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    Searched defs:asset (Results 1 - 19 of 19) sorted by null

  /frameworks/base/core/jni/android/graphics/
FontFamily.cpp 96 Asset* asset = mgr->open(str.c_str(), Asset::ACCESS_BUFFER); local
97 if (NULL == asset) {
101 SkStream* stream = new AssetStreamAdaptor(asset,
Movie.cpp 12 #include <androidfw/Asset.h>
85 android::Asset* asset = reinterpret_cast<android::Asset*>(native_asset); local
86 if (asset == NULL) return NULL;
87 SkAutoTUnref<SkStreamRewindable> stream (new android::AssetStreamAdaptor(asset,
BitmapRegionDecoder.cpp 40 #include <androidfw/Asset.h>
153 jlong native_asset, // Asset
155 Asset* asset = reinterpret_cast<Asset*>(native_asset); local
156 SkAutoTUnref<SkMemoryStream> stream(CopyAssetToStream(asset));
BitmapFactory.cpp 19 #include <androidfw/Asset.h>
512 Asset* asset = reinterpret_cast<Asset*>(native_asset); local
513 // since we know we'll be done with the asset when we return, we can
515 SkAutoTUnref<SkStreamRewindable> stream(new AssetStreamAdaptor(asset,
  /frameworks/base/graphics/java/android/graphics/
Movie.java 51 final long asset = ((AssetManager.AssetInputStream) is).getNativeAsset(); local
52 return nativeDecodeAsset(asset);
58 private static native Movie nativeDecodeAsset(long asset);
BitmapFactory.java 608 final long asset = ((AssetManager.AssetInputStream) is).getNativeAsset(); local
609 bm = nativeDecodeAsset(asset, outPadding, opts);
  /cts/suite/cts/deviceTests/opengl/jni/graphics/
GLUtils.cpp 42 AAsset* asset = loadAsset(path); local
43 if (asset == NULL) {
47 off_t length = AAsset_getLength(asset);
49 int num = AAsset_read(asset, buffer, length);
50 AAsset_close(asset);
  /developers/samples/android/wearable/wear/AgendaData/Wearable/src/main/java/com/example/android/agendadata/
HomeListenerService.java 41 import com.google.android.gms.wearable.Asset;
133 Asset asset = data.getAsset(PROFILE_PIC); local
134 if (null != asset) {
137 Wearable.DataApi.getFdForAsset(mGoogleApiClient, asset).await();
143 Log.d(TAG, "asset fetch failed with statusCode: "
  /development/samples/wearable/AgendaData/Wearable/src/main/java/com/example/android/wearable/agendadata/
HomeListenerService.java 41 import com.google.android.gms.wearable.Asset;
133 Asset asset = data.getAsset(PROFILE_PIC); local
134 if (null != asset) {
137 Wearable.DataApi.getFdForAsset(mGoogleApiClient, asset).await();
143 Log.d(TAG, "asset fetch failed with statusCode: "
  /frameworks/base/native/android/
asset_manager.cpp 21 #include <androidfw/Asset.h>
49 Asset* mAsset;
51 AAsset(Asset* asset) : mAsset(asset) { }
70 * Asset Manager functionality
89 Asset::AccessMode amMode;
92 amMode = Asset::ACCESS_UNKNOWN;
95 amMode = Asset::ACCESS_RANDOM;
98 amMode = Asset::ACCESS_STREAMING
108 Asset* asset = mgr->open(filename, amMode); local
    [all...]
  /frameworks/base/rs/java/android/renderscript/
FileA3D.java 220 * Creates a FileA3D object from an asset stored on disk
223 * @param mgr asset manager used to load asset
233 throw new RSRuntimeException("Unable to create a3d file from asset " + path);
295 long asset = ((AssetManager.AssetInputStream) is).getNativeAsset(); local
296 fileId = rs.nFileA3DCreateFromAssetStream(asset);
298 throw new RSRuntimeException("Unsupported asset stream");
Font.java 189 throw new RSRuntimeException("Unable to create font from asset " + path);
213 long asset = ((AssetManager.AssetInputStream) is).getNativeAsset(); local
214 fontId = rs.nFontCreateFromAssetStream(name, pointSize, dpi, asset);
216 throw new RSRuntimeException("Unsupported asset stream created");
  /frameworks/rs/
rsFileA3D.cpp 26 #include <androidfw/Asset.h>
94 bool FileA3D::load(Asset *asset) {
96 mAsset = asset;
97 return load(asset->getBuffer(false), asset->getLength());
435 ALOGE("File load failed. Asset stream is NULL");
450 Asset *asset = static_cast<Asset *>(_asset) local
    [all...]
  /development/ndk/platforms/android-9/samples/native-audio/jni/
native-audio-jni.c 35 // for native asset manager
566 // create asset audio player
576 // use asset manager to open asset by filename
579 AAsset* asset = AAssetManager_open(mgr, utf8, AASSET_MODE_UNKNOWN); local
584 // the asset might not be found
585 if (NULL == asset) {
589 // open asset as file descriptor
591 int fd = AAsset_openFileDescriptor(asset, &start, &length);
593 AAsset_close(asset);
    [all...]
  /frameworks/base/cmds/bootanimation/
BootAnimation.cpp 110 Asset* asset = assets.open(name, Asset::ACCESS_BUFFER); local
111 if (!asset)
114 SkImageDecoder::DecodeMemory(asset->getBuffer(false), asset->getLength(),
116 asset->close();
117 delete asset;
  /frameworks/base/core/java/android/content/res/
AssetManager.java 30 * Provides access to an application's raw asset files; see {@link Resources}
37 /* modes used when opening an asset */
83 * appropriate asset manager with {@link Resources#getAssets}. Not for
94 if (localLOGV) Log.v(TAG, "New asset manager: " + this);
117 if (localLOGV) Log.v(TAG, "New asset manager: " + this);
121 * Return a global shared asset manager that provides access to only
131 * Close this asset manager.
276 * Open an asset using ACCESS_STREAMING mode. This provides access to
280 * @param fileName The name of the asset to open. This name can be
291 * Open an asset using an explicit access mode, returning an InputStream t
313 long asset = openAsset(fileName, accessMode); local
405 long asset = openNonAssetNative(cookie, fileName, accessMode); local
    [all...]
  /frameworks/base/rs/jni/
android_renderscript_RenderScript.cpp 28 #include <androidfw/Asset.h>
828 Asset* asset = reinterpret_cast<Asset*>(native_asset); local
844 Asset* asset = mgr->open(str.c_str(), Asset::ACCESS_BUFFER); local
912 Asset* asset = reinterpret_cast<Asset*>(native_asset); local
932 Asset* asset = mgr->open(str.c_str(), Asset::ACCESS_BUFFER); local
    [all...]
  /frameworks/base/tools/aapt/
Command.cpp 4 // Android Asset Packaging Tool main entry point.
44 printf("Android Asset Packaging Tool, v0.2-" AAPT_VERSION "\n");
228 Asset* manifestAsset = assets.openNonAsset("AndroidManifest.xml",
229 Asset::ACCESS_BUFFER);
393 Asset* aidAsset = assets.openNonAsset(xmlPath, Asset::ACCESS_BUFFER);
632 // The dynamicRefTable can be null if there are no resources for this asset cookie.
636 Asset* asset = NULL; local
656 asset = assets.openNonAsset(assetsCookie, resname, Asset::ACCESS_BUFFER)
    [all...]
Resource.cpp 995 Asset* asset = assets.openNonAsset(cookie, "AndroidManifest.xml", Asset::ACCESS_STREAMING); local
    [all...]

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