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  /cts/suite/cts/deviceTests/opengl/jni/graphics/
Program.h 21 class Program {
23 Program(GLuint programId);
24 virtual ~Program() {};
Program.cpp 17 Program::Program(GLuint programId) :
21 void Program::before(Matrix& model, Matrix& view, Matrix& projection) {
25 void Program::after(Matrix& model, Matrix& view, Matrix& projection) {
  /external/chromium_org/tools/stats_viewer/
program.cs 10 static class Program
  /external/ceres-solver/internal/ceres/
program.h 49 // adding and modifying parameters and residuals. The Program contains the core
53 // objective function. Various parts of Ceres transform one Program into
57 class Program {
59 Program();
60 explicit Program(const Program& program);
62 // The ordered parameter and residual blocks for the program.
68 // Serialize to/from the program and update states.
85 // Update a state vector for the program given a delta
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  /frameworks/base/media/mca/filterfw/java/android/filterfw/core/
Program.java 25 public abstract class Program {
  /frameworks/av/cmds/screenrecord/
Program.h 32 class Program {
37 Program() :
46 ~Program() { release(); }
48 // Initialize the program for use with the specified texture type.
51 // Release the program and associated resources.
67 Program(const Program&);
68 Program& operator=(const Program&);
  /frameworks/rs/
rsProgram.cpp 25 Program::Program(Context *rsc, const char * shaderText, size_t shaderLength,
87 Program::~Program() {
113 bool Program::freeChildren() {
125 void Program::initMemberVars() {
152 void Program::bindAllocation(Context *rsc, Allocation *alloc, uint32_t slot) {
181 void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) {
200 void Program::bindSampler(Context *rsc, uint32_t slot, Sampler *s) {
216 Program *p = static_cast<Program *>(vp)
    [all...]
rsProgram.h 31 class Program : public ProgramBase {
61 Program(Context *, const char * shaderText, size_t shaderLength,
63 virtual ~Program();
  /frameworks/base/libs/hwui/
Program.cpp 22 #include "Program.h"
29 // Base program
32 Program::Program(const ProgramDescription& description, const char* vertex, const char* fragment) {
85 Program::~Program() {
87 // This would ideally happen after linking the program
100 int Program::addAttrib(const char* name) {
106 int Program::bindAttrib(const char* name, ShaderBindings bindingSlot) {
112 int Program::getAttrib(const char* name)
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  /frameworks/native/services/surfaceflinger/RenderEngine/
Program.cpp 21 #include "Program.h"
28 Program::Program(const ProgramCache::Key& /*needs*/, const char* vertex, const char* fragment)
76 Program::~Program() {
79 bool Program::isValid() const {
83 void Program::use() {
87 GLuint Program::getAttrib(const char* name) const {
92 GLint Program::getUniform(const char* name) const {
97 GLuint Program::buildShader(const char* source, GLenum type)
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Program.h 32 * Abstracts a GLSL program comprising a vertex and fragment shader
34 class Program {
39 Program(const ProgramCache::Key& needs, const char* vertex, const char* fragment);
40 ~Program();
45 /* Binds this program to the GLES context */
65 // Name of the OpenGL program and shaders
  /external/chromium_org/third_party/angle/src/libGLESv2/
Program.h 7 // Program.h: Defines the gl::Program class. Implements GL program objects
65 class Program
68 Program(rx::Renderer *renderer, ResourceManager *manager, GLuint handle);
70 ~Program();
119 DISALLOW_COPY_AND_ASSIGN(Program);
136 bool mDeleteStatus; // Flag to indicate that the program can be deleted when no longer in use
  /external/llvm/tools/bugpoint/
BugDriver.h 50 Module *Program; // The raw program, linked together
52 AbstractInterpreter *Interpreter; // How to run the program
109 /// miscompiles Program as input. It tries to reduce the testcase to
110 /// something that smaller that still miscompiles the program.
