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      1 // Copyright 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CC_RESOURCES_PRIORITIZED_RESOURCE_H_
      6 #define CC_RESOURCES_PRIORITIZED_RESOURCE_H_
      7 
      8 #include "base/basictypes.h"
      9 #include "base/logging.h"
     10 #include "base/memory/scoped_ptr.h"
     11 #include "cc/base/cc_export.h"
     12 #include "cc/resources/priority_calculator.h"
     13 #include "cc/resources/resource.h"
     14 #include "cc/resources/resource_provider.h"
     15 #include "ui/gfx/rect.h"
     16 #include "ui/gfx/size.h"
     17 #include "ui/gfx/vector2d.h"
     18 
     19 namespace cc {
     20 
     21 class PrioritizedResourceManager;
     22 class Proxy;
     23 
     24 class CC_EXPORT PrioritizedResource {
     25  public:
     26   static scoped_ptr<PrioritizedResource> Create(
     27       PrioritizedResourceManager* manager,
     28       const gfx::Size& size,
     29       ResourceFormat format) {
     30     return make_scoped_ptr(new PrioritizedResource(manager, size, format));
     31   }
     32   static scoped_ptr<PrioritizedResource> Create(
     33       PrioritizedResourceManager* manager) {
     34     return make_scoped_ptr(
     35         new PrioritizedResource(manager, gfx::Size(), RGBA_8888));
     36   }
     37   ~PrioritizedResource();
     38 
     39   // Texture properties. Changing these causes the backing texture to be lost.
     40   // Setting these to the same value is a no-op.
     41   void SetTextureManager(PrioritizedResourceManager* manager);
     42   PrioritizedResourceManager* resource_manager() { return manager_; }
     43   void SetDimensions(const gfx::Size& size, ResourceFormat format);
     44   ResourceFormat format() const { return format_; }
     45   gfx::Size size() const { return size_; }
     46   size_t bytes() const { return bytes_; }
     47   bool contents_swizzled() const { return contents_swizzled_; }
     48 
     49   // Set priority for the requested texture.
     50   void set_request_priority(int priority) { priority_ = priority; }
     51   int request_priority() const { return priority_; }
     52 
     53   // After PrioritizedResource::PrioritizeTextures() is called, this returns
     54   // if the the request succeeded and this texture can be acquired for use.
     55   bool can_acquire_backing_texture() const { return is_above_priority_cutoff_; }
     56 
     57   // This returns whether we still have a backing texture. This can continue
     58   // to be true even after CanAcquireBackingTexture() becomes false. In this
     59   // case the texture can be used but shouldn't be updated since it will get
     60   // taken away "soon".
     61   bool have_backing_texture() const { return !!backing(); }
     62 
     63   bool BackingResourceWasEvicted() const;
     64 
     65   // If CanAcquireBackingTexture() is true AcquireBackingTexture() will acquire
     66   // a backing texture for use. Call this whenever the texture is actually
     67   // needed.
     68   void AcquireBackingTexture(ResourceProvider* resource_provider);
     69 
     70   // TODO(epenner): Request late is really a hack for when we are totally out of
     71   // memory (all textures are visible) but we can still squeeze into the limit
     72   // by not painting occluded textures. In this case the manager refuses all
     73   // visible textures and RequestLate() will enable CanAcquireBackingTexture()
     74   // on a call-order basis. We might want to just remove this in the future
     75   // (carefully) and just make sure we don't regress OOMs situations.
     76   bool RequestLate();
     77 
     78   // Update pixels of backing resource from image. This functions will aquire
     79   // the backing if needed.
     80   void SetPixels(ResourceProvider* resource_provider,
     81                  const uint8_t* image,
     82                  const gfx::Rect& image_rect,
     83                  const gfx::Rect& source_rect,
     84                  const gfx::Vector2d& dest_offset);
     85 
     86   ResourceProvider::ResourceId resource_id() const {
     87     return backing_ ? backing_->id() : 0;
     88   }
     89 
     90   // Self-managed textures are accounted for when prioritizing other textures,
     91   // but they are not allocated/recycled/deleted, so this needs to be done
     92   // externally. CanAcquireBackingTexture() indicates if the texture would have
     93   // been allowed given its priority.
     94   void set_is_self_managed(bool is_self_managed) {
     95     is_self_managed_ = is_self_managed;
     96   }
     97   bool is_self_managed() { return is_self_managed_; }
     98   void SetToSelfManagedMemoryPlaceholder(size_t bytes);
     99 
    100   void ReturnBackingTexture();
    101 
    102  private:
    103   friend class PrioritizedResourceManager;
    104   friend class PrioritizedResourceTest;
    105 
    106   class Backing : public Resource {
    107    public:
    108     Backing(unsigned id,
    109             ResourceProvider* resource_provider,
    110             const gfx::Size& size,
    111             ResourceFormat format);
    112     ~Backing();
    113     void UpdatePriority();
    114     void UpdateState(ResourceProvider* resource_provider);
    115 
    116     PrioritizedResource* owner() { return owner_; }
    117     bool CanBeRecycledIfNotInExternalUse() const;
    118     int request_priority_at_last_priority_update() const {
    119       return priority_at_last_priority_update_;
    120     }
    121     bool was_above_priority_cutoff_at_last_priority_update() const {
    122       return was_above_priority_cutoff_at_last_priority_update_;
    123     }
    124     bool in_drawing_impl_tree() const { return in_drawing_impl_tree_; }
    125     bool in_parent_compositor() const { return in_parent_compositor_; }
    126 
    127     void DeleteResource(ResourceProvider* resource_provider);
    128     bool ResourceHasBeenDeleted() const;
    129 
    130    private:
    131     const Proxy* proxy() const;
    132 
    133     friend class PrioritizedResource;
    134     friend class PrioritizedResourceManager;
    135     PrioritizedResource* owner_;
    136     int priority_at_last_priority_update_;
    137     bool was_above_priority_cutoff_at_last_priority_update_;
    138 
    139     // Set if this is currently-drawing impl tree.
    140     bool in_drawing_impl_tree_;
    141     // Set if this is in the parent compositor.
    142     bool in_parent_compositor_;
    143 
    144     bool resource_has_been_deleted_;
    145 
    146 #if DCHECK_IS_ON
    147     ResourceProvider* resource_provider_;
    148 #endif
    149     DISALLOW_COPY_AND_ASSIGN(Backing);
    150   };
    151 
    152   PrioritizedResource(PrioritizedResourceManager* resource_manager,
    153                       const gfx::Size& size,
    154                       ResourceFormat format);
    155 
    156   bool is_above_priority_cutoff() { return is_above_priority_cutoff_; }
    157   void set_above_priority_cutoff(bool is_above_priority_cutoff) {
    158     is_above_priority_cutoff_ = is_above_priority_cutoff;
    159   }
    160   void set_manager_internal(PrioritizedResourceManager* manager) {
    161     manager_ = manager;
    162   }
    163 
    164   Backing* backing() const { return backing_; }
    165   void Link(Backing* backing);
    166   void Unlink();
    167 
    168   gfx::Size size_;
    169   ResourceFormat format_;
    170   size_t bytes_;
    171   bool contents_swizzled_;
    172 
    173   int priority_;
    174   bool is_above_priority_cutoff_;
    175   bool is_self_managed_;
    176 
    177   Backing* backing_;
    178   PrioritizedResourceManager* manager_;
    179 
    180   DISALLOW_COPY_AND_ASSIGN(PrioritizedResource);
    181 };
    182 
    183 }  // namespace cc
    184 
    185 #endif  // CC_RESOURCES_PRIORITIZED_RESOURCE_H_
    186