1 /* 2 SDL - Simple DirectMedia Layer 3 Copyright (C) 1997-2012 Sam Lantinga 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Lesser General Public 7 License as published by the Free Software Foundation; either 8 version 2.1 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Lesser General Public License for more details. 14 15 You should have received a copy of the GNU Lesser General Public 16 License along with this library; if not, write to the Free Software 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 18 19 Sam Lantinga 20 slouken (at) libsdl.org 21 */ 22 #include "SDL_config.h" 23 24 #ifndef _SDL_gsvideo_h 25 #define _SDL_gsvideo_h 26 27 #include <sys/types.h> 28 #include <termios.h> 29 #include <linux/ps2/dev.h> 30 #include <linux/ps2/gs.h> 31 32 #include "SDL_mouse.h" 33 #include "SDL_mutex.h" 34 #include "../SDL_sysvideo.h" 35 36 /* Hidden "this" pointer for the video functions */ 37 #define _THIS SDL_VideoDevice *this 38 39 40 /* Private display data */ 41 struct SDL_PrivateVideoData { 42 /* Gotta love that simple PS2 graphics interface. :) */ 43 int console_fd; 44 int memory_fd; 45 struct ps2_screeninfo saved_vinfo; 46 47 /* Ye olde linux keyboard code */ 48 int current_vt; 49 int saved_vt; 50 int keyboard_fd; 51 int saved_kbd_mode; 52 struct termios saved_kbd_termios; 53 54 /* Ye olde linux mouse code */ 55 int mouse_fd; 56 int cursor_drawn; 57 58 /* The memory mapped DMA area and associated variables */ 59 caddr_t mapped_mem; 60 int pixels_len; 61 int mapped_len; 62 struct ps2_image screen_image; 63 int screen_image_size; 64 unsigned long long *head_tags_mem; 65 unsigned long long *image_tags_mem; 66 unsigned long long *tex_tags_mem; 67 unsigned long long *scale_tags_mem; 68 int dma_pending; 69 }; 70 /* Old variable names */ 71 #define console_fd (this->hidden->console_fd) 72 #define memory_fd (this->hidden->memory_fd) 73 #define saved_vinfo (this->hidden->saved_vinfo) 74 #define current_vt (this->hidden->current_vt) 75 #define saved_vt (this->hidden->saved_vt) 76 #define keyboard_fd (this->hidden->keyboard_fd) 77 #define saved_kbd_mode (this->hidden->saved_kbd_mode) 78 #define saved_kbd_termios (this->hidden->saved_kbd_termios) 79 #define mouse_fd (this->hidden->mouse_fd) 80 #define cursor_drawn (this->hidden->cursor_drawn) 81 #define mapped_mem (this->hidden->mapped_mem) 82 #define pixels_len (this->hidden->pixels_len) 83 #define mapped_len (this->hidden->mapped_len) 84 #define screen_image (this->hidden->screen_image) 85 #define screen_image_size (this->hidden->screen_image_size) 86 #define head_tags_mem (this->hidden->head_tags_mem) 87 #define image_tags_mem (this->hidden->image_tags_mem) 88 #define tex_tags_mem (this->hidden->tex_tags_mem) 89 #define scale_tags_mem (this->hidden->scale_tags_mem) 90 #define dma_pending (this->hidden->dma_pending) 91 92 /* Shared between the mouse and video code for screen update scaling */ 93 extern int scaleimage_nonblock(int fd, 94 unsigned long long *tm, unsigned long long *sm); 95 #endif /* _SDL_gsvideo_h */ 96