OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:D3D11_STAGES
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d1x/
d3d1x_private.h
77
#define
D3D11_STAGES
6
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d1x/
d3d1x_private.h
77
#define
D3D11_STAGES
6
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_context.h
30
#define UPDATE_VIEWS_SHIFT (
D3D11_STAGES
* 0)
31
#define UPDATE_SAMPLERS_SHIFT (
D3D11_STAGES
* 1)
32
#define UPDATE_VERTEX_BUFFERS (1 << (
D3D11_STAGES
* 2))
47
refcnt_ptr<GalliumD3D11Shader<>, PtrTraits> shaders[
D3D11_STAGES
];
56
refcnt_ptr<GalliumD3D11Buffer, PtrTraits> constant_buffers[
D3D11_STAGES
][D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT];
57
refcnt_ptr<GalliumD3D11ShaderResourceView, PtrTraits> shader_resource_views[
D3D11_STAGES
][D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT];
58
refcnt_ptr<GalliumD3D11SamplerState, PtrTraits> samplers[
D3D11_STAGES
][D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT];
84
void* default_shaders[
D3D11_STAGES
];
90
struct pipe_sampler_view* sampler_views[
D3D11_STAGES
][D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT];
91
void* sampler_csos[
D3D11_STAGES
][D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT]
[
all
...]
d3d11.cpp
126
unsigned constant_buffers[
D3D11_STAGES
];
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_context.h
30
#define UPDATE_VIEWS_SHIFT (
D3D11_STAGES
* 0)
31
#define UPDATE_SAMPLERS_SHIFT (
D3D11_STAGES
* 1)
32
#define UPDATE_VERTEX_BUFFERS (1 << (
D3D11_STAGES
* 2))
47
refcnt_ptr<GalliumD3D11Shader<>, PtrTraits> shaders[
D3D11_STAGES
];
56
refcnt_ptr<GalliumD3D11Buffer, PtrTraits> constant_buffers[
D3D11_STAGES
][D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT];
57
refcnt_ptr<GalliumD3D11ShaderResourceView, PtrTraits> shader_resource_views[
D3D11_STAGES
][D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT];
58
refcnt_ptr<GalliumD3D11SamplerState, PtrTraits> samplers[
D3D11_STAGES
][D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT];
84
void* default_shaders[
D3D11_STAGES
];
90
struct pipe_sampler_view* sampler_views[
D3D11_STAGES
][D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT];
91
void* sampler_csos[
D3D11_STAGES
][D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT]
[
all
...]
d3d11.cpp
126
unsigned constant_buffers[
D3D11_STAGES
];
Completed in 1241 milliseconds