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    Searched defs:baseFrequencyY (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/svg/
SVGFETurbulenceElement.h 47 SVGAnimatedNumber* baseFrequencyY() { return m_baseFrequency->secondNumber(); }
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
FETurbulence.h 46 float baseFrequencyY() const;
111 float baseFrequencyY;
FETurbulence.cpp 53 FETurbulence::FETurbulence(Filter* filter, TurbulenceType type, float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, bool stitchTiles)
57 , m_baseFrequencyY(baseFrequencyY)
64 PassRefPtr<FETurbulence> FETurbulence::create(Filter* filter, TurbulenceType type, float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, bool stitchTiles)
66 return adoptRef(new FETurbulence(filter, type, baseFrequencyX, baseFrequencyY, numOctaves, seed, stitchTiles));
82 float FETurbulence::baseFrequencyY() const
87 bool FETurbulence::setBaseFrequencyY(float baseFrequencyY)
89 if (m_baseFrequencyY == baseFrequencyY)
91 m_baseFrequencyY = baseFrequencyY;
268 unsigned char FETurbulence::calculateTurbulenceValueForPoint(int channel, PaintingData& paintingData, StitchData& stitchData, const FloatPoint& point, float baseFrequencyX, float baseFrequencyY)
286 if (baseFrequencyY) {
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  /external/chromium_org/third_party/skia/src/effects/
SkPerlinNoiseShader.cpp 82 SkScalar baseFrequencyX, SkScalar baseFrequencyY)
84 , fBaseFrequency(SkPoint::Make(baseFrequencyX, baseFrequencyY))
249 SkShader* SkPerlinNoiseShader::CreateFractalNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
252 return SkNEW_ARGS(SkPerlinNoiseShader, (kFractalNoise_Type, baseFrequencyX, baseFrequencyY,
256 SkShader* SkPerlinNoiseShader::CreateTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
259 return SkNEW_ARGS(SkPerlinNoiseShader, (kTurbulence_Type, baseFrequencyX, baseFrequencyY,
265 SkScalar baseFrequencyY,
271 , fBaseFrequencyY(baseFrequencyY)
626 SkScalar baseFrequencyY = random->nextRangeScalar(0.01f,
630 SkPerlinNoiseShader::CreateFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, seed
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  /external/skia/src/effects/
SkPerlinNoiseShader.cpp 82 SkScalar baseFrequencyX, SkScalar baseFrequencyY)
84 , fBaseFrequency(SkPoint::Make(baseFrequencyX, baseFrequencyY))
249 SkShader* SkPerlinNoiseShader::CreateFractalNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
252 return SkNEW_ARGS(SkPerlinNoiseShader, (kFractalNoise_Type, baseFrequencyX, baseFrequencyY,
256 SkShader* SkPerlinNoiseShader::CreateTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
259 return SkNEW_ARGS(SkPerlinNoiseShader, (kTurbulence_Type, baseFrequencyX, baseFrequencyY,
265 SkScalar baseFrequencyY,
271 , fBaseFrequencyY(baseFrequencyY)
626 SkScalar baseFrequencyY = random->nextRangeScalar(0.01f,
630 SkPerlinNoiseShader::CreateFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, seed
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