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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_IAUDIOFLINGER_H
     18 #define ANDROID_IAUDIOFLINGER_H
     19 
     20 #include <stdint.h>
     21 #include <sys/types.h>
     22 #include <unistd.h>
     23 
     24 #include <utils/RefBase.h>
     25 #include <utils/Errors.h>
     26 #include <binder/IInterface.h>
     27 #include <media/IAudioTrack.h>
     28 #include <media/IAudioRecord.h>
     29 #include <media/IAudioFlingerClient.h>
     30 #include <system/audio.h>
     31 #include <system/audio_policy.h>
     32 #include <hardware/audio_policy.h>
     33 #include <hardware/audio_effect.h>
     34 #include <media/IEffect.h>
     35 #include <media/IEffectClient.h>
     36 #include <utils/String8.h>
     37 
     38 namespace android {
     39 
     40 // ----------------------------------------------------------------------------
     41 
     42 class IAudioFlinger : public IInterface
     43 {
     44 public:
     45     DECLARE_META_INTERFACE(AudioFlinger);
     46 
     47     // or-able bits shared by createTrack and openRecord, but not all combinations make sense
     48     enum {
     49         TRACK_DEFAULT = 0,  // client requests a default AudioTrack
     50         TRACK_TIMED   = 1,  // client requests a TimedAudioTrack
     51         TRACK_FAST    = 2,  // client requests a fast AudioTrack or AudioRecord
     52         TRACK_OFFLOAD = 4,  // client requests offload to hw codec
     53         TRACK_DIRECT = 8,   // client requests a direct output
     54     };
     55     typedef uint32_t track_flags_t;
     56 
     57     // invariant on exit for all APIs that return an sp<>:
     58     //   (return value != 0) == (*status == NO_ERROR)
     59 
     60     /* create an audio track and registers it with AudioFlinger.
     61      * return null if the track cannot be created.
     62      */
     63     virtual sp<IAudioTrack> createTrack(
     64                                 audio_stream_type_t streamType,
     65                                 uint32_t sampleRate,
     66                                 audio_format_t format,
     67                                 audio_channel_mask_t channelMask,
     68                                 size_t *pFrameCount,
     69                                 track_flags_t *flags,
     70                                 const sp<IMemory>& sharedBuffer,
     71                                 // On successful return, AudioFlinger takes over the handle
     72                                 // reference and will release it when the track is destroyed.
     73                                 // However on failure, the client is responsible for release.
     74                                 audio_io_handle_t output,
     75                                 pid_t tid,  // -1 means unused, otherwise must be valid non-0
     76                                 int *sessionId,
     77                                 int clientUid,
     78                                 status_t *status) = 0;
     79 
     80     virtual sp<IAudioRecord> openRecord(
     81                                 // On successful return, AudioFlinger takes over the handle
     82                                 // reference and will release it when the track is destroyed.
     83                                 // However on failure, the client is responsible for release.
     84                                 audio_io_handle_t input,
     85                                 uint32_t sampleRate,
     86                                 audio_format_t format,
     87                                 audio_channel_mask_t channelMask,
     88                                 size_t *pFrameCount,
     89                                 track_flags_t *flags,
     90                                 pid_t tid,  // -1 means unused, otherwise must be valid non-0
     91                                 int *sessionId,
     92                                 size_t *notificationFrames,
     93                                 sp<IMemory>& cblk,
     94                                 sp<IMemory>& buffers,   // return value 0 means it follows cblk
     95                                 status_t *status) = 0;
     96 
     97     /* query the audio hardware state. This state never changes,
     98      * and therefore can be cached.
     99      */
    100     virtual     uint32_t    sampleRate(audio_io_handle_t output) const = 0;
    101     virtual     audio_format_t format(audio_io_handle_t output) const = 0;
    102     virtual     size_t      frameCount(audio_io_handle_t output) const = 0;
    103 
    104     // return estimated latency in milliseconds
    105     virtual     uint32_t    latency(audio_io_handle_t output) const = 0;
    106 
    107     /* set/get the audio hardware state. This will probably be used by
    108      * the preference panel, mostly.
    109      */
    110     virtual     status_t    setMasterVolume(float value) = 0;
    111     virtual     status_t    setMasterMute(bool muted) = 0;
    112 
    113     virtual     float       masterVolume() const = 0;
    114     virtual     bool        masterMute() const = 0;
    115 
    116     /* set/get stream type state. This will probably be used by
    117      * the preference panel, mostly.
    118      */
    119     virtual     status_t    setStreamVolume(audio_stream_type_t stream, float value,
    120                                     audio_io_handle_t output) = 0;
    121     virtual     status_t    setStreamMute(audio_stream_type_t stream, bool muted) = 0;
    122 
    123     virtual     float       streamVolume(audio_stream_type_t stream,
    124                                     audio_io_handle_t output) const = 0;
    125     virtual     bool        streamMute(audio_stream_type_t stream) const = 0;
    126 
    127     // set audio mode
    128     virtual     status_t    setMode(audio_mode_t mode) = 0;
    129 
    130     // mic mute/state
    131     virtual     status_t    setMicMute(bool state) = 0;
    132     virtual     bool        getMicMute() const = 0;
    133 
    134     virtual     status_t    setParameters(audio_io_handle_t ioHandle,
    135                                     const String8& keyValuePairs) = 0;
    136     virtual     String8     getParameters(audio_io_handle_t ioHandle, const String8& keys)
    137                                     const = 0;
    138 
    139     // Register an object to receive audio input/output change and track notifications.
