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  /external/deqp/modules/gles2/functional/
es2fDepthTests.cpp 124 glu::RenderContext& renderCtx = m_context.getRenderContext();
125 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget();
144 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
157 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
es2fShaderFragDataTests.cpp 148 const glu::RenderContext& renderCtx = m_context.getRenderContext();
149 const glw::Functions& gl = renderCtx.getFunctions();
150 const glu::ShaderProgram program (renderCtx, genSources(m_indexExprType));
151 const int viewportW = de::min(renderCtx.getRenderTarget().getWidth(), 128);
152 const int viewportH = de::min(renderCtx.getRenderTarget().getHeight(), 128);
195 glu::draw(renderCtx, program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0],
201 const tcu::RGBA threshold = renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1);
204 glu::readPixels(renderCtx, 0, 0, result.getAccess());
es2fDepthStencilClearTests.cpp 399 glu::RenderContext& renderCtx = TestCase::m_context.getRenderContext();
400 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget();
es2fShaderApiTests.cpp 131 void queryShaderInfo (glu::RenderContext& renderCtx, deUint32 shader, glu::ShaderInfo& info)
133 const glw::Functions& gl = renderCtx.getFunctions();
286 void logShader (TestLog& log, glu::RenderContext& renderCtx, glu::Shader& shader)
289 queryShaderInfo(renderCtx, shader.getShader(), info);
294 void logProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, ShaderAllocator& shaders)
303 logShader(log, renderCtx, shaders.get(shaderType));
309 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader)
315 logShader(log, renderCtx, vertShader);
316 logShader(log, renderCtx, fragShader);
702 glu::RenderContext& renderCtx = m_context.getRenderContext()
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es2fTextureSpecificationTests.cpp 415 glu::RenderContext& renderCtx = TestCase::m_context.getRenderContext();
416 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget();
431 sglr::GLContext gles2Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
433 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer());
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es2fTextureUnitTests.cpp 755 glu::RenderContext& renderCtx = m_context.getRenderContext();
756 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget();
794 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, tcu::IVec4(viewportX, viewportY, viewportWidth, viewportHeight));
804 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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es2fFboRenderTest.cpp 561 glu::RenderContext& renderCtx = m_context.getRenderContext();
585 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
609 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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  /external/deqp/modules/gles3/functional/
es3fDepthTests.cpp 127 glu::RenderContext& renderCtx = m_context.getRenderContext();
128 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget();
147 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
160 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
es3fFboTestCase.cpp 62 glu::RenderContext& renderCtx = TestCase::m_context.getRenderContext();
63 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget();
83 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
109 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
es3fShaderFragDataTests.cpp 148 const glu::RenderContext& renderCtx = m_context.getRenderContext();
149 const glw::Functions& gl = renderCtx.getFunctions();
150 const glu::ShaderProgram program (renderCtx, genSources(m_indexExprType));
151 const int viewportW = de::min(renderCtx.getRenderTarget().getWidth(), 128);
152 const int viewportH = de::min(renderCtx.getRenderTarget().getHeight(), 128);
195 glu::draw(renderCtx, program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0],
201 const tcu::RGBA threshold = renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1);
204 glu::readPixels(renderCtx, 0, 0, result.getAccess());
230 const glu::RenderContext& renderCtx = m_context.getRenderContext();
231 const glu::ShaderProgram program (renderCtx, glu::ProgramSources(
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es3fDepthStencilClearTests.cpp 402 glu::RenderContext& renderCtx = TestCase::m_context.getRenderContext();
403 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget();
es3fFboRenderTest.cpp 423 glu::RenderContext& renderCtx = m_context.getRenderContext();
424 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget();
447 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
471 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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es3fShaderApiTests.cpp 148 void queryShaderInfo (glu::RenderContext& renderCtx, deUint32 shader, glu::ShaderInfo& info)
150 const glw::Functions& gl = renderCtx.getFunctions();
188 void drawWithProgram (glu::RenderContext& renderCtx, deUint32 program)
190 const glw::Functions& gl = renderCtx.getFunctions();
208 glu::draw(renderCtx, program, DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
339 void logShader (TestLog& log, glu::RenderContext& renderCtx, glu::Shader& shader)
343 queryShaderInfo(renderCtx, shader.getShader(), info);
348 void logProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, ShaderAllocator& shaders)
357 logShader(log, renderCtx, shaders.get(shaderType));
363 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader
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  /external/deqp/modules/gles31/functional/
es31fFboNoAttachmentTests.cpp 66 bool checkFramebufferSize (TestLog& log, const glu::RenderContext& renderCtx, GLuint framebuffer, const IVec2& size)
68 const glw::Functions& gl = renderCtx.getFunctions();
86 const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSource));
