Home | History | Annotate | Download | only in trees
      1 // Copyright 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CC_TREES_THREAD_PROXY_H_
      6 #define CC_TREES_THREAD_PROXY_H_
      7 
      8 #include <string>
      9 
     10 #include "base/memory/scoped_ptr.h"
     11 #include "base/memory/weak_ptr.h"
     12 #include "base/time/time.h"
     13 #include "cc/animation/animation_events.h"
     14 #include "cc/base/completion_event.h"
     15 #include "cc/base/delayed_unique_notifier.h"
     16 #include "cc/resources/resource_update_controller.h"
     17 #include "cc/scheduler/scheduler.h"
     18 #include "cc/trees/layer_tree_host_impl.h"
     19 #include "cc/trees/proxy.h"
     20 #include "cc/trees/proxy_timing_history.h"
     21 
     22 namespace base {
     23 class SingleThreadTaskRunner;
     24 }
     25 
     26 namespace cc {
     27 
     28 class ContextProvider;
     29 class InputHandlerClient;
     30 class LayerTreeHost;
     31 class ResourceUpdateQueue;
     32 class Scheduler;
     33 class ScopedThreadProxy;
     34 
     35 class CC_EXPORT ThreadProxy : public Proxy,
     36                     NON_EXPORTED_BASE(LayerTreeHostImplClient),
     37                     NON_EXPORTED_BASE(SchedulerClient),
     38                     NON_EXPORTED_BASE(ResourceUpdateControllerClient) {
     39  public:
     40   static scoped_ptr<Proxy> Create(
     41       LayerTreeHost* layer_tree_host,
     42       scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner);
     43 
     44   virtual ~ThreadProxy();
     45 
     46   struct BeginMainFrameAndCommitState {
     47     BeginMainFrameAndCommitState();
     48     ~BeginMainFrameAndCommitState();
     49 
     50     base::TimeTicks monotonic_frame_begin_time;
     51     scoped_ptr<ScrollAndScaleSet> scroll_info;
     52     size_t memory_allocation_limit_bytes;
     53     int memory_allocation_priority_cutoff;
     54     bool evicted_ui_resources;
     55   };
     56 
     57   struct MainThreadOnly {
     58     MainThreadOnly(ThreadProxy* proxy, int layer_tree_host_id);
     59     ~MainThreadOnly();
     60 
     61     const int layer_tree_host_id;
     62 
     63     // Set only when SetNeedsAnimate is called.
     64     bool animate_requested;
     65     // Set only when SetNeedsCommit is called.
     66     bool commit_requested;
     67     // Set by SetNeedsAnimate, SetNeedsUpdateLayers, and SetNeedsCommit.
     68     bool commit_request_sent_to_impl_thread;
     69 
     70     bool started;
     71     bool manage_tiles_pending;
     72     bool can_cancel_commit;
     73     bool defer_commits;
     74 
     75     RendererCapabilities renderer_capabilities_main_thread_copy;
     76 
     77     scoped_ptr<BeginMainFrameAndCommitState> pending_deferred_commit;
     78     base::WeakPtrFactory<ThreadProxy> weak_factory;
     79   };
     80 
     81   // Accessed on the main thread, or when main thread is blocked.
     82   struct MainThreadOrBlockedMainThread {
     83     explicit MainThreadOrBlockedMainThread(LayerTreeHost* host);
     84     ~MainThreadOrBlockedMainThread();
     85 
     86     PrioritizedResourceManager* contents_texture_manager();
     87 
     88     LayerTreeHost* layer_tree_host;
     89     bool commit_waits_for_activation;
     90     bool main_thread_inside_commit;
     91 
     92     base::TimeTicks last_monotonic_frame_begin_time;
     93   };
     94 
     95   struct ReadbackRequest;
     96 
     97   struct CompositorThreadOnly {
     98     CompositorThreadOnly(ThreadProxy* proxy, int layer_tree_host_id);
     99     ~CompositorThreadOnly();
    100 
    101     const int layer_tree_host_id;
    102 
    103     // Copy of the main thread side contents texture manager for work
    104     // that needs to be done on the compositor thread.
