Home | History | Annotate | Download | only in wm
      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ash/wm/window_util.h"
      6 
      7 #include <vector>
      8 
      9 #include "ash/ash_constants.h"
     10 #include "ash/screen_util.h"
     11 #include "ash/shell.h"
     12 #include "ash/wm/window_properties.h"
     13 #include "ash/wm/window_state.h"
     14 #include "ash/wm/wm_event.h"
     15 #include "ui/aura/client/aura_constants.h"
     16 #include "ui/aura/window.h"
     17 #include "ui/aura/window_delegate.h"
     18 #include "ui/aura/window_event_dispatcher.h"
     19 #include "ui/gfx/display.h"
     20 #include "ui/gfx/rect.h"
     21 #include "ui/gfx/screen.h"
     22 #include "ui/gfx/size.h"
     23 #include "ui/views/view.h"
     24 #include "ui/views/widget/widget.h"
     25 #include "ui/wm/core/window_util.h"
     26 #include "ui/wm/public/activation_client.h"
     27 
     28 namespace ash {
     29 namespace wm {
     30 
     31 namespace {
     32 
     33 // Returns the default width of a snapped window.
     34 int GetDefaultSnappedWindowWidth(aura::Window* window) {
     35   const float kSnappedWidthWorkspaceRatio = 0.5f;
     36 
     37   int work_area_width =
     38       ScreenUtil::GetDisplayWorkAreaBoundsInParent(window).width();
     39   int min_width = window->delegate() ?
     40       window->delegate()->GetMinimumSize().width() : 0;
     41   int ideal_width =
     42       static_cast<int>(work_area_width * kSnappedWidthWorkspaceRatio);
     43   return std::min(work_area_width, std::max(ideal_width, min_width));
     44 }
     45 
     46 }  // namespace
     47 
     48 // TODO(beng): replace many of these functions with the corewm versions.
     49 void ActivateWindow(aura::Window* window) {
     50   ::wm::ActivateWindow(window);
     51 }
     52 
     53 void DeactivateWindow(aura::Window* window) {
     54   ::wm::DeactivateWindow(window);
     55 }
     56 
     57 bool IsActiveWindow(aura::Window* window) {
     58   return ::wm::IsActiveWindow(window);
     59 }
     60 
     61 aura::Window* GetActiveWindow() {
     62   return aura::client::GetActivationClient(Shell::GetPrimaryRootWindow())->
     63       GetActiveWindow();
     64 }
     65 
     66 aura::Window* GetActivatableWindow(aura::Window* window) {
     67   return ::wm::GetActivatableWindow(window);
     68 }
     69 
     70 bool CanActivateWindow(aura::Window* window) {
     71   return ::wm::CanActivateWindow(window);
     72 }
     73 
     74 bool IsWindowMinimized(aura::Window* window) {
     75   return ash::wm::GetWindowState(window)->IsMinimized();
     76 }
     77 
     78 void CenterWindow(aura::Window* window) {
     79   wm::WMEvent event(wm::WM_EVENT_CENTER);
     80   wm::GetWindowState(window)->OnWMEvent(&event);
     81 }
     82 
     83 gfx::Rect GetDefaultLeftSnappedWindowBoundsInParent(aura::Window* window) {
     84   gfx::Rect work_area_in_parent(ScreenUtil::GetDisplayWorkAreaBoundsInParent(
     85       window));
     86   return gfx::Rect(work_area_in_parent.x(),
     87                    work_area_in_parent.y(),
     88                    GetDefaultSnappedWindowWidth(window),
     89                    work_area_in_parent.height());
     90 }
     91 
     92 gfx::Rect GetDefaultRightSnappedWindowBoundsInParent(aura::Window* window) {
     93   gfx::Rect work_area_in_parent(ScreenUtil::GetDisplayWorkAreaBoundsInParent(
     94       window));
     95   int width = GetDefaultSnappedWindowWidth(window);
     96   return gfx::Rect(work_area_in_parent.right() - width,
     97                    work_area_in_parent.y(),
     98                    width,
     99                    work_area_in_parent.height());
    100 }
    101 
    102 void AdjustBoundsSmallerThan(const gfx::Size& max_size, gfx::Rect* bounds) {
    103   bounds->set_width(std::min(bounds->width(), max_size.width()));
    104   bounds->set_height(std::min(bounds->height(), max_size.height()));
    105 }
    106 
    107 void AdjustBoundsToEnsureMinimumWindowVisibility(const gfx::Rect& visible_area,
    108                                                  gfx::Rect* bounds) {
    109   AdjustBoundsToEnsureWindowVisibility(
    110       visible_area, kMinimumOnScreenArea, kMinimumOnScreenArea, bounds);
    111 }
    112 
    113 void AdjustBoundsToEnsureWindowVisibility(const gfx::Rect& visible_area,
    114                                           int min_width,
    115                                           int min_height,
    116                                           gfx::Rect* bounds) {
    117   AdjustBoundsSmallerThan(visible_area.size(), bounds);
    118 
    119   min_width = std::min(min_width, visible_area.width());
    120   min_height = std::min(min_height, visible_area.height());
    121 
    122   if (bounds->right() < visible_area.x() + min_width) {
    123     bounds->set_x(visible_area.x() + min_width - bounds->width());
    124   } else if (bounds->x() > visible_area.right() - min_width) {
    125     bounds->set_x(visible_area.right() - min_width);
    126   }
    127   if (bounds->bottom() < visible_area.y() + min_height) {
    128     bounds->set_y(visible_area.y() + min_height - bounds->height());
    129   } else if (bounds->y() > visible_area.bottom() - min_height) {
    130     bounds->set_y(visible_area.bottom() - min_height);
    131   }
    132   if (bounds->y() < visible_area.y())
    133     bounds->set_y(visible_area.y());
    134 }
    135 
    136 bool MoveWindowToEventRoot(aura::Window* window, const ui::Event& event) {
    137   views::View* target = static_cast<views::View*>(event.target());
    138   if (!target)
    139     return false;
    140   aura::Window* target_root =
    141       target->GetWidget()->GetNativeView()->GetRootWindow();
    142   if (!target_root || target_root == window->GetRootWindow())
    143     return false;
    144   aura::Window* window_container =
    145       ash::Shell::GetContainer(target_root, window->parent()->id());
    146   // Move the window to the target launcher.
    147   window_container->AddChild(window);
    148   return true;
    149 }
    150 
    151 void ReparentChildWithTransientChildren(aura::Window* child,
    152                                         aura::Window* old_parent,
    153                                         aura::Window* new_parent) {
    154   if (child->parent() == old_parent)
    155     new_parent->AddChild(child);
    156   ReparentTransientChildrenOfChild(child, old_parent, new_parent);
    157 }
    158 
    159 void ReparentTransientChildrenOfChild(aura::Window* child,
    160                                       aura::Window* old_parent,
    161                                       aura::Window* new_parent) {
    162   for (size_t i = 0;
    163        i < ::wm::GetTransientChildren(child).size();
    164        ++i) {
    165     ReparentChildWithTransientChildren(
    166         ::wm::GetTransientChildren(child)[i],
    167         old_parent,
    168         new_parent);
    169   }
    170 }
    171 
    172 }  // namespace wm
    173 }  // namespace ash
    174