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  /external/chromium_org/cc/resources/
tile.cc 5 #include "cc/resources/tile.h"
16 Tile::Id Tile::s_next_id_ = 0;
18 Tile::Tile(TileManager* tile_manager,
27 : RefCountedManaged<Tile>(tile_manager),
40 Tile::~Tile() {
43 "cc::Tile", this);
46 void Tile::SetPriority(WhichTree tree, const TilePriority& priority)
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layer_tiling_data.h 43 // Change the tile size. This may invalidate all the existing tiles.
54 class Tile {
56 Tile() : i_(-1), j_(-1) {}
57 virtual ~Tile() {}
74 DISALLOW_COPY_AND_ASSIGN(Tile);
77 typedef base::ScopedPtrHashMap<TileMapKey, Tile> TileMap;
79 void AddTile(scoped_ptr<Tile> tile, int i, int j);
80 scoped_ptr<Tile> TakeTile(int i, int j);
81 Tile* TileAt(int i, int j) const
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tile.h 21 class CC_EXPORT Tile : public RefCountedManaged<Tile> {
138 // Methods called by by tile manager.
139 Tile(TileManager* tile_manager,
148 ~Tile();
170 DISALLOW_COPY_AND_ASSIGN(Tile);
  /external/chromium_org/ui/file_manager/file_manager/foreground/js/photo/
mosaic_mode.js 108 * clicking on a partly visible tile. In ms.
154 new Mosaic.Tile(this, this.dataModel_.item(i), locationInfo));
243 // a tile because of altering |this.scrollLeft|.
261 * @return {Mosaic.Tile} Selected tile or undefined if no selection.
268 * @param {number} index Tile index.
269 * @return {Rect} Tile's image rectangle.
272 var tile = this.tiles_[index];
273 return tile && tile.getImageRect()
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  /external/chromium_org/ui/file_manager/gallery/js/
mosaic_mode.js 108 * clicking on a partly visible tile. In ms.
154 new Mosaic.Tile(this, this.dataModel_.item(i), locationInfo));
243 // a tile because of altering |this.scrollLeft|.
261 * @return {Mosaic.Tile} Selected tile or undefined if no selection.
268 * @param {number} index Tile index.
269 * @return {Rect} Tile's image rectangle.
272 var tile = this.tiles_[index];
273 return tile && tile.getImageRect()
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  /external/chromium_org/third_party/skia/tests/
TileGridTest.cpp 14 enum Tile {
74 // Test parts of top-left tile
97 // Intersect bottom right tile, but does not overlap rect 2
143 // rect landing entirely in top left tile
146 // rect landing entirely in center tile
149 // rect landing entirely in bottomright tile
167 // Test parts of top-left tile
169 // The offset should cancel the top and left borders of the top left tile
185 // Tile stride is 8 (tileWidth - 2 * border pixels
187 // with middle tile
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  /external/skia/tests/
TileGridTest.cpp 14 enum Tile {
74 // Test parts of top-left tile
97 // Intersect bottom right tile, but does not overlap rect 2
143 // rect landing entirely in top left tile
146 // rect landing entirely in center tile
149 // rect landing entirely in bottomright tile
167 // Test parts of top-left tile
169 // The offset should cancel the top and left borders of the top left tile
185 // Tile stride is 8 (tileWidth - 2 * border pixels
187 // with middle tile
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  /external/chromium_org/gpu/tools/compositor_model_bench/
render_tree.h 25 struct Tile {
96 void add_tile(Tile t) {
104 Tile* tile(size_t index) { function in class:RenderNode
131 std::vector<Tile> tiles_;
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
TiledTexture.java 37 // upload the whole bitmap but we reduce the time of uploading each tile
49 private static Tile sFreeTileHead = null;
59 private final Tile[] mTiles; // Can be modified in different threads.
112 private static class Tile extends UploadedTexture {
116 public Tile nextFreeTile;
161 private static void freeTile(Tile tile) {
162 tile.invalidateContent();
163 tile.bitmap = null;
165 tile.nextFreeTile = sFreeTileHead
209 Tile tile = obtainTile(); local
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  /external/chromium_org/chrome/browser/resources/local_ntp/
local_ntp.js 27 BLACKLIST: 'mv-blacklist', // triggers tile blacklist animation
41 PAGE_READY: 'mv-page-ready', // page tile when ready
42 ROW: 'mv-row', // tile row
46 TILE: 'mv-tile',
105 * The container for the tile elements.
142 * @type {!Array.<Tile>}
148 * The last blacklisted tile if any, which by definition should not be filler.