    105     PrioritizedResourceManager* contents_texture_manager;
    106 
    107     scoped_ptr<Scheduler> scheduler;
    108 
    109     // Set when the main thread is waiting on a
    110     // ScheduledActionSendBeginMainFrame to be issued.
    111     CompletionEvent* begin_main_frame_sent_completion_event;
    112 
    113     // Set when the main thread is waiting on a commit to complete.
    114     CompletionEvent* commit_completion_event;
    115 
    116     // Set when the main thread is waiting on a pending tree activation.
    117     CompletionEvent* completion_event_for_commit_held_on_tree_activation;
    118 
    119     scoped_ptr<ResourceUpdateController> current_resource_update_controller;
    120 
    121     // Set when the next draw should post DidCommitAndDrawFrame to the main
    122     // thread.
    123     bool next_frame_is_newly_committed_frame;
    124 
    125     bool inside_draw;
    126 
    127     bool input_throttled_until_commit;
    128 
    129     // Set when we freeze animations to avoid checkerboarding.
    130     bool animations_frozen_until_next_draw;
    131     base::TimeTicks animation_time;
    132 
    133     // Whether a commit has been completed since the last time animations were
    134     // ticked. If this happens, we need to animate again.
    135     bool did_commit_after_animating;
    136 
    137     DelayedUniqueNotifier smoothness_priority_expiration_notifier;
    138 
    139     ProxyTimingHistory timing_history;
    140 
    141     scoped_ptr<LayerTreeHostImpl> layer_tree_host_impl;
    142     base::WeakPtrFactory<ThreadProxy> weak_factory;
    143   };
    144 
    145   const MainThreadOnly& main() const;
    146   const MainThreadOrBlockedMainThread& blocked_main() const;
    147   const CompositorThreadOnly& impl() const;
    148 
    149   // Proxy implementation
    150   virtual void FinishAllRendering() OVERRIDE;
    151   virtual bool IsStarted() const OVERRIDE;
    152   virtual void SetLayerTreeHostClientReady() OVERRIDE;
    153   virtual void SetVisible(bool visible) OVERRIDE;
    154   virtual const RendererCapabilities& GetRendererCapabilities() const OVERRIDE;
    155   virtual void SetNeedsAnimate() OVERRIDE;
    156   virtual void SetNeedsUpdateLayers() OVERRIDE;
    157   virtual void SetNeedsCommit() OVERRIDE;
    158   virtual void SetNeedsRedraw(const gfx::Rect& damage_rect) OVERRIDE;
    159   virtual void SetNextCommitWaitsForActivation() OVERRIDE;
    160   virtual void NotifyInputThrottledUntilCommit() OVERRIDE;
    161   virtual void SetDeferCommits(bool defer_commits) OVERRIDE;
    162   virtual bool CommitRequested() const OVERRIDE;
    163   virtual bool BeginMainFrameRequested() const OVERRIDE;
    164   virtual void MainThreadHasStoppedFlinging() OVERRIDE;
    165   virtual void Start() OVERRIDE;
    166   virtual void Stop() OVERRIDE;
    167   virtual size_t MaxPartialTextureUpdates() const OVERRIDE;
    168   virtual void ForceSerializeOnSwapBuffers() OVERRIDE;
    169   virtual void SetDebugState(const LayerTreeDebugState& debug_state) OVERRIDE;
    170   virtual scoped_ptr<base::Value> AsValue() const OVERRIDE;
    171   virtual bool CommitPendingForTesting() OVERRIDE;
    172   virtual scoped_ptr<base::Value> SchedulerAsValueForTesting() OVERRIDE;
    173 
    174   // LayerTreeHostImplClient implementation
    175   virtual void UpdateRendererCapabilitiesOnImplThread() OVERRIDE;
    176   virtual void DidLoseOutputSurfaceOnImplThread() OVERRIDE;
    177   virtual void CommitVSyncParameters(base::TimeTicks timebase,
    178                                      base::TimeDelta interval) OVERRIDE;
    179   virtual void SetEstimatedParentDrawTime(base::TimeDelta draw_time) OVERRIDE;
    180   virtual void BeginFrame(const BeginFrameArgs& args) OVERRIDE;
    181   virtual void SetMaxSwapsPendingOnImplThread(int max) OVERRIDE;
    182   virtual void DidSwapBuffersOnImplThread() OVERRIDE;
    183   virtual void DidSwapBuffersCompleteOnImplThread() OVERRIDE;
    184   virtual void OnCanDrawStateChanged(bool can_draw) OVERRIDE;
    185   virtual void NotifyReadyToActivate() OVERRIDE;
    186   // Please call these 3 functions through
    187   // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
    188   // SetNeedsAnimate().
