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  /external/chromium_org/third_party/WebKit/Source/core/inspector/
InjectedScriptManager.h 42 class InjectedScript;
57 InjectedScript injectedScriptFor(ScriptState*);
58 InjectedScript injectedScriptForId(int);
60 InjectedScript injectedScriptForObjectId(const String& objectId);
80 typedef HashMap<int, InjectedScript> IdToInjectedScriptMap;
InjectedScript.cpp 34 #include "core/inspector/InjectedScript.h"
50 InjectedScript::InjectedScript()
51 : InjectedScriptBase("InjectedScript")
55 InjectedScript::InjectedScript(ScriptValue injectedScriptObject, InspectedStateAccessCheck accessCheck)
56 : InjectedScriptBase("InjectedScript", injectedScriptObject, accessCheck)
60 void InjectedScript::evaluate(ErrorString* errorString, const String& expression, const String& objectGroup, bool includeCommandLineAPI, bool returnByValue, bool generatePreview, RefPtr<TypeBuilder::Runtime::RemoteObject>* result, TypeBuilder::OptOutput<bool>* wasThrown)
71 void InjectedScript::callFunctionOn(ErrorString* errorString, const String& objectId, const String& expression, const String& arguments, bool returnByValue, bool generatePreview, RefPtr<TypeBuilder::Runtime::RemoteObject>* result, TypeBuilder::OptOutput<bool>* wasThrown)
82 void InjectedScript::evaluateOnCallFrame(ErrorString* errorString, const ScriptValue& callFrames, const Vector<ScriptV (…)
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InjectedScript.h 48 class InjectedScript FINAL : public InjectedScriptBase {
50 InjectedScript();
51 virtual ~InjectedScript() { }
104 friend InjectedScript InjectedScriptManager::injectedScriptFor(ScriptState*);
105 InjectedScript(ScriptValue, InspectedStateAccessCheck);
InjectedScriptManager.cpp 36 #include "core/inspector/InjectedScript.h"
76 InjectedScript InjectedScriptManager::injectedScriptForId(int id)
85 return InjectedScript();
98 InjectedScript InjectedScriptManager::injectedScriptForObjectId(const String& objectId)
107 return InjectedScript();
163 InjectedScript InjectedScriptManager::injectedScriptFor(ScriptState* inspectedScriptState)
173 return InjectedScript();
177 InjectedScript result(injectedScriptValue, m_inspectedStateAccessCheck);
WorkerDebuggerAgent.h 57 virtual InjectedScript injectedScriptForEval(ErrorString*, const int* executionContextId) OVERRIDE;
WorkerRuntimeAgent.h 60 virtual InjectedScript injectedScriptForEval(ErrorString*, const int* executionContextId) OVERRIDE;
WorkerRuntimeAgent.cpp 36 #include "core/inspector/InjectedScript.h"
71 InjectedScript WorkerRuntimeAgent::injectedScriptForEval(ErrorString* error, const int* executionContextId)
76 InjectedScript injectedScript = injectedScriptManager()->injectedScriptForId(*executionContextId);
77 if (injectedScript.isEmpty())
79 return injectedScript;
PageRuntimeAgent.cpp 39 #include "core/inspector/InjectedScript.h"
105 InjectedScript PageRuntimeAgent::injectedScriptForEval(ErrorString* errorString, const int* executionContextId)
109 InjectedScript result = injectedScriptManager()->injectedScriptFor(scriptState);
114 InjectedScript injectedScript = injectedScriptManager()->injectedScriptForId(*executionContextId);
115 if (injectedScript.isEmpty())
117 return injectedScript;
InjectedScriptModule.cpp 36 #include "core/inspector/InjectedScript.h"
48 InjectedScript injectedScript = injectedScriptManager->injectedScriptFor(scriptState);
49 ASSERT(!injectedScript.isEmpty());
50 if (injectedScript.isEmpty())
53 // FIXME: Make the InjectedScript a module itself.
