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Searched
defs:ThreadStore
(Results
1 - 2
of
2
) sorted by null
/sdk/emulator/opengl/shared/emugl/common/
thread_store.h
39
// Note another important issue with
ThreadStore
instances: if you create
53
class
ThreadStore
{
61
explicit
ThreadStore
(Destructor* destroy);
65
~
ThreadStore
();
95
// Ensure you can't create an empty
ThreadStore
instance, or simply
97
ThreadStore
();
98
ThreadStore
(const
ThreadStore
&);
99
ThreadStore
& operator=(const
ThreadStore
&)
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all
...]
thread_store.cpp
41
// The
ThreadStore
implementation on Windows is very tricky, because
46
//
ThreadStore
::OnThreadExit() that must be called when a thread exits,
77
int registerKey(
ThreadStore
::Destructor* destroy) {
151
ThreadStore
::Destructor* destroy = mDestructors[n];
186
ThreadStore
::Destructor* mDestructors[kMaxTlsSlots];
193
ThreadStore
::
ThreadStore
(Destructor* destroy) {
199
ThreadStore
::~
ThreadStore
() {
206
void*
ThreadStore
::get() const
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