138 Module *getProgram() const { return Program; }
143 Module *OldProgram = Program;
144 Program = M;
158 /// setNewProgram - If we reduce or update the program somehow, call this
160 /// the specified one as the current program
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  /external/deqp/framework/opengl/
gluShaderProgram.cpp 2 * drawElements Quality Program OpenGL ES Utilities
21 * \brief Wrapper for GL program object.
110 // Program
112 static bool getProgramLinkStatus (const RenderContext& renderCtx, deUint32 program)
117 gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus);
122 static std::string getProgramInfoLog (const RenderContext& renderCtx, deUint32 program)
129 gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLen);
135 gl.getProgramInfoLog(program, (int)infoLog.size(), &unusedLen, &infoLog[0]);
141 Program::Program (const RenderContext& renderCtx
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  /external/deqp/modules/gles31/functional/
es31fProgramInterfaceDefinition.cpp 2 * drawElements Quality Program OpenGL ES 3.1 Module
21 * \brief Program interface
295 Program::Program (void)
314 Program::~Program (void)
316 // delete shader struct types, need to be done by the program since shaders might share struct types
339 Shader* Program::addShader (glu::ShaderType type, glu::GLSLVersion version)
352 void Program::setSeparable (bool separable)
357 bool Program::isSeparable (void) cons
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es31fProgramInterfaceDefinition.hpp 4 * drawElements Quality Program OpenGL ES 3.1 Module
23 * \brief Program interface
55 class Program;
84 friend class Program;
87 class Program
90 Program (void);
91 ~Program (void);
110 Program& operator= (const Program&);
111 Program (const Program&)
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  /external/chromium_org/sandbox/linux/seccomp-bpf/
sandbox_bpf.h 59 // StartSandbox(), the program should indicate whether or not the sandbox
63 PROCESS_SINGLE_THREADED, // The program is currently single-threaded.
66 PROCESS_MULTI_THREADED, // The program may be multi-threaded.
70 // program in the kernel.
71 typedef std::vector<struct sock_filter> Program;
156 // Kill the program and print an error message.
174 // Assembles a BPF filter program from the current policy. After calling this
178 // For performance reasons, we normally only run the assembled BPF program
179 // through the verifier, iff the program was built in debug mode.
182 Program* AssembleFilter(bool force_verification)
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  /external/deqp/framework/referencerenderer/
rrRenderer.hpp 4 * drawElements Quality Program Reference Renderer
60 struct Program
62 Program (const VertexShader* vertexShader_, const FragmentShader* fragmentShader_, const GeometryShader* geometryShader_ = DE_NULL)
110 DrawCommand (const RenderState& state_, const RenderTarget& renderTarget_, const Program& program_, int numVertexAttribs_, const VertexAttrib* vertexAttribs_, const PrimitiveList& primitives_)
113 , program (program_)
122 const Program& program; member in class:rr::DrawCommand
  /external/fonttools/Lib/fontTools/ttLib/tables/
ttProgram.py 203 class Program(object):
281 raise tt_instructions_error("Syntax error in TT program (%s)" % assembly[pos-5:pos+15])
307 raise tt_instructions_error("Syntax error in TT program (%s)" % assembly[pos:pos+15])
456 p = Program()
  /external/lldb/test/unittest2/test/
test_break.py 197 class Program(unittest2.TestProgram):
207 p = Program(False)
220 p = Program(True)
  /prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/
rsProgram.h 31 class Program : public ProgramBase {
61 Program(Context *, const char * shaderText, size_t shaderLength,
63 virtual ~Program();
  /prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/rs/
rsProgram.h 31 class Program : public ProgramBase {
61 Program(Context *, const char * shaderText, size_t shaderLength,
63 virtual ~Program();
  /prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/rs/
rsProgram.h 31 class Program : public ProgramBase {
61 Program(Context *, const char * shaderText, size_t shaderLength,
63 virtual ~Program();
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/unittest/test/
test_break.py 210 class Program(unittest.TestProgram):
220 p = Program(False)
233 p = Program(True)
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/unittest/test/
test_break.py 210 class Program(unittest.TestProgram):
220 p = Program(False)
233 p = Program(True)

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