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Searched
refs:BuilderUniformArray
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/third_party/skia/src/gpu/gl/
GrGLUniformManager.h
82
typedef GrTAllocator<BuilderUniform>
BuilderUniformArray
;
94
void getUniformLocations(GrGLuint programID, const
BuilderUniformArray
& uniforms);
99
const BuilderUniform& getBuilderUniform(const
BuilderUniformArray
&, GrGLUniformManager::UniformHandle) const;
GrGLUniformManager.cpp
252
void GrGLUniformManager::getUniformLocations(GrGLuint programID, const
BuilderUniformArray
& uniforms) {
278
GrGLUniformManager::getBuilderUniform(const
BuilderUniformArray
& array, UniformHandle handle) const {
GrGLShaderBuilder.h
405
GrGLUniformManager::
BuilderUniformArray
fUniforms;
/external/skia/src/gpu/gl/
GrGLUniformManager.h
82
typedef GrTAllocator<BuilderUniform>
BuilderUniformArray
;
94
void getUniformLocations(GrGLuint programID, const
BuilderUniformArray
& uniforms);
99
const BuilderUniform& getBuilderUniform(const
BuilderUniformArray
&, GrGLUniformManager::UniformHandle) const;
GrGLUniformManager.cpp
252
void GrGLUniformManager::getUniformLocations(GrGLuint programID, const
BuilderUniformArray
& uniforms) {
278
GrGLUniformManager::getBuilderUniform(const
BuilderUniformArray
& array, UniformHandle handle) const {
GrGLShaderBuilder.h
405
GrGLUniformManager::
BuilderUniformArray
fUniforms;
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