173 bool checkFramebufferRenderable (TestLog& log, const glu::RenderContext& renderCtx, GLuint framebuffer, const IVec2& size)
175 const glw::Functions& gl = renderCtx.getFunctions();
191 const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSource));
268 const glu::RenderContext& renderCtx,
280 const glu::RenderContext& renderCtx,
284 , m_renderCtx (renderCtx)
326 const glu::RenderContext& renderCtx,
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es31fFboTestCase.cpp 62 glu::RenderContext& renderCtx = TestCase::m_context.getRenderContext();
63 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget();
85 sglr::GLContext context(renderCtx, log, 0, tcu::IVec4(x, y, width, height));
113 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
es31fIndirectComputeDispatchTests.cpp 341 const glu::RenderContext& renderCtx = m_context.getRenderContext();
342 const glw::Functions& gl = renderCtx.getFunctions();
344 const glu::ShaderProgram program (renderCtx, genVerifySources(m_workGroupSize));
346 glu::Buffer cmdBuffer (renderCtx);
347 glu::Buffer resultBuffer (renderCtx);
es31fAdvancedBlendTests.cpp 358 const glu::RenderContext& renderCtx = m_context.getRenderContext();
359 const glw::Functions& gl = renderCtx.getFunctions();
377 const glu::Buffer indexBuffer (renderCtx);
378 const glu::Buffer positionBuffer (renderCtx);
379 const glu::Buffer colorBuffer (renderCtx);
484 glu::readPixels(renderCtx, viewportX, viewportY, renderedImg.getAccess());
es31fShaderHelperInvocationTests.cpp 133 static void drawRandomPrimitives (const glu::RenderContext& renderCtx, deUint32 program, PrimitiveType primType, int numPrimitives, de::Random* rnd)
135 const glw::Functions& gl = renderCtx.getFunctions();
167 glu::draw(renderCtx, program, (int)vertexArrays.size(), &vertexArrays[0],
174 FboHelper (const glu::RenderContext& renderCtx, int width, int height, deUint32 format, int numSamples);
190 FboHelper::FboHelper (const glu::RenderContext& renderCtx, int width, int height, deUint32 format, int numSamples)
191 : m_renderCtx (renderCtx)
193 , m_colorbuffer (renderCtx)
194 , m_framebuffer (renderCtx)
195 , m_resolveColorbuffer (renderCtx)
196 , m_resolveFramebuffer (renderCtx)
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es31fStencilTexturingTests.cpp 123 static void drawTestPattern (const glu::RenderContext& renderCtx, int width, int height)
125 const glu::ShaderProgram program(renderCtx, glu::ProgramSources()
137 const glw::Functions& gl = renderCtx.getFunctions();
158 glu::draw(renderCtx, program.getProgram(), 1, &posBinding, glu::pr::Triangles((int)indices.size(), &indices[0]));
196 static void blitStencilToColor2D (const glu::RenderContext& renderCtx, deUint32 srcTex, int width, int height)
198 const glu::ShaderProgram program(renderCtx, glu::ProgramSources()
240 const glw::Functions& gl = renderCtx.getFunctions();
257 glu::draw(renderCtx, program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0],
261 static void blitStencilToColor2DArray (const glu::RenderContext& renderCtx, deUint32 srcTex, int width, int height, int level)
263 const glu::ShaderProgram program(renderCtx, glu::ProgramSources(
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es31fTextureFilteringTests.cpp 321 const glu::RenderContext& renderCtx = m_context.getRenderContext();
322 const glw::Functions& gl = renderCtx.getFunctions();
370 glu::readPixels(renderCtx, viewport.x, viewport.y, result.getAccess());
375 const tcu::PixelFormat pixelFormat = renderCtx.getRenderTarget().getPixelFormat();
es31fOpaqueTypeIndexingTests.cpp 471 const RenderContext& renderCtx = m_context.getRenderContext();
472 const glw::Functions& gl = renderCtx.getFunctions();
474 TextureVector textures (renderCtx, numSamplers);
792 const RenderContext& renderCtx = m_context.getRenderContext();
793 const glw::Functions& gl = renderCtx.getFunctions();
795 const BufferVector buffers (renderCtx, numInstances);
797 ShaderExecutorPtr shaderExecutor (createExecutor(renderCtx, m_shaderType, shaderSpec));
968 const RenderContext& renderCtx = m_context.getRenderContext();
969 const glw::Functions& gl = renderCtx.getFunctions();
970 const Buffer counterBuffer (renderCtx);
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es31fTextureSpecificationTests.cpp 136 glu::RenderContext& renderCtx = TestCase::m_context.getRenderContext();
137 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget();
154 sglr::GLContext gles31Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
156 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer());
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  /external/deqp/modules/gles2/performance/
es2pShaderOptimizationTests.cpp 219 const glu::RenderContext& renderCtx = m_context.getRenderContext();
233 program(optimized) = SharedPtr<const ShaderProgram>(new ShaderProgram(renderCtx, programData(optimized).sources));
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  /external/deqp/modules/gles3/performance/
es3pShaderOptimizationTests.cpp 222 const glu::RenderContext& renderCtx = m_context.getRenderContext();
236 program(optimized) = SharedPtr<const ShaderProgram>(new ShaderProgram(renderCtx, programData(optimized).sources));
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  /external/deqp/modules/glshared/
glsLifetimeTests.cpp 106 CheckedShader (const RenderContext& renderCtx, glu::ShaderType type, const string& src)
107 : Shader (renderCtx, type)
119 CheckedProgram (const RenderContext& renderCtx, GLuint vtxShader, GLuint fragShader)
120 : Program (renderCtx)
232 const RenderContext& renderCtx = ctx.getRenderContext();
233 const Functions& gl = renderCtx.getFunctions();
240 glu::readPixels(renderCtx, 0, 0, dst.getAccess());
481 void setViewport (const RenderContext& renderCtx, const Rectangle& rect)
483 renderCtx.getFunctions().viewport(rect.x, rect.y, rect.width, rect.height);
486 void readRectangle (const RenderContext& renderCtx, const Rectangle& rect, Surface& dst
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