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    Searched refs:BuilderUniformArray (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLUniformManager.h 82 typedef GrTAllocator<BuilderUniform> BuilderUniformArray;
94 void getUniformLocations(GrGLuint programID, const BuilderUniformArray& uniforms);
99 const BuilderUniform& getBuilderUniform(const BuilderUniformArray&, GrGLUniformManager::UniformHandle) const;
GrGLUniformManager.cpp 252 void GrGLUniformManager::getUniformLocations(GrGLuint programID, const BuilderUniformArray& uniforms) {
278 GrGLUniformManager::getBuilderUniform(const BuilderUniformArray& array, UniformHandle handle) const {
GrGLShaderBuilder.h 405 GrGLUniformManager::BuilderUniformArray fUniforms;
  /external/skia/src/gpu/gl/
GrGLUniformManager.h 82 typedef GrTAllocator<BuilderUniform> BuilderUniformArray;
94 void getUniformLocations(GrGLuint programID, const BuilderUniformArray& uniforms);
99 const BuilderUniform& getBuilderUniform(const BuilderUniformArray&, GrGLUniformManager::UniformHandle) const;
GrGLUniformManager.cpp 252 void GrGLUniformManager::getUniformLocations(GrGLuint programID, const BuilderUniformArray& uniforms) {
278 GrGLUniformManager::getBuilderUniform(const BuilderUniformArray& array, UniformHandle handle) const {
GrGLShaderBuilder.h 405 GrGLUniformManager::BuilderUniformArray fUniforms;

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