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      1 /*
      2 **
      3 ** Copyright 2012, The Android Open Source Project
      4 **
      5 ** Licensed under the Apache License, Version 2.0 (the "License");
      6 ** you may not use this file except in compliance with the License.
      7 ** You may obtain a copy of the License at
      8 **
      9 **     http://www.apache.org/licenses/LICENSE-2.0
     10 **
     11 ** Unless required by applicable law or agreed to in writing, software
     12 ** distributed under the License is distributed on an "AS IS" BASIS,
     13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14 ** See the License for the specific language governing permissions and
     15 ** limitations under the License.
     16 */
     17 
     18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
     19     #error This header file should only be included from AudioFlinger.h
     20 #endif
     21 
     22 // playback track
     23 class Track : public TrackBase, public VolumeProvider {
     24 public:
     25                         Track(  PlaybackThread *thread,
     26                                 const sp<Client>& client,
     27                                 audio_stream_type_t streamType,
     28                                 uint32_t sampleRate,
     29                                 audio_format_t format,
     30                                 audio_channel_mask_t channelMask,
     31                                 size_t frameCount,
     32                                 void *buffer,
     33                                 const sp<IMemory>& sharedBuffer,
     34                                 int sessionId,
     35                                 int uid,
     36                                 IAudioFlinger::track_flags_t flags,
     37                                 track_type type);
     38     virtual             ~Track();
     39     virtual status_t    initCheck() const;
     40 
     41     static  void        appendDumpHeader(String8& result);
     42             void        dump(char* buffer, size_t size, bool active);
     43     virtual status_t    start(AudioSystem::sync_event_t event =
     44                                     AudioSystem::SYNC_EVENT_NONE,
     45                              int triggerSession = 0);
     46     virtual void        stop();
     47             void        pause();
     48 
     49             void        flush();
     50             void        destroy();
     51             int         name() const { return mName; }
     52 
     53     virtual uint32_t    sampleRate() const;
     54 
     55             audio_stream_type_t streamType() const {
     56                 return mStreamType;
     57             }
     58             bool        isOffloaded() const { return (mFlags & IAudioFlinger::TRACK_OFFLOAD) != 0; }
     59             bool        isDirect() const { return (mFlags & IAudioFlinger::TRACK_DIRECT) != 0; }
     60             status_t    setParameters(const String8& keyValuePairs);
     61             status_t    attachAuxEffect(int EffectId);
     62             void        setAuxBuffer(int EffectId, int32_t *buffer);
     63             int32_t     *auxBuffer() const { return mAuxBuffer; }
     64             void        setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; }
     65             int16_t     *mainBuffer() const { return mMainBuffer; }
     66             int         auxEffectId() const { return mAuxEffectId; }
     67     virtual status_t    getTimestamp(AudioTimestamp& timestamp);
     68             void        signal();
     69 
     70 // implement FastMixerState::VolumeProvider interface
     71     virtual gain_minifloat_packed_t getVolumeLR();
     72 
     73     virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
     74 
     75 protected:
     76     // for numerous
     77     friend class PlaybackThread;
     78     friend class MixerThread;
     79     friend class DirectOutputThread;
     80     friend class OffloadThread;
     81 
     82                         Track(const Track&);
     83                         Track& operator = (const Track&);
     84 
     85     // AudioBufferProvider interface
     86     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
     87                                    int64_t pts = kInvalidPTS);
     88     // releaseBuffer() not overridden
     89 
     90     // ExtendedAudioBufferProvider interface
     91     virtual size_t framesReady() const;
     92     virtual size_t framesReleased() const;
     93 
     94     bool isPausing() const { return mState == PAUSING; }
     95     bool isPaused() const { return mState == PAUSED; }
     96     bool isResuming() const { return mState == RESUMING; }
     97     bool isReady() const;
     98     void setPaused() { mState = PAUSED; }
     99     void reset();
    100     bool isFlushPending() const { return mFlushHwPending; }
    101     void flushAck();
    102     bool isResumePending();
    103     void resumeAck();
    104 
    105     sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
    106 
    107     // framesWritten is cumulative, never reset, and is shared all tracks
