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Searched
defs:glslVersion
(Results
1 - 6
of
6
) sorted by null
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
ShaderParser.cpp
98
int
glslVersion
= minGLSLVersion;
152
if (ver > minGLSLVersion)
glslVersion
= ver;
169
glslVersion
= ver;
174
// if
glslVersion
is defined, add it to the parsed source
176
if (
glslVersion
> 0) {
178
sprintf(vstr,"%d",
glslVersion
);
/external/deqp/modules/glshared/
glsBufferTestUtil.cpp
424
const glu::
GLSLVersion
glslVersion
= glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330;
426
DE_ASSERT(glu::isGLSLVersionSupported(ctxType,
glslVersion
));
429
string(glu::getGLSLVersionDeclaration(
glslVersion
)) + "\n"
439
string(glu::getGLSLVersionDeclaration(
glslVersion
)) + "\n"
662
const glu::
GLSLVersion
glslVersion
= glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330;
664
DE_ASSERT(glu::isGLSLVersionSupported(ctxType,
glslVersion
));
667
string(glu::getGLSLVersionDeclaration(
glslVersion
)) + "\n"
677
string(glu::getGLSLVersionDeclaration(
glslVersion
)) + "\n
[
all
...]
glsAttributeLocationTests.cpp
257
const glu::
GLSLVersion
contextGLSLVersion = glu::getContextTypeGLSLVersion(renderCtx.getType());
258
const glu::
GLSLVersion
glslVersion
= (attributeAliasing && glu::glslVersionIsES(contextGLSLVersion) ? glu::GLSL_VERSION_100_ES : contextGLSLVersion);
259
const bool usesInOutQualifiers = glu::glslVersionUsesInOutQualifiers(
glslVersion
);
264
parameters["VERSION"] = glu::getGLSLVersionDeclaration(
glslVersion
);
288
const glu::
GLSLVersion
contextGLSLVersion = glu::getContextTypeGLSLVersion(renderCtx.getType());
289
const glu::
GLSLVersion
glslVersion
= (attributeAliasing && glu::glslVersionIsES(contextGLSLVersion) ? glu::GLSL_VERSION_100_ES : contextGLSLVersion);
291
const bool usesInOutQualifiers = glu::glslVersionUsesInOutQualifiers(
glslVersion
);
295
parameters["VERSION"] = glu::getGLSLVersionDeclaration(
glslVersion
);
[
all
...]
glsTextureBufferCase.cpp
372
string specializeShader (const string& shaderTemplateString, glu::
GLSLVersion
glslVersion
)
377
parameters["VERSION_HEADER"] = glu::getGLSLVersionDeclaration(
glslVersion
);
382
parameters["HIGHP"] = (
glslVersion
== glu::GLSL_VERSION_330 ? "" : "highp");
383
parameters["TEXTURE_BUFFER_EXT"] = (
glslVersion
== glu::GLSL_VERSION_330 ? "" : "#extension GL_EXT_texture_buffer : enable\n");
394
const glu::
GLSLVersion
glslVersion
= glu::getContextTypeGLSLVersion(renderContext.getType());
396
const string vertexShaderSource = specializeShader(vertexShaderTemplate,
glslVersion
);
397
const string fragmentShaderSource = specializeShader(fragmentShaderTemplate,
glslVersion
);
[
all
...]
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
GLEScontext.h
70
Version
glslVersion
;
170
static Version
glslVersion
(){return s_glSupport.
glslVersion
;}
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLEScontext.cpp
517
const GLubyte*
glslVersion
= s_glDispatch.glGetString(GL_SHADING_LANGUAGE_VERSION);
518
s_glSupport.
glslVersion
= Version((const char*)(
glslVersion
));
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