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      1 /*
      2  * Copyright (C) 2003, 2006 Apple Computer, Inc.  All rights reserved.
      3  * Copyright (C) 2005 Nokia.  All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     25  */
     26 
     27 #include "config.h"
     28 #include "platform/geometry/FloatSize.h"
     29 
     30 #include "platform/FloatConversion.h"
     31 #include "platform/geometry/IntSize.h"
     32 #include "platform/geometry/LayoutSize.h"
     33 #include <limits>
     34 #include <math.h>
     35 
     36 using namespace std;
     37 
     38 namespace WebCore {
     39 
     40 FloatSize::FloatSize(const LayoutSize& size)
     41     : m_width(size.width().toFloat())
     42     , m_height(size.height().toFloat())
     43 {
     44 }
     45 
     46 float FloatSize::diagonalLength() const
     47 {
     48     return sqrtf(diagonalLengthSquared());
     49 }
     50 
     51 bool FloatSize::isZero() const
     52 {
     53     return fabs(m_width) < numeric_limits<float>::epsilon() && fabs(m_height) < numeric_limits<float>::epsilon();
     54 }
     55 
     56 bool FloatSize::isExpressibleAsIntSize() const
     57 {
     58     return isWithinIntRange(m_width) && isWithinIntRange(m_height);
     59 }
     60 
     61 FloatSize FloatSize::narrowPrecision(double width, double height)
     62 {
     63     return FloatSize(narrowPrecisionToFloat(width), narrowPrecisionToFloat(height));
     64 }
     65 
     66 }
     67