector();
    322 }
    323 
    324 } // namespace WebCore
    325