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Searched
refs:GL_TEXTURE0
(Results
1 - 25
of
392
) sorted by null
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/external/chromium_org/gpu/command_buffer/service/
gles2_cmd_decoder_unittest_context_state.cc
109
// Expect to restore texture bindings for unit
GL_TEXTURE0
.
110
AddExpectationsForActiveTexture(
GL_TEXTURE0
);
117
AddExpectationsForActiveTexture(
GL_TEXTURE0
+ i);
124
// Expect to restore the active texture unit to
GL_TEXTURE0
.
125
AddExpectationsForActiveTexture(
GL_TEXTURE0
);
137
// Expect to restore texture bindings for unit
GL_TEXTURE0
.
138
AddExpectationsForActiveTexture(
GL_TEXTURE0
);
144
AddExpectationsForActiveTexture(
GL_TEXTURE0
+ i);
149
// Expect to restore the active texture unit to
GL_TEXTURE0
.
150
AddExpectationsForActiveTexture(
GL_TEXTURE0
);
[
all
...]
/sdk/emulator/opengl/tests/ut_renderer/
RendererContext.h
47
GLenum getActiveTexture() { return
GL_TEXTURE0
+ m_activeTexture; }
57
void setClientActiveTexture(GLenum texture) { m_clientActiveTexture = texture -
GL_TEXTURE0
; }
58
GLenum getClientActiveTexture() { return m_clientActiveTexture +
GL_TEXTURE0
; }
RendererContext.cpp
46
m_activeTexture = texture -
GL_TEXTURE0
;
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/
BlurMeshNode.cpp
36
glActiveTexture (
GL_TEXTURE0
);
46
glActiveTexture(
GL_TEXTURE0
);
/cts/suite/cts/deviceTests/opengl/jni/graphics/
TexturedMeshNode.cpp
27
glActiveTexture(
GL_TEXTURE0
);
PerspectiveMeshNode.cpp
32
glActiveTexture (
GL_TEXTURE0
);
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.h
38
GLenum getActiveTexture() { return
GL_TEXTURE0
+ m_activeTexture;};
39
GLenum getClientActiveTexture() { return
GL_TEXTURE0
+ m_clientActiveTexture;};
/external/chromium_org/third_party/libjingle/source/talk/app/webrtc/objc/
RTCOpenGLVideoRenderer.mm
310
glActiveTexture(
GL_TEXTURE0
+ i);
332
glActiveTexture(
GL_TEXTURE0
+ i * 3);
342
glActiveTexture(
GL_TEXTURE0
+ i * 3 + 1);
352
glActiveTexture(
GL_TEXTURE0
+ i * 3 + 2);
373
glActiveTexture(
GL_TEXTURE0
+ textureOffset);
387
glActiveTexture(
GL_TEXTURE0
+ textureOffset + 1);
399
glActiveTexture(
GL_TEXTURE0
+ textureOffset + 2);
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLESvalidate.cpp
26
return e >=
GL_TEXTURE0
&& e <= (
GL_TEXTURE0
+ maxTex);
/external/chromium_org/third_party/angle/tests/angle_tests/
IncompleteTextureTest.cpp
83
glActiveTexture(
GL_TEXTURE0
);
117
glActiveTexture(
GL_TEXTURE0
);
/cts/suite/cts/deviceTests/opengl/jni/primitive/pixeloutput/
PixelOutputRenderer.cpp
110
glActiveTexture(
GL_TEXTURE0
);
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/
WaterMeshNode.cpp
32
glActiveTexture (
GL_TEXTURE0
);
/development/perftests/panorama/feature_mos/src/mosaic_renderer/
YVURenderer.cpp
90
glActiveTexture(
GL_TEXTURE0
);
SurfaceTextureRenderer.cpp
130
glActiveTexture(
GL_TEXTURE0
);
WarpRenderer.cpp
121
glActiveTexture(
GL_TEXTURE0
);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
KubeRenderer.java
96
gl.glActiveTexture(GL10.
GL_TEXTURE0
);
/external/chromium_org/third_party/angle/samples/angle/simple_texture_2d/
SimpleTexture2D.cpp
113
glActiveTexture(
GL_TEXTURE0
);
/external/chromium_org/third_party/angle/samples/angle/simple_texture_cubemap/
SimpleTextureCubemap.cpp
107
glActiveTexture(
GL_TEXTURE0
);
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
i830_texblend.c
227
case
GL_TEXTURE0
:
231
args_RGB[i] = GetTexelOp(combine->SourceRGB[i] -
GL_TEXTURE0
);
313
case
GL_TEXTURE0
:
317
args_A[i] = GetTexelOp(combine->SourceA[i] -
GL_TEXTURE0
);
/external/mesa3d/src/mesa/drivers/dri/i915/
i830_texblend.c
227
case
GL_TEXTURE0
:
231
args_RGB[i] = GetTexelOp(combine->SourceRGB[i] -
GL_TEXTURE0
);
313
case
GL_TEXTURE0
:
317
args_A[i] = GetTexelOp(combine->SourceA[i] -
GL_TEXTURE0
);
/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp
90
glActiveTexture(
GL_TEXTURE0
);
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp
90
glActiveTexture(
GL_TEXTURE0
);
/external/chromium_org/gpu/tools/compositor_model_bench/
shaders.cc
294
glActiveTexture(
GL_TEXTURE0
);
305
glActiveTexture(
GL_TEXTURE0
);
310
glActiveTexture(
GL_TEXTURE0
+ 1);
315
glActiveTexture(
GL_TEXTURE0
+ 2);
430
glActiveTexture(
GL_TEXTURE0
);
/cts/suite/cts/deviceTests/opengl/jni/primitive/shaderperf/
ShaderPerfRenderer.cpp
155
glActiveTexture(
GL_TEXTURE0
);
/external/chromium_org/third_party/angle/samples/angle/mip_map_2d/
MipMap2D.cpp
121
glActiveTexture(
GL_TEXTURE0
);
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