    140     // For a given calling pid, AudioFlinger disregards any registrations after the first.
    141     // Thus the IAudioFlingerClient must be a singleton per process.
    142     virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0;
    143 
    144     // retrieve the audio recording buffer size
    145     virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format,
    146             audio_channel_mask_t channelMask) const = 0;
    147 
    148     virtual status_t openOutput(audio_module_handle_t module,
    149                                 audio_io_handle_t *output,
    150                                 audio_config_t *config,
    151                                 audio_devices_t *devices,
    152                                 const String8& address,
    153                                 uint32_t *latencyMs,
    154                                 audio_output_flags_t flags) = 0;
    155     virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1,
    156                                     audio_io_handle_t output2) = 0;
    157     virtual status_t closeOutput(audio_io_handle_t output) = 0;
    158     virtual status_t suspendOutput(audio_io_handle_t output) = 0;
    159     virtual status_t restoreOutput(audio_io_handle_t output) = 0;
    160 
    161     virtual status_t openInput(audio_module_handle_t module,
    162                                audio_io_handle_t *input,
    163                                audio_config_t *config,
    164                                audio_devices_t *device,
    165                                const String8& address,
    166                                audio_source_t source,
    167                                audio_input_flags_t flags) = 0;
    168     virtual status_t closeInput(audio_io_handle_t input) = 0;
    169 
    170     virtual status_t invalidateStream(audio_stream_type_t stream) = 0;
    171 
    172     virtual status_t setVoiceVolume(float volume) = 0;
    173 
    174     virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
    175                                     audio_io_handle_t output) const = 0;
    176 
    177     virtual uint32_t getInputFramesLost(audio_io_handle_t ioHandle) const = 0;
    178 
    179     virtual audio_unique_id_t newAudioUniqueId() = 0;
    180 
    181     virtual void acquireAudioSessionId(int audioSession, pid_t pid) = 0;
    182     virtual void releaseAudioSessionId(int audioSession, pid_t pid) = 0;
    183 
    184     virtual status_t queryNumberEffects(uint32_t *numEffects) const = 0;
    185 
    186     virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) const = 0;
    187 
    188     virtual status_t getEffectDescriptor(const effect_uuid_t *pEffectUUID,
    189                                         effect_descriptor_t *pDescriptor) const = 0;
    190 
    191     virtual sp<IEffect> createEffect(
    192                                     effect_descriptor_t *pDesc,
    193                                     const sp<IEffectClient>& client,
    194                                     int32_t priority,
    195                                     // AudioFlinger doesn't take over handle reference from client
    196                                     audio_io_handle_t output,
    197                                     int sessionId,
    198                                     status_t *status,
    199                                     int *id,
    200                                     int *enabled) = 0;
    201 
    202     virtual status_t moveEffects(int session, audio_io_handle_t srcOutput,
    203                                     audio_io_handle_t dstOutput) = 0;
    204 
    205     virtual audio_module_handle_t loadHwModule(const char *name) = 0;
    206 
    207     // helpers for android.media.AudioManager.getProperty(), see description there for meaning
    208     // FIXME move these APIs to AudioPolicy to permit a more accurate implementation
    209     // that looks on primary device for a stream with fast flag, primary flag, or first one.
    210     virtual uint32_t getPrimaryOutputSamplingRate() = 0;
    211     virtual size_t getPrimaryOutputFrameCount() = 0;
    212 
    213     // Intended for AudioService to inform AudioFlinger of device's low RAM attribute,
    214     // and should be called at most once.  For a definition of what "low RAM" means, see
    215     // android.app.ActivityManager.isLowRamDevice().
    216     virtual status_t setLowRamDevice(bool isLowRamDevice) = 0;
    217 
    218     /* List available audio ports and their attributes */
    219     virtual status_t listAudioPorts(unsigned int *num_ports,
    220                                     struct audio_port *ports) = 0;
    221 
    222     /* Get attributes for a given audio port */
    223     virtual status_t getAudioPort(struct audio_port *port) = 0;
    224 
    225     /* Create an audio patch between several source and sink ports */
    226     virtual status_t createAudioPatch(const struct audio_patch *patch,
    227                                        audio_patch_handle_t *handle) = 0;
    228 
    229     /* Release an audio patch */
    230     virtual status_t releaseAudioPatch(audio_patch_handle_t handle) = 0;
    231 
    232     /* List existing audio patches */
    233     virtual status_t listAudioPatches(unsigned int *num_patches,
    234                                       struct audio_patch *patches) = 0;
    235     /* Set audio port configuration */
    236     virtual status_t setAudioPortConfig(const struct audio_port_config *config) = 0;
    237 
    238     /* Get the HW synchronization source used for an audio session */
    239     virtual audio_hw_sync_t getAudioHwSyncForSession(audio_session_t sessionId) = 0;
    240 };
    241 
    242 
    243 // ----------------------------------------------------------------------------
    244 
    245 class BnAudioFlinger : public BnInterface<IAudioFlinger>
    246 {
    247 public:
    248     virtual status_t    onTransact( uint32_t code,
    249                                     const Parcel& data,
    250                                     Parcel* reply,
    251                                     uint32_t flags = 0);
    252 };
    253 
    254 // ----------------------------------------------------------------------------
    255 
    256 }; // namespace android
    257 
    258 #endif // ANDROID_IAUDIOFLINGER_H
    259