149 * @type {?Tile}
208 * Total tile width. Should be equal to mv-tile's width + 2 * border-width
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  /frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/
TiledImageRenderer.java 46 * This is the tile state in the CPU side.
47 * Life of a Tile:
96 private final LongSparseArray<Tile> mActiveTiles = new LongSparseArray<Tile>();
131 * If the source does not care about the tile size, it should use
146 * The tile returned by this method can be specified this way: Assuming
253 // 1. Decide the tile level we want to use for display.
254 // 2. Decide the tile levels we want to keep as texture (in addition to
264 // The tile levels we want to keep as texture is in the range
272 // We want to keep one more tile level as texture in addition to wha
310 Tile tile = mActiveTiles.valueAt(i); local
342 Tile tile = mActiveTiles.valueAt(i); local
395 Tile tile = mRecycledQueue.pop(); local
474 Tile tile = mActiveTiles.valueAt(i); local
521 Tile tile = mRecycledQueue.pop(); local
548 Tile tile = mActiveTiles.get(key); local
572 Tile tile = null; local
603 Tile tile = getTile(tx, ty, level); local
755 Tile tile = mHead; local
803 Tile tile = mDecodeQueue.pop(); local
816 Tile tile = waitForTile(); local
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  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
TileImageView.java 53 * This is the tile state in the CPU side.
54 * Life of a Tile:
89 // The offsets of the (left, top) of the upper-left tile to the (left, top)
100 private final LongSparseArray<Tile> mActiveTiles = new LongSparseArray<Tile>();
132 // The tile returned by this method can be specified this way: Assuming
201 // 1. Decide the tile level we want to use for display.
202 // 2. Decide the tile levels we want to keep as texture (in addition to
211 // The tile levels we want to keep as texture is in the range
219 // We want to keep one more tile level as texture in addition to wha
255 Tile tile = mActiveTiles.valueAt(i); local
286 Tile tile = mActiveTiles.valueAt(i); local
387 Tile tile = mRecycledQueue.pop(); local
471 Tile tile = mActiveTiles.valueAt(i); local
514 Tile tile = mRecycledQueue.pop(); local
538 Tile tile = mActiveTiles.get(key); local
569 Tile tile = null; local
597 Tile tile = getTile(tx, ty, level); local
740 Tile tile = mHead; local
773 Tile tile = null; local
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  /packages/apps/Gallery2/src/com/android/photos/views/
TiledImageRenderer.java 46 * This is the tile state in the CPU side.
47 * Life of a Tile:
96 private final LongSparseArray<Tile> mActiveTiles = new LongSparseArray<Tile>();
131 * If the source does not care about the tile size, it should use
146 * The tile returned by this method can be specified this way: Assuming
253 // 1. Decide the tile level we want to use for display.
254 // 2. Decide the tile levels we want to keep as texture (in addition to
264 // The tile levels we want to keep as texture is in the range
272 // We want to keep one more tile level as texture in addition to wha
310 Tile tile = mActiveTiles.valueAt(i); local
342 Tile tile = mActiveTiles.valueAt(i); local
395 Tile tile = mRecycledQueue.pop(); local
474 Tile tile = mActiveTiles.valueAt(i); local
521 Tile tile = mRecycledQueue.pop(); local
548 Tile tile = mActiveTiles.get(key); local
572 Tile tile = null; local
603 Tile tile = getTile(tx, ty, level); local
755 Tile tile = mHead; local
803 Tile tile = mDecodeQueue.pop(); local
816 Tile tile = waitForTile(); local
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  /packages/apps/Launcher3/WallpaperPicker/src/com/android/photos/views/
TiledImageRenderer.java 46 * This is the tile state in the CPU side.
47 * Life of a Tile:
96 private final LongSparseArray<Tile> mActiveTiles = new LongSparseArray<Tile>();
131 * If the source does not care about the tile size, it should use
146 * The tile returned by this method can be specified this way: Assuming
253 // 1. Decide the tile level we want to use for display.
254 // 2. Decide the tile levels we want to keep as texture (in addition to
264 // The tile levels we want to keep as texture is in the range
272 // We want to keep one more tile level as texture in addition to wha
310 Tile tile = mActiveTiles.valueAt(i); local
342 Tile tile = mActiveTiles.valueAt(i); local
395 Tile tile = mRecycledQueue.pop(); local
474 Tile tile = mActiveTiles.valueAt(i); local
521 Tile tile = mRecycledQueue.pop(); local
548 Tile tile = mActiveTiles.get(key); local
572 Tile tile = null; local
603 Tile tile = getTile(tx, ty, level); local
755 Tile tile = mHead; local
803 Tile tile = mDecodeQueue.pop(); local
816 Tile tile = waitForTile(); local
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