    189   virtual void SetNeedsRedrawOnImplThread() OVERRIDE;
    190   virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& dirty_rect)
    191       OVERRIDE;
    192   virtual void SetNeedsAnimateOnImplThread() OVERRIDE;
    193   virtual void SetNeedsManageTilesOnImplThread() OVERRIDE;
    194   virtual void DidInitializeVisibleTileOnImplThread() OVERRIDE;
    195   virtual void SetNeedsCommitOnImplThread() OVERRIDE;
    196   virtual void PostAnimationEventsToMainThreadOnImplThread(
    197       scoped_ptr<AnimationEventsVector> queue) OVERRIDE;
    198   virtual bool ReduceContentsTextureMemoryOnImplThread(size_t limit_bytes,
    199                                                        int priority_cutoff)
    200       OVERRIDE;
    201   virtual bool IsInsideDraw() OVERRIDE;
    202   virtual void RenewTreePriority() OVERRIDE;
    203   virtual void PostDelayedScrollbarFadeOnImplThread(
    204       const base::Closure& start_fade,
    205       base::TimeDelta delay) OVERRIDE;
    206   virtual void DidActivatePendingTree() OVERRIDE;
    207   virtual void DidManageTiles() OVERRIDE;
    208 
    209   // SchedulerClient implementation
    210   virtual void SetNeedsBeginFrame(bool enable) OVERRIDE;
    211   virtual void WillBeginImplFrame(const BeginFrameArgs& args) OVERRIDE;
    212   virtual void ScheduledActionSendBeginMainFrame() OVERRIDE;
    213   virtual DrawResult ScheduledActionDrawAndSwapIfPossible() OVERRIDE;
    214   virtual DrawResult ScheduledActionDrawAndSwapForced() OVERRIDE;
    215   virtual void ScheduledActionAnimate() OVERRIDE;
    216   virtual void ScheduledActionCommit() OVERRIDE;
    217   virtual void ScheduledActionUpdateVisibleTiles() OVERRIDE;
    218   virtual void ScheduledActionActivatePendingTree() OVERRIDE;
    219   virtual void ScheduledActionBeginOutputSurfaceCreation() OVERRIDE;
    220   virtual void ScheduledActionManageTiles() OVERRIDE;
    221   virtual void DidAnticipatedDrawTimeChange(base::TimeTicks time) OVERRIDE;
    222   virtual base::TimeDelta DrawDurationEstimate() OVERRIDE;
    223   virtual base::TimeDelta BeginMainFrameToCommitDurationEstimate() OVERRIDE;
    224   virtual base::TimeDelta CommitToActivateDurationEstimate() OVERRIDE;
    225   virtual void DidBeginImplFrameDeadline() OVERRIDE;
    226 
    227   // ResourceUpdateControllerClient implementation
    228   virtual void ReadyToFinalizeTextureUpdates() OVERRIDE;
    229 
    230  protected:
    231   ThreadProxy(LayerTreeHost* layer_tree_host,
    232               scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner);
    233 
    234  private:
    235   // Called on main thread.
