/external/chromium_org/media/tools/player_x11/ |
gl_video_renderer.h | 35 GLXContext gl_context_; member in class:GlVideoRenderer
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/external/chromium_org/ui/surface/ |
accelerated_surface_mac.h | 97 return static_cast<CGLContextObj>(gl_context_->GetHandle()); 121 scoped_refptr<gfx::GLContext> gl_context_; member in class:AcceleratedSurface
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/external/chromium_org/gpu/gles2_conform_support/egl/ |
display.h | 107 scoped_refptr<gfx::GLContext> gl_context_; member in class:egl::Display
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/external/chromium_org/content/common/gpu/media/ |
rendering_helper.h | 104 NativeContextType gl_context_; member in class:content::RenderingHelper
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/development/ndk/platforms/android-17/samples/Teapot/jni/ |
TeapotNativeActivity.cpp | 44 ndk_helper::GLContext* gl_context_; member in class:Engine 105 gl_context_ = ndk_helper::GLContext::GetInstance(); 139 gl_context_->Init( app_->window ); 146 if( EGL_SUCCESS != gl_context_->Resume( app_->window ) ) 161 glViewport( 0, 0, gl_context_->GetScreenWidth(), gl_context_->GetScreenHeight() ); 188 if( EGL_SUCCESS != gl_context_->Swap() ) 200 gl_context_->Suspend(); 207 gl_context_->Invalidate(); 394 / ndk_helper::Vec2( gl_context_->GetScreenWidth(), gl_context_->GetScreenHeight() [all...] |
/development/ndk/platforms/android-18/samples/MoreTeapots/jni/ |
MoreTeapotsNativeActivity.cpp | 54 ndk_helper::GLContext* gl_context_; member in class:Engine 115 gl_context_ = ndk_helper::GLContext::GetInstance(); 149 gl_context_->Init( app_->window ); 156 if( EGL_SUCCESS != gl_context_->Resume( app_->window ) ) 171 glViewport( 0, 0, gl_context_->GetScreenWidth(), gl_context_->GetScreenHeight() ); 199 if( EGL_SUCCESS != gl_context_->Swap() ) 211 gl_context_->Suspend(); 218 gl_context_->Invalidate(); 405 / ndk_helper::Vec2( gl_context_->GetScreenWidth(), gl_context_->GetScreenHeight() [all...] |
/external/chromium_org/gpu/tools/compositor_model_bench/ |
compositor_model_bench.cc | 67 gl_context_(NULL), 75 glXDestroyContext(display_, gl_context_); 202 for (int i = 0; i < visual_info_count && !gl_context_; ++i) { 203 gl_context_ = glXCreateContext(display_, visual_info_list + i, 0, 208 if (!gl_context_) { 212 if (!glXMakeCurrent(display_, window_, gl_context_)) { 213 glXDestroyContext(display_, gl_context_); 214 gl_context_ = NULL; 350 GLXContext gl_context_; member in class:Simulator
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