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/external/chromium_org/mojo/examples/sample_app/ | |
spinning_cube.cc | 317 GLint color_location_; member in class:mojo::examples::SpinningCube::GLState 333 color_location_ = 0; 388 state_->color_location_ = glGetUniformLocation( 449 glUniform4f(state_->color_location_, color_[0], color_[1], color_[2], 1.0); |
/external/chromium_org/cc/output/ | |
shader.h | 685 int color_location() const { return color_location_; } 688 int color_location_; member in class:cc::FragmentShaderColor 702 int color_location() const { return color_location_; } 705 int color_location_; member in class:cc::FragmentShaderColorAA 722 int color_location() const { return color_location_; } 728 int color_location_; member in class:cc::FragmentShaderCheckerboard |