1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef NET_SOCKET_CLIENT_SOCKET_HANDLE_H_ 6 #define NET_SOCKET_CLIENT_SOCKET_HANDLE_H_ 7 8 #include <string> 9 10 #include "base/logging.h" 11 #include "base/memory/ref_counted.h" 12 #include "base/memory/scoped_ptr.h" 13 #include "base/time/time.h" 14 #include "net/base/completion_callback.h" 15 #include "net/base/load_states.h" 16 #include "net/base/load_timing_info.h" 17 #include "net/base/net_errors.h" 18 #include "net/base/net_export.h" 19 #include "net/base/net_log.h" 20 #include "net/base/request_priority.h" 21 #include "net/http/http_response_info.h" 22 #include "net/socket/client_socket_pool.h" 23 #include "net/socket/stream_socket.h" 24 25 namespace net { 26 27 // A container for a StreamSocket. 28 // 29 // The handle's |group_name| uniquely identifies the origin and type of the 30 // connection. It is used by the ClientSocketPool to group similar connected 31 // client socket objects. 32 // 33 class NET_EXPORT ClientSocketHandle { 34 public: 35 enum SocketReuseType { 36 UNUSED = 0, // unused socket that just finished connecting 37 UNUSED_IDLE, // unused socket that has been idle for awhile 38 REUSED_IDLE, // previously used socket 39 NUM_TYPES, 40 }; 41 42 ClientSocketHandle(); 43 ~ClientSocketHandle(); 44 45 // Initializes a ClientSocketHandle object, which involves talking to the 46 // ClientSocketPool to obtain a connected socket, possibly reusing one. This 47 // method returns either OK or ERR_IO_PENDING. On ERR_IO_PENDING, |priority| 48 // is used to determine the placement in ClientSocketPool's wait list. 49 // 50 // If this method succeeds, then the socket member will be set to an existing 51 // connected socket if an existing connected socket was available to reuse, 52 // otherwise it will be set to a new connected socket. Consumers can then 53 // call is_reused() to see if the socket was reused. If not reusing an 54 // existing socket, ClientSocketPool may need to establish a new 55 // connection using |socket_params|. 56 // 57 // This method returns ERR_IO_PENDING if it cannot complete synchronously, in 58 // which case the consumer will be notified of completion via |callback|. 59 // 60 // If the pool was not able to reuse an existing socket, the new socket 61 // may report a recoverable error. In this case, the return value will 62 // indicate an error and the socket member will be set. If it is determined 63 // that the error is not recoverable, the Disconnect method should be used 64 // on the socket, so that it does not get reused. 65 // 66 // A non-recoverable error may set additional state in the ClientSocketHandle 67 // to allow the caller to determine what went wrong. 68 // 69 // Init may be called multiple times. 70 // 71 // Profiling information for the request is saved to |net_log| if non-NULL. 72 // 73 template <typename PoolType> 74 int Init(const std::string& group_name, 75 const scoped_refptr<typename PoolType::SocketParams>& socket_params, 76 RequestPriority priority, 77 const CompletionCallback& callback, 78 PoolType* pool, 79 const BoundNetLog& net_log); 80 81 // An initialized handle can be reset, which causes it to return to the 82 // un-initialized state. This releases the underlying socket, which in the 83 // case of a socket that still has an established connection, indicates that 84 // the socket may be kept alive for use by a subsequent ClientSocketHandle. 85 // 86 // NOTE: To prevent the socket from being kept alive, be sure to call its 87 // Disconnect method. This will result in the ClientSocketPool deleting the 88 // StreamSocket. 89 void Reset(); 90 91 // Used after Init() is called, but before the ClientSocketPool has 92 // initialized the ClientSocketHandle. 93 LoadState GetLoadState() const; 94 95 bool IsPoolStalled() const; 96 97 // Adds a higher layered pool on top of the socket pool that |socket_| belongs 98 // to. At most one higher layered pool can be added to a 99 // ClientSocketHandle at a time. On destruction or reset, automatically 100 // removes the higher pool if RemoveHigherLayeredPool has not been called. 101 void AddHigherLayeredPool(HigherLayeredPool* higher_pool); 102 103 // Removes a higher layered pool from the socket pool that |socket_| belongs 104 // to. |higher_pool| must have been added by the above function. 105 void RemoveHigherLayeredPool(HigherLayeredPool* higher_pool); 106 107 // Returns true when Init() has completed successfully. 108 bool is_initialized() const { return is_initialized_; } 109 110 // Returns the time tick when Init() was called. 