/external/deqp/framework/common/ |
tcuVectorType.hpp | 40 typedef Vector<float, 4> Vec4;
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/external/chromium_org/gpu/command_buffer/service/ |
context_state.h | 86 struct Vec4 { 87 Vec4() { 190 std::vector<Vec4> attrib_values;
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/development/ndk/sources/android/ndk_helper/ |
vecmath.h | 36 class Vec4; 51 friend class Vec4; 255 friend class Vec4; 292 Vec3( const Vec4& vec ); 490 class Vec4 500 Vec4() 505 Vec4( const float fX, const float fY, const float fZ, const float fW ) 513 Vec4( const Vec4& vec ) 521 Vec4( const Vec3& vec, const float fW [all...] |
/external/deqp/modules/gles31/scripts/ |
gen-implicit-conversions.py | 7 from genutil import Scalar, Vec2, Vec3, Vec4, Uint, UVec2, UVec3, UVec4, CaseGroup 217 "ivec4": [Vec4(x[0], x[1], x[2], x[3]) for x in IN_IVECTOR], 218 "uvec4": [Vec4(x[0], x[1], x[2], x[3]) for x in IN_UVECTOR], 222 "vec4": [Vec4(x[0], x[1], x[2], x[3]).toFloat() for x in IN_IVECTOR], 232 "ivec4": ["uvec4", "vec4"], 233 "uvec4": ["vec4"] 237 "int": ["vec2", "vec3", "vec4", "uvec2", "uvec3", "uvec4"], 238 "uint": ["vec2", "vec3", "vec4"] 250 "float": ["vec2", "vec3", "vec4"], [all...] |
genutil.py | 126 ret = [Vec4(random.uniform(mn, mx), random.uniform(mn, mx), random.uniform(mn, mx), random.uniform(mn, mx)) for x in xrange(count)] 133 ret = [Vec4(random.random() >= 0.5, random.random() >= 0.5, random.random() >= 0.5, random.random() >= 0.5) for x in xrange(count)] 219 def toVec4(self): return Vec4(self.x, self.x, self.x, self.x) 299 elif isinstance(val, Vec4): 300 return Vec4(self.x * val.x, self.x * val.y, self.x * val.z, self.x * val.w) 311 elif isinstance(val, Vec4): 312 return Vec4(self.x / val.x, self.x / val.y, self.x / val.z, self.x / val.w) 349 else: return Vec4(lst[0], lst[1], lst[2], lst[3]) 382 def toVec4(self): return Vec4(self.x, self.y, 0.0, 0.0) 493 def toVec4(self): return Vec4(self.x, self.y, self.z, 0.0 [all...] |
/external/deqp/modules/gles2/scripts/ |
genutil.py | 116 ret = [Vec4(random.uniform(mn, mx), random.uniform(mn, mx), random.uniform(mn, mx), random.uniform(mn, mx)) for x in xrange(count)] 123 ret = [Vec4(random.random() >= 0.5, random.random() >= 0.5, random.random() >= 0.5, random.random() >= 0.5) for x in xrange(count)] 206 def toVec4(self): return Vec4(self.x, self.x, self.x, self.x) 265 elif isinstance(val, Vec4): 266 return Vec4(self.x * val.x, self.x * val.y, self.x * val.z, self.x * val.w) 277 elif isinstance(val, Vec4): 278 return Vec4(self.x / val.x, self.x / val.y, self.x / val.z, self.x / val.w) 289 else: return Vec4(lst[0], lst[1], lst[2], lst[3]) 322 def toVec4(self): return Vec4(self.x, self.y, 0.0, 0.0) 408 def toVec4(self): return Vec4(self.x, self.y, self.z, 0.0 [all...] |
/external/deqp/modules/gles3/scripts/ |
genutil.py | 126 ret = [Vec4(random.uniform(mn, mx), random.uniform(mn, mx), random.uniform(mn, mx), random.uniform(mn, mx)) for x in xrange(count)] 133 ret = [Vec4(random.random() >= 0.5, random.random() >= 0.5, random.random() >= 0.5, random.random() >= 0.5) for x in xrange(count)] 219 def toVec4(self): return Vec4(self.x, self.x, self.x, self.x) 297 elif isinstance(val, Vec4): 298 return Vec4(self.x * val.x, self.x * val.y, self.x * val.z, self.x * val.w) 309 elif isinstance(val, Vec4): 310 return Vec4(self.x / val.x, self.x / val.y, self.x / val.z, self.x / val.w) 347 else: return Vec4(lst[0], lst[1], lst[2], lst[3]) 380 def toVec4(self): return Vec4(self.x, self.y, 0.0, 0.0) 491 def toVec4(self): return Vec4(self.x, self.y, self.z, 0.0 [all...] |
/external/ceres-solver/examples/ |
libmv_bundle_adjuster.cc | 118 typedef Eigen::Vector4d Vec4;
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