HomeSort by relevance Sort by last modified time
    Searched refs:GXLayoutEngine (Results 1 - 4 of 4) sorted by null

  /external/icu/icu4c/source/layout/
GXLayoutEngine.cpp 10 #include "GXLayoutEngine.h"
17 UOBJECT_DEFINE_RTTI_IMPLEMENTATION(GXLayoutEngine)
19 GXLayoutEngine::GXLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, const LEReferenceTo<MorphTableHeader> &morphTable, LEErrorCode &success)
26 GXLayoutEngine::~GXLayoutEngine()
32 le_int32 GXLayoutEngine::computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, LEGlyphStorage &glyphStorage, LEErrorCode &success)
55 void GXLayoutEngine::adjustGlyphPositions(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool /*reverse*/,
GXLayoutEngine.h 29 class GXLayoutEngine : public LayoutEngine
33 * This is the main constructor. It constructs an instance of GXLayoutEngine for
52 GXLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, const LEReferenceTo<MorphTableHeader> &morphTable, LEErrorCode &success);
59 virtual ~GXLayoutEngine();
LayoutEngine.cpp 19 #include "GXLayoutEngine.h"
615 result = new GXLayoutEngine(fontInstance, scriptCode, languageCode, mortTable, success);
  /external/chromium_org/third_party/icu/source/common/unicode/
urename.h     [all...]

Completed in 83 milliseconds