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    Searched defs:TYPE_SAMPLER_2D (Results 1 - 8 of 8) sorted by null

  /external/deqp/modules/gles3/functional/
es3fFboDepthbufferTests.cpp 73 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4);
es3fFboColorbufferTests.cpp 230 Texture2DShader texToFbo0Shader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt0), fmtInfo0.valueMax-fmtInfo0.valueMin, fmtInfo0.valueMin);
231 Texture2DShader texToFbo1Shader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt1), fmtInfo1.valueMax-fmtInfo1.valueMin, fmtInfo1.valueMin);
364 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin);
493 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin);
619 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin);
747 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4);
es3fFboInvalidateTests.cpp 218 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4);
366 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4);
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es3fFramebufferBlitTests.cpp 76 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4);
483 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4);
795 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4);
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es3fFboRenderTest.cpp 536 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, fboOutputType);
620 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4);
859 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4);
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  /external/deqp/framework/randomshaders/
rsgVariableType.hpp 47 TYPE_SAMPLER_2D,
163 bool isSampler (void) const { return m_baseType == TYPE_SAMPLER_2D || m_baseType == TYPE_SAMPLER_CUBE; }
  /external/deqp/modules/gles31/functional/
es31fFboColorbufferTests.cpp 140 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin);
  /external/deqp/framework/opengl/
gluShaderUtil.hpp 129 TYPE_SAMPLER_2D,

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