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Searched
defs:pixelPtr
(Results
1 - 4
of
4
) sorted by null
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/jni/
frametovalues.cpp
31
unsigned char*
pixelPtr
= static_cast<unsigned char*>(env->GetDirectBufferAddress(imageBuffer));
34
if (
pixelPtr
== 0 || grayPtr == 0) {
41
// If performance becomes an issue, it is better to increment
pixelPtr
directly.
44
int R = *(
pixelPtr
+ disp);
45
int G = *(
pixelPtr
+ disp + 1);
46
int B = *(
pixelPtr
+ disp + 2);
57
unsigned char*
pixelPtr
= static_cast<unsigned char*>(env->GetDirectBufferAddress(imageBuffer));
60
if (
pixelPtr
== 0 || rgbPtr == 0) {
71
*(rgbPtr + rgbDisp + c) = *(
pixelPtr
+ pixelDisp + c);
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_linetemp.h
38
* rasterization (see
pixelPtr
):
89
PIXEL_TYPE *
pixelPtr
;
172
pixelPtr
= (PIXEL_TYPE *) PIXEL_ADDRESS(x0,y0);
324
pixelPtr
= (PIXEL_TYPE*) ((GLubyte*)
pixelPtr
+ pixelXstep);
336
pixelPtr
= (PIXEL_TYPE*) ((GLubyte*)
pixelPtr
+ pixelYstep);
364
pixelPtr
= (PIXEL_TYPE*) ((GLubyte*)
pixelPtr
+ pixelYstep);
376
pixelPtr
= (PIXEL_TYPE*) ((GLubyte*) pixelPtr + pixelXstep)
[
all
...]
/external/mesa3d/src/mesa/swrast/
s_linetemp.h
38
* rasterization (see
pixelPtr
):
89
PIXEL_TYPE *
pixelPtr
;
172
pixelPtr
= (PIXEL_TYPE *) PIXEL_ADDRESS(x0,y0);
324
pixelPtr
= (PIXEL_TYPE*) ((GLubyte*)
pixelPtr
+ pixelXstep);
336
pixelPtr
= (PIXEL_TYPE*) ((GLubyte*)
pixelPtr
+ pixelYstep);
364
pixelPtr
= (PIXEL_TYPE*) ((GLubyte*)
pixelPtr
+ pixelYstep);
376
pixelPtr
= (PIXEL_TYPE*) ((GLubyte*) pixelPtr + pixelXstep)
[
all
...]
/external/deqp/framework/common/
tcuTexture.cpp
603
const deUint8*
pixelPtr
= (const deUint8*)getDataPtr() + z*m_slicePitch + y*m_rowPitch + x*pixelSize;
605
#define UB16(OFFS, COUNT) ((*((const deUint16*)
pixelPtr
) >> (OFFS)) & ((1<<(COUNT))-1))
606
#define UB32(OFFS, COUNT) ((*((const deUint32*)
pixelPtr
) >> (OFFS)) & ((1<<(COUNT))-1))
620
case TextureFormat::UNSIGNED_INT_999_E5_REV: return unpackRGB999E5(*((const deUint32*)
pixelPtr
));
635
float d = *((const float*)
pixelPtr
);
637
// deUint8 s = *((const deUint32*)(
pixelPtr
+4)) & 0xff;
666
result[c] = channelToFloat(
pixelPtr
+ channelSize*((int)map), m_format.type);
679
const deUint8*
pixelPtr
= (const deUint8*)getDataPtr() + z*m_slicePitch + y*m_rowPitch + x*pixelSize;
685
if (m_format.order == TextureFormat::RGBA) return readRGBA8888Int(
pixelPtr
);
686
else if (m_format.order == TextureFormat::RGB) return readRGB888Int(
pixelPtr
);
[
all
...]
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