111 base::TimeTicks init_time() const { return init_time_; } 112 113 // Returns the time between Init() and when is_initialized() becomes true. 114 base::TimeDelta setup_time() const { return setup_time_; } 115 116 // Sets the portion of LoadTimingInfo related to connection establishment, and 117 // the socket id. |is_reused| is needed because the handle may not have full 118 // reuse information. |load_timing_info| must have all default values when 119 // called. Returns false and makes no changes to |load_timing_info| when 120 // |socket_| is NULL. 121 bool GetLoadTimingInfo(bool is_reused, 122 LoadTimingInfo* load_timing_info) const; 123 124 // Used by ClientSocketPool to initialize the ClientSocketHandle. 125 // 126 // SetSocket() may also be used if this handle is used as simply for 127 // socket storage (e.g., http://crbug.com/37810). 128 void SetSocket(scoped_ptr<StreamSocket> s); 129 void set_reuse_type(SocketReuseType reuse_type) { reuse_type_ = reuse_type; } 130 void set_idle_time(base::TimeDelta idle_time) { idle_time_ = idle_time; } 131 void set_pool_id(int id) { pool_id_ = id; } 132 void set_is_ssl_error(bool is_ssl_error) { is_ssl_error_ = is_ssl_error; } 133 void set_ssl_error_response_info(const HttpResponseInfo& ssl_error_state) { 134 ssl_error_response_info_ = ssl_error_state; 135 } 136 void set_pending_http_proxy_connection(ClientSocketHandle* connection) { 137 pending_http_proxy_connection_.reset(connection); 138 } 139 140 // Only valid if there is no |socket_|. 141 bool is_ssl_error() const { 142 DCHECK(socket_.get() == NULL); 143 return is_ssl_error_; 144 } 145 // On an ERR_PROXY_AUTH_REQUESTED error, the |headers| and |auth_challenge| 146 // fields are filled in. On an ERR_SSL_CLIENT_AUTH_CERT_NEEDED error, 147 // the |cert_request_info| field is set. 148 const HttpResponseInfo& ssl_error_response_info() const { 149 return ssl_error_response_info_; 150 } 151 ClientSocketHandle* release_pending_http_proxy_connection() { 152 return pending_http_proxy_connection_.release(); 153 } 154 155 StreamSocket* socket() { return socket_.get(); } 156 157 // SetSocket() must be called with a new socket before this handle 158 // is destroyed if is_initialized() is true. 159 scoped_ptr<StreamSocket> PassSocket(); 160 161 // These may only be used if is_initialized() is true. 162 const std::string& group_name() const { return group_name_; } 163 int id() const { return pool_id_; } 164 bool is_reused() const { return reuse_type_ == REUSED_IDLE; } 165 base::TimeDelta idle_time() const { return idle_time_; } 166 SocketReuseType reuse_type() const { return reuse_type_; } 167 const LoadTimingInfo::ConnectTiming& connect_timing() const { 168 return connect_timing_; 169 } 170 void set_connect_timing(const LoadTimingInfo::ConnectTiming& connect_timing) { 171 connect_timing_ = connect_timing; 172 } 173 174 private: 175 // Called on asynchronous completion of an Init() request. 176 void OnIOComplete(int result); 177 178 // Called on completion (both asynchronous & synchronous) of an Init() 179 // request. 180 void HandleInitCompletion(int result); 181 182 // Resets the state of the ClientSocketHandle. |cancel| indicates whether or 183 // not to try to cancel the request with the ClientSocketPool. Does not 184 // reset the supplemental error state. 185 void ResetInternal(bool cancel); 186 187 // Resets the supplemental error state. 188 void ResetErrorState(); 189 190 bool is_initialized_; 191 ClientSocketPool* pool_; 192 HigherLayeredPool* higher_pool_; 193 scoped_ptr<StreamSocket> socket_; 194 std::string group_name_; 195 SocketReuseType reuse_type_; 196 CompletionCallback callback_; 197 CompletionCallback user_callback_; 198 base::TimeDelta idle_time_; 199 int pool_id_; // See ClientSocketPool::ReleaseSocket() for an explanation. 200 bool is_ssl_error_; 201 HttpResponseInfo ssl_error_response_info_; 202 scoped_ptr<ClientSocketHandle> pending_http_proxy_connection_; 203 base::TimeTicks init_time_; 204 base::TimeDelta setup_time_; 205 206 NetLog::Source requesting_source_; 207 208 // Timing information is set when a connection is successfully established. 209 LoadTimingInfo::ConnectTiming connect_timing_; 210 211 DISALLOW_COPY_AND_ASSIGN(ClientSocketHandle); 212 }; 213 214 // Template function implementation: 215 template <typename PoolType> 216 int ClientSocketHandle::Init( 217 const std::string& group_name, 218 const scoped_refptr<typename PoolType::SocketParams>& socket_params, 219 RequestPriority priority, 220 const CompletionCallback& callback, 221 PoolType* pool, 222 const BoundNetLog& net_log) { 223 requesting_source_ = net_log.source(); 224 225 CHECK(!group_name.empty()); 226 ResetInternal(true); 227 ResetErrorState(); 228 pool_ = pool; 229 group_name_ = group_name; 230 init_time_ = base::TimeTicks::Now(); 231 int rv = pool_->RequestSocket( 232 group_name, &socket_params, priority, this, callback_, net_log); 233 if (rv == ERR_IO_PENDING) { 234 user_callback_ = callback; 235 } else { 236 HandleInitCompletion(rv); 237 } 238 return rv; 239 } 240 241 } // namespace net 242 243 #endif // NET_SOCKET_CLIENT_SOCKET_HANDLE_H_ 244