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    Searched defs:currentVertex (Results 1 - 5 of 5) sorted by null

  /frameworks/base/libs/hwui/
AmbientShadow.cpp 73 Vector2 currentVertex = { vertices[current].x, vertices[current].y };
76 return ShadowTessellator::calculateNormal(currentVertex, nextVertex);
  /development/ndk/platforms/android-4/samples/san-angeles/jni/
demo.c 211 long currentVertex, currentQuad;
221 currentVertex = 0;
286 for (i = currentVertex * 3;
287 i < (currentVertex + 6) * 3;
294 for (i = currentVertex * 4;
295 i < (currentVertex + 6) * 4;
309 result->vertexArray[currentVertex * 3] = FIXED(pa.x);
310 result->vertexArray[currentVertex * 3 + 1] = FIXED(pa.y);
311 result->vertexArray[currentVertex * 3 + 2] = FIXED(pa.z);
312 ++currentVertex;
    [all...]
  /frameworks/native/opengl/tests/angeles/
demo.c 211 long currentVertex, currentQuad;
221 currentVertex = 0;
286 for (i = currentVertex * 3;
287 i < (currentVertex + 6) * 3;
294 for (i = currentVertex * 4;
295 i < (currentVertex + 6) * 4;
309 result->vertexArray[currentVertex * 3] = FIXED(pa.x);
310 result->vertexArray[currentVertex * 3 + 1] = FIXED(pa.y);
311 result->vertexArray[currentVertex * 3 + 2] = FIXED(pa.z);
312 ++currentVertex;
    [all...]
  /external/owasp/sanitizer/tools/findbugs/lib/
findbugs.jar 
  /prebuilts/tools/common/m2/repository/com/google/code/findbugs/findbugs/2.0.1/
findbugs-2.0.1.jar 

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