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    Searched defs:samplerName (Results 1 - 7 of 7) sorted by null

  /external/deqp/modules/gles31/functional/
es31fFboTestUtil.cpp 190 string samplerName = string("u_sampler") + de::toString(texNdx);
194 gl.uniform1i(gl.getUniformLocation(program, samplerName.c_str()), m_inputs[texNdx].unitNdx);
es31fOpaqueTypeIndexingTests.cpp 490 const string samplerName = string("sampler[") + de::toString(samplerNdx) + "]";
491 const int samplerLoc = gl.getUniformLocation(executor->getProgram(), samplerName.c_str());
496 TCU_CHECK_MSG(samplerLoc >= 0, (string("No location for uniform '") + samplerName + "' found").c_str());
    [all...]
  /external/deqp/modules/gles3/functional/
es3fFboTestUtil.cpp 347 string samplerName = string("u_sampler") + de::toString(texNdx);
351 gl.uniform1i(gl.getUniformLocation(program, samplerName.c_str()), m_inputs[texNdx].unitNdx);
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es3fTextureUnitTests.cpp 212 string samplerName = "u_sampler" + ndxStr;
217 samplersStr += string("") + "uniform highp " + glu::getDataTypeName(samplerTypes[ndx]) + " " + samplerName + ";\n";
229 lookupsStr += "\tcolor += " + colorMultiplier + "*(vec4(texture(" + samplerName + ", " + lookupCoord + "))*" + scaleName + " + " + biasName + ");\n";
259 string samplerName = "u_sampler" + de::toString(ndx);
264 decl << sglr::pdec::Uniform(samplerName, samplerTypes[ndx]);
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es3fShaderTextureFunctionTests.cpp     [all...]
  /external/deqp/modules/gles2/functional/
es2fTextureUnitTests.cpp 143 string samplerName = "u_sampler" + ndxStr;
148 samplersStr += string("") + "uniform mediump " + samplerType + " " + samplerName + ";\n";
156 lookupsStr += "\tcolor += " + colorMultiplier + "*" + lookupFunc + "(" + samplerName + ", " + lookupCoord + ");\n";
183 string samplerName = "u_sampler" + de::toString(ndx);
186 decl << sglr::pdec::Uniform(samplerName, (unitTypes[ndx] == GL_TEXTURE_2D) ? (glu::TYPE_SAMPLER_2D) : (glu::TYPE_SAMPLER_CUBE));
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  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
ColladaParser.java 278 Texture2D getTexture(String samplerName) {
279 String texName = samplerName;
282 Element sampler = mDom.getElementById(samplerName);
334 String samplerName = typeElem.getAttribute("texture");
335 Texture2D tex = getTexture(samplerName);

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