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      1 // Copyright 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_
      6 #define CC_TREES_LAYER_TREE_SETTINGS_H_
      7 
      8 #include "base/basictypes.h"
      9 #include "cc/base/cc_export.h"
     10 #include "cc/debug/layer_tree_debug_state.h"
     11 #include "third_party/skia/include/core/SkColor.h"
     12 #include "ui/gfx/size.h"
     13 
     14 namespace cc {
     15 
     16 class CC_EXPORT LayerTreeSettings {
     17  public:
     18   LayerTreeSettings();
     19   ~LayerTreeSettings();
     20 
     21   bool impl_side_painting;
     22   bool allow_antialiasing;
     23   bool throttle_frame_production;
     24   bool begin_frame_scheduling_enabled;
     25   bool main_frame_before_draw_enabled;
     26   bool main_frame_before_activation_enabled;
     27   bool using_synchronous_renderer_compositor;
     28   bool report_overscroll_only_for_scrollable_axes;
     29   bool per_tile_painting_enabled;
     30   bool partial_swap_enabled;
     31   bool accelerated_animation_enabled;
     32   bool can_use_lcd_text;
     33   bool use_distance_field_text;
     34   bool should_clear_root_render_pass;
     35   bool gpu_rasterization_enabled;
     36   bool gpu_rasterization_forced;
     37   enum RecordingMode {
     38     RecordNormally,
     39     RecordWithSkRecord,
     40   };
     41   RecordingMode recording_mode;
     42   bool create_low_res_tiling;
     43 
     44   enum ScrollbarAnimator {
     45     NoAnimator,
     46     LinearFade,
     47     Thinning,
     48   };
     49   ScrollbarAnimator scrollbar_animator;
     50   int scrollbar_fade_delay_ms;
     51   int scrollbar_fade_duration_ms;
     52   SkColor solid_color_scrollbar_color;
     53   bool calculate_top_controls_position;
     54   bool timeout_and_draw_when_animation_checkerboards;
     55   int maximum_number_of_failed_draws_before_draw_is_forced_;
     56   bool layer_transforms_should_scale_layer_contents;
     57   float minimum_contents_scale;
     58   float low_res_contents_scale_factor;
     59   float top_controls_height;
     60   float top_controls_show_threshold;
     61   float top_controls_hide_threshold;
     62   double refresh_rate;
     63   size_t max_partial_texture_updates;
     64   gfx::Size default_tile_size;
     65   gfx::Size max_untiled_layer_size;
     66   gfx::Size minimum_occlusion_tracking_size;
     67   bool use_pinch_zoom_scrollbars;
     68   bool use_pinch_virtual_viewport;
     69   size_t max_tiles_for_interest_area;
     70   float skewport_target_time_multiplier;
     71   int skewport_extrapolation_limit_in_content_pixels;
     72   size_t max_unused_resource_memory_percentage;
     73   size_t max_memory_for_prepaint_percentage;
     74   int highp_threshold_min;
     75   bool strict_layer_property_change_checking;
     76   bool use_one_copy;
     77   bool use_zero_copy;
     78   bool ignore_root_layer_flings;
     79   bool use_rgba_4444_textures;
     80   bool touch_hit_testing;
     81   size_t texture_id_allocation_chunk_size;
     82   bool record_full_layer;
     83 
     84   LayerTreeDebugState initial_debug_state;
     85 };
     86 
     87 }  // namespace cc
     88 
     89 #endif  // CC_TREES_LAYER_TREE_SETTINGS_H_
     90