    108     // audioHalFrames is derived from output latency
    109     // FIXME parameters not needed, could get them from the thread
    110     bool presentationComplete(size_t framesWritten, size_t audioHalFrames);
    111 
    112 public:
    113     void triggerEvents(AudioSystem::sync_event_t type);
    114     void invalidate();
    115     bool isInvalid() const { return mIsInvalid; }
    116     int fastIndex() const { return mFastIndex; }
    117 
    118 protected:
    119 
    120     // FILLED state is used for suppressing volume ramp at begin of playing
    121     enum {FS_INVALID, FS_FILLING, FS_FILLED, FS_ACTIVE};
    122     mutable uint8_t     mFillingUpStatus;
    123     int8_t              mRetryCount;
    124 
    125     // see comment at AudioFlinger::PlaybackThread::Track::~Track for why this can't be const
    126     sp<IMemory>         mSharedBuffer;
    127 
    128     bool                mResetDone;
    129     const audio_stream_type_t mStreamType;
    130     int                 mName;      // track name on the normal mixer,
    131                                     // allocated statically at track creation time,
    132                                     // and is even allocated (though unused) for fast tracks
    133                                     // FIXME don't allocate track name for fast tracks
    134     int16_t             *mMainBuffer;
    135     int32_t             *mAuxBuffer;
    136     int                 mAuxEffectId;
    137     bool                mHasVolumeController;
    138     size_t              mPresentationCompleteFrames; // number of frames written to the
    139                                     // audio HAL when this track will be fully rendered
    140                                     // zero means not monitoring
    141 private:
    142     // The following fields are only for fast tracks, and should be in a subclass
    143     int                 mFastIndex; // index within FastMixerState::mFastTracks[];
    144                                     // either mFastIndex == -1 if not isFastTrack()
    145                                     // or 0 < mFastIndex < FastMixerState::kMaxFast because
    146                                     // index 0 is reserved for normal mixer's submix;
    147                                     // index is allocated statically at track creation time
    148                                     // but the slot is only used if track is active
    149     FastTrackUnderruns  mObservedUnderruns; // Most recently observed value of
    150                                     // mFastMixerDumpState.mTracks[mFastIndex].mUnderruns
    151     volatile float      mCachedVolume;  // combined master volume and stream type volume;
    152                                         // 'volatile' means accessed without lock or
    153                                         // barrier, but is read/written atomically
    154     bool                mIsInvalid; // non-resettable latch, set by invalidate()
    155     AudioTrackServerProxy*  mAudioTrackServerProxy;
    156     bool                mResumeToStopping; // track was paused in stopping state.
    157     bool                mFlushHwPending; // track requests for thread flush
    158 
    159     // for last call to getTimestamp
    160     bool                mPreviousValid;
    161     uint32_t            mPreviousFramesWritten;
    162     AudioTimestamp      mPreviousTimestamp;
    163 };  // end of Track
    164 
    165 class TimedTrack : public Track {
    166   public:
    167     static sp<TimedTrack> create(PlaybackThread *thread,
    168                                  const sp<Client>& client,
    169                                  audio_stream_type_t streamType,
    170                                  uint32_t sampleRate,
    171                                  audio_format_t format,
    172                                  audio_channel_mask_t channelMask,
    173                                  size_t frameCount,
    174                                  const sp<IMemory>& sharedBuffer,
    175                                  int sessionId,
    176                                  int uid);
    177     virtual ~TimedTrack();
    178 
    179     class TimedBuffer {
    180       public:
    181         TimedBuffer();
    182         TimedBuffer(const sp<IMemory>& buffer, int64_t pts);
    183         const sp<IMemory>& buffer() const { return mBuffer; }
    184         int64_t pts() const { return mPTS; }
    185         uint32_t position() const { return mPosition; }
    186         void setPosition(uint32_t pos) { mPosition = pos; }
    187       private:
    188         sp<IMemory> mBuffer;
    189         int64_t     mPTS;
    190         uint32_t    mPosition;
    191     };
    192 
    193     // Mixer facing methods.
    194     virtual size_t framesReady() const;
    195 
    196     // AudioBufferProvider interface
    197     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
    198                                    int64_t pts);
    199     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
    200 
    201     // Client/App facing methods.
