/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
glUtils.cpp | 258 case GL_SHADER_TYPE:
|
/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
glUtils.cpp | 258 case GL_SHADER_TYPE:
|
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES20Header.java-if | 172 public static final int GL_SHADER_TYPE = 0x8B4F;
|
/external/chromium_org/gpu/command_buffer/service/ |
gles2_cmd_validation_implementation_autogen.h | 275 GL_SHADER_TYPE, GL_DELETE_STATUS,
|
gles2_cmd_decoder_unittest_1_autogen.h | [all...] |
/external/chromium_org/gpu/command_buffer/common/ |
gles2_cmd_utils.cc | 282 case GL_SHADER_TYPE:
|
gles2_cmd_utils_implementation_autogen.h | 1828 0x8B4F, "GL_SHADER_TYPE", [all...] |
/external/deqp/modules/gles2/functional/ |
es2fNegativeStateApiTests.cpp | 162 glGetShaderiv(-1, GL_SHADER_TYPE, ¶m[0]); 176 glGetShaderiv(program, GL_SHADER_TYPE, ¶m[0]);
|
/external/deqp/framework/opengl/ |
gluES3PlusWrapperContext.cpp | 359 context->gl.getShaderiv(shader, GL_SHADER_TYPE, &shaderType);
|
gluStrUtil.inl | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fNegativeStateApiTests.cpp | 222 glGetShaderiv(-1, GL_SHADER_TYPE, ¶m[0]); 227 glGetShaderiv(program, GL_SHADER_TYPE, ¶m[0]); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeStateApiTests.cpp | 222 ctx.glGetShaderiv(-1, GL_SHADER_TYPE, ¶m[0]); 227 ctx.glGetShaderiv(program, GL_SHADER_TYPE, ¶m[0]); [all...] |
/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 268 #define GL_SHADER_TYPE 0x8B4F
|
/external/chromium_org/third_party/angle/include/GLES2/ |
gl2.h | 268 #define GL_SHADER_TYPE 0x8B4F
|
/external/chromium_org/third_party/khronos/GLES2/ |
gl2.h | 223 #define GL_SHADER_TYPE 0x8B4F
|
/external/chromium_org/third_party/mesa/src/include/GLES2/ |
gl2.h | 268 #define GL_SHADER_TYPE 0x8B4F
|
/external/mesa3d/include/GLES2/ |
gl2.h | 268 #define GL_SHADER_TYPE 0x8B4F
|
/frameworks/base/opengl/java/android/opengl/ |
GLES20.java | 172 public static final int GL_SHADER_TYPE = 0x8B4F; [all...] |
/frameworks/native/opengl/include/GLES2/ |
gl2.h | 222 #define GL_SHADER_TYPE 0x8B4F
|
/prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 267 #define GL_SHADER_TYPE 0x8B4F
|
/prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 267 #define GL_SHADER_TYPE 0x8B4F
|
/prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/GLES2/ |
gl2.h | 267 #define GL_SHADER_TYPE 0x8B4F
|
/prebuilts/ndk/4/platforms/android-8/arch-x86/usr/include/GLES2/ |
gl2.h | 267 #define GL_SHADER_TYPE 0x8B4F
|
/prebuilts/ndk/5/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 267 #define GL_SHADER_TYPE 0x8B4F
|
/prebuilts/ndk/6/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 267 #define GL_SHADER_TYPE 0x8B4F
|