54 ScriptFunctionCall function(injectedScript.injectedScriptObject(), "module");
57 ScriptValue resultValue = injectedScript.callFunctionWithEvalEnabled(function, hadException);
61 ScriptFunctionCall function(injectedScript.injectedScriptObject(), "injectModule");
64 resultValue = injectedScript.callFunctionWithEvalEnabled(function, hadException)
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PageRuntimeAgent.h 61 virtual InjectedScript injectedScriptForEval(ErrorString*, const int* executionContextId) OVERRIDE;
InspectorRuntimeAgent.h 41 class InjectedScript;
89 virtual InjectedScript injectedScriptForEval(ErrorString*, const int* executionContextId) = 0;
WorkerDebuggerAgent.cpp 120 InjectedScript WorkerDebuggerAgent::injectedScriptForEval(ErrorString* error, const int* executionContextId)
124 return InjectedScript();
PageDebuggerAgent.cpp 114 InjectedScript PageDebuggerAgent::injectedScriptForEval(ErrorString* errorString, const int* executionContextId)
120 InjectedScript injectedScript = injectedScriptManager()->injectedScriptForId(*executionContextId);
121 if (injectedScript.isEmpty())
123 return injectedScript;
InjectedScriptHost.h 44 class InjectedScript;
InspectorRuntimeAgent.cpp 36 #include "core/inspector/InjectedScript.h"
78 InjectedScript injectedScript = injectedScriptForEval(errorString, executionContextId);
79 if (injectedScript.isEmpty())
87 injectedScript.evaluate(errorString, expression, objectGroup ? *objectGroup : "", asBool(includeCommandLineAPI), asBool(returnByValue), asBool(generatePreview), &result, wasThrown);
97 InjectedScript injectedScript = m_injectedScriptManager->injectedScriptForObjectId(objectId);
98 if (injectedScript.isEmpty()) {
112 injectedScript.callFunctionOn(errorString, objectId, expression, arguments, asBool(returnByValue), asBool(generatePreview), &result, wasThrown);
122 InjectedScript injectedScript = m_injectedScriptManager->injectedScriptForObjectId(objectId)
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PageDebuggerAgent.h 76 virtual InjectedScript injectedScriptForEval(ErrorString*, const int* executionContextId) OVERRIDE;
InjectedScriptSource.js 190 var InjectedScript = function()
208 InjectedScript.primitiveTypes = {
216 InjectedScript.prototype = {
224 return InjectedScript.primitiveTypes[typeof object] && !this._isHTMLAllCollection(object);
315 return new InjectedScript.RemoteObject(object, objectGroupName, forceValueType, generatePreview, columnNames, isTable);
318 var description = injectedScript._describe(e);
322 return new InjectedScript.RemoteObject(description);
380 inspectedWindow.console.error("Web Inspector error: InjectedScript.%s returns undefined", methodName);
467 scopes[i] = InjectedScript.CallFrameProxy._createScopeJson(rawScopes[i].type, rawScopes[i].object, objectGroupName);
515 name = injectedScript._describe(property)
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InspectorHeapProfilerAgent.cpp 35 #include "core/inspector/InjectedScript.h"
288 InjectedScript injectedScript = m_injectedScriptManager->injectedScriptFor(heapObject.scriptState());
289 if (injectedScript.isEmpty()) {
293 result = injectedScript.wrapObject(heapObject, objectGroup ? *objectGroup : "");
300 InjectedScript injectedScript = m_injectedScriptManager->injectedScriptForObjectId(objectId);
301 if (injectedScript.isEmpty()) {
305 ScriptValue value = injectedScript.findObjectById(objectId);
306 ScriptState::Scope scope(injectedScript.scriptState())
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InspectorDebuggerAgent.cpp 448 InjectedScript injectedScript = m_injectedScriptManager->injectedScriptForObjectId(callFrameId);
449 if (injectedScript.isEmpty()) {
454 injectedScript.getStepInPositions(errorString, m_currentCallStack, callFrameId, positions);
616 InjectedScript injectedScript = m_injectedScriptManager->injectedScriptForObjectId(callFrameId);
617 if (injectedScript.isEmpty()) {
622 injectedScript.restartFrame(errorString, m_currentCallStack, callFrameId, &result);
639 InjectedScript injectedScript = m_injectedScriptManager->injectedScriptForObjectId(functionId)
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ConsoleMessage.cpp 40 #include "core/inspector/InjectedScript.h"
208 InjectedScript injectedScript = injectedScriptManager->injectedScriptFor(m_arguments->scriptState());
209 if (!injectedScript.isEmpty()) {
214 RefPtr<TypeBuilder::Runtime::RemoteObject> inspectorValue = injectedScript.wrapTable(table, columns);
222 RefPtr<TypeBuilder::Runtime::RemoteObject> inspectorValue = injectedScript.wrapObject(m_arguments->argumentAt(i), "console", generatePreview);
InspectorCanvasAgent.cpp 38 #include "core/inspector/InjectedScript.h"
252 InjectedScript injectedScript = m_injectedScriptManager->injectedScriptForObjectId(objectId);
253 if (injectedScript.isEmpty()) {
257 return injectedScriptCanvasModule(errorString, injectedScript.scriptState());
InspectorDebuggerAgent.h 38 #include "core/inspector/InjectedScript.h"
190 virtual InjectedScript injectedScriptForEval(ErrorString*, const int* executionContextId) = 0;
InspectorController.cpp 315 InjectedScript injectedScript = m_injectedScriptManager->injectedScriptFor(ScriptState::forMainWorld(frame));
316 if (injectedScript.isEmpty())
318 injectedScript.inspectNode(node);
InspectorDOMAgent.cpp     [all...]
  /external/chromium_org/third_party/WebKit/Source/core/
webcore_remaining.target.darwin-arm.mk 388 third_party/WebKit/Source/core/inspector/InjectedScript.cpp \
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