    202     status_t    allocateTimedBuffer(size_t size,
    203                                     sp<IMemory>* buffer);
    204     status_t    queueTimedBuffer(const sp<IMemory>& buffer,
    205                                  int64_t pts);
    206     status_t    setMediaTimeTransform(const LinearTransform& xform,
    207                                       TimedAudioTrack::TargetTimeline target);
    208 
    209   private:
    210     TimedTrack(PlaybackThread *thread,
    211                const sp<Client>& client,
    212                audio_stream_type_t streamType,
    213                uint32_t sampleRate,
    214                audio_format_t format,
    215                audio_channel_mask_t channelMask,
    216                size_t frameCount,
    217                const sp<IMemory>& sharedBuffer,
    218                int sessionId,
    219                int uid);
    220 
    221     void timedYieldSamples_l(AudioBufferProvider::Buffer* buffer);
    222     void timedYieldSilence_l(uint32_t numFrames,
    223                              AudioBufferProvider::Buffer* buffer);
    224     void trimTimedBufferQueue_l();
    225     void trimTimedBufferQueueHead_l(const char* logTag);
    226     void updateFramesPendingAfterTrim_l(const TimedBuffer& buf,
    227                                         const char* logTag);
    228 
    229     uint64_t            mLocalTimeFreq;
    230     LinearTransform     mLocalTimeToSampleTransform;
    231     LinearTransform     mMediaTimeToSampleTransform;
    232     sp<MemoryDealer>    mTimedMemoryDealer;
    233 
    234     Vector<TimedBuffer> mTimedBufferQueue;
    235     bool                mQueueHeadInFlight;
    236     bool                mTrimQueueHeadOnRelease;
    237     uint32_t            mFramesPendingInQueue;
    238 
    239     uint8_t*            mTimedSilenceBuffer;
    240     uint32_t            mTimedSilenceBufferSize;
    241     mutable Mutex       mTimedBufferQueueLock;
    242     bool                mTimedAudioOutputOnTime;
    243     CCHelper            mCCHelper;
    244 
    245     Mutex               mMediaTimeTransformLock;
    246     LinearTransform     mMediaTimeTransform;
    247     bool                mMediaTimeTransformValid;
    248     TimedAudioTrack::TargetTimeline mMediaTimeTransformTarget;
    249 };
    250 
    251 
    252 // playback track, used by DuplicatingThread
    253 class OutputTrack : public Track {
    254 public:
    255 
    256     class Buffer : public AudioBufferProvider::Buffer {
    257     public:
    258         int16_t *mBuffer;
    259     };
    260 
    261                         OutputTrack(PlaybackThread *thread,
    262                                 DuplicatingThread *sourceThread,
    263                                 uint32_t sampleRate,
    264                                 audio_format_t format,
    265                                 audio_channel_mask_t channelMask,
    266                                 size_t frameCount,
    267                                 int uid);
    268     virtual             ~OutputTrack();
    269 
    270     virtual status_t    start(AudioSystem::sync_event_t event =
    271                                     AudioSystem::SYNC_EVENT_NONE,
    272                              int triggerSession = 0);
    273     virtual void        stop();
    274             bool        write(int16_t* data, uint32_t frames);
    275             bool        bufferQueueEmpty() const { return mBufferQueue.size() == 0; }
    276             bool        isActive() const { return mActive; }
    277     const wp<ThreadBase>& thread() const { return mThread; }
    278 
    279 private:
    280 
    281     status_t            obtainBuffer(AudioBufferProvider::Buffer* buffer,
    282                                      uint32_t waitTimeMs);
    283     void                clearBufferQueue();
    284 
    285     // Maximum number of pending buffers allocated by OutputTrack::write()
    286     static const uint8_t kMaxOverFlowBuffers = 10;
    287 
    288     Vector < Buffer* >          mBufferQueue;
    289     AudioBufferProvider::Buffer mOutBuffer;
    290     bool                        mActive;
    291     DuplicatingThread* const mSourceThread; // for waitTimeMs() in write()
    292     AudioTrackClientProxy*      mClientProxy;
    293 };  // end of OutputTrack
    294 
    295 // playback track, used by PatchPanel
    296 class PatchTrack : public Track, public PatchProxyBufferProvider {
    297 public:
    298 
    299                         PatchTrack(PlaybackThread *playbackThread,
    300                                    uint32_t sampleRate,
    301                                    audio_channel_mask_t channelMask,
    302                                    audio_format_t format,
    303                                    size_t frameCount,
    304                                    void *buffer,
    305                                    IAudioFlinger::track_flags_t flags);
    306     virtual             ~PatchTrack();
    307 
    308     // AudioBufferProvider interface
    309     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
    310                                    int64_t pts);
    311     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
    312 
    313     // PatchProxyBufferProvider interface
    314     virtual status_t    obtainBuffer(Proxy::Buffer* buffer,
    315                                      const struct timespec *timeOut = NULL);
    316     virtual void        releaseBuffer(Proxy::Buffer* buffer);
    317 
    318             void setPeerProxy(PatchProxyBufferProvider *proxy) { mPeerProxy = proxy; }
    319 
    320 private:
    321     sp<ClientProxy>             mProxy;
    322     PatchProxyBufferProvider*   mPeerProxy;
    323     struct timespec             mPeerTimeout;
    324 };  // end of PatchTrack
    325