    236   void SetRendererCapabilitiesMainThreadCopy(
    237       const RendererCapabilities& capabilities);
    238   void BeginMainFrame(
    239       scoped_ptr<BeginMainFrameAndCommitState> begin_main_frame_state);
    240   void DidCommitAndDrawFrame();
    241   void DidCompleteSwapBuffers();
    242   void SetAnimationEvents(scoped_ptr<AnimationEventsVector> queue);
    243   void DidLoseOutputSurface();
    244   void CreateAndInitializeOutputSurface();
    245   void DidInitializeOutputSurface(bool success,
    246                                   const RendererCapabilities& capabilities);
    247   void SendCommitRequestToImplThreadIfNeeded();
    248 
    249   // Called on impl thread.
    250   struct CommitPendingRequest;
    251   struct SchedulerStateRequest;
    252 
    253   void StartCommitOnImplThread(CompletionEvent* completion,
    254                                ResourceUpdateQueue* queue);
    255   void BeginMainFrameAbortedOnImplThread(bool did_handle);
    256   void FinishAllRenderingOnImplThread(CompletionEvent* completion);
    257   void InitializeImplOnImplThread(CompletionEvent* completion);
    258   void SetLayerTreeHostClientReadyOnImplThread();
    259   void SetVisibleOnImplThread(CompletionEvent* completion, bool visible);
    260   void UpdateBackgroundAnimateTicking();
    261   void HasInitializedOutputSurfaceOnImplThread(
    262       CompletionEvent* completion,
    263       bool* has_initialized_output_surface);
    264   void DeleteContentsTexturesOnImplThread(CompletionEvent* completion);
    265   void InitializeOutputSurfaceOnImplThread(
    266       scoped_ptr<OutputSurface> output_surface);
    267   void FinishGLOnImplThread(CompletionEvent* completion);
    268   void LayerTreeHostClosedOnImplThread(CompletionEvent* completion);
    269   DrawResult DrawSwapInternal(bool forced_draw);
    270   void ForceSerializeOnSwapBuffersOnImplThread(CompletionEvent* completion);
    271   void CheckOutputSurfaceStatusOnImplThread();
    272   void CommitPendingOnImplThreadForTesting(CommitPendingRequest* request);
    273   void SchedulerAsValueOnImplThreadForTesting(SchedulerStateRequest* request);
    274   void AsValueOnImplThread(CompletionEvent* completion,
    275                            base::DictionaryValue* state) const;
    276   void SetSwapUsedIncompleteTileOnImplThread(bool used_incomplete_tile);
    277   void MainThreadHasStoppedFlingingOnImplThread();
    278   void SetInputThrottledUntilCommitOnImplThread(bool is_throttled);
    279   void SetDebugStateOnImplThread(const LayerTreeDebugState& debug_state);
    280 
    281   LayerTreeHost* layer_tree_host();
    282   const LayerTreeHost* layer_tree_host() const;
    283 
    284   // Use accessors instead of this variable directly.
    285   MainThreadOnly main_thread_only_vars_unsafe_;
    286   MainThreadOnly& main();
    287 
    288   // Use accessors instead of this variable directly.
    289   MainThreadOrBlockedMainThread main_thread_or_blocked_vars_unsafe_;
    290   MainThreadOrBlockedMainThread& blocked_main();
    291 
    292   // Use accessors instead of this variable directly.
    293   CompositorThreadOnly compositor_thread_vars_unsafe_;
    294   CompositorThreadOnly& impl();
    295 
    296   base::WeakPtr<ThreadProxy> main_thread_weak_ptr_;
    297   base::WeakPtr<ThreadProxy> impl_thread_weak_ptr_;
    298 
    299   DISALLOW_COPY_AND_ASSIGN(ThreadProxy);
    300 };
    301 
    302 }  // namespace cc
    303 
    304 #endif  // CC_TREES_THREAD_PROXY_H_
    305