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    Searched refs:InputWindowHandle (Results 1 - 14 of 14) sorted by null

  /frameworks/native/services/inputflinger/
InputWindow.cpp 55 // --- InputWindowHandle ---
57 InputWindowHandle::InputWindowHandle(const sp<InputApplicationHandle>& inputApplicationHandle) :
61 InputWindowHandle::~InputWindowHandle() {
65 void InputWindowHandle::releaseInfo() {
InputDispatcher.h 205 const sp<InputWindowHandle>& inputWindowHandle,
209 virtual void notifyInputChannelBroken(const sp<InputWindowHandle>& inputWindowHandle) = 0;
240 virtual nsecs_t interceptKeyBeforeDispatching(const sp<InputWindowHandle>& inputWindowHandle,
245 virtual bool dispatchUnhandledKey(const sp<InputWindowHandle>& inputWindowHandle,
305 virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles) = 0;
342 const sp<InputWindowHandle>& inputWindowHandle, bool monitor) = 0
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InputWindow.h 164 class InputWindowHandle : public RefBase {
202 InputWindowHandle(const sp<InputApplicationHandle>& inputApplicationHandle);
203 virtual ~InputWindowHandle();
InputDispatcher.cpp 446 sp<InputWindowHandle> touchedWindowHandle = findTouchedWindowAtLocked(displayId, x, y);
471 sp<InputWindowHandle> InputDispatcher::findTouchedWindowAtLocked(int32_t displayId,
476 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i);
770 commandEntry->inputWindowHandle = mFocusedWindowHandle;
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  /frameworks/base/services/core/jni/
com_android_server_input_InputWindowHandle.h 27 class NativeInputWindowHandle : public InputWindowHandle {
com_android_server_input_InputManagerService.cpp 139 const sp<InputWindowHandle>& inputWindowHandle) {
140 if (inputWindowHandle == NULL) {
143 return static_cast<NativeInputWindowHandle*>(inputWindowHandle.get())->
183 const sp<InputWindowHandle>& inputWindowHandle, bool monitor);
213 const sp<InputWindowHandle>& inputWindowHandle,
215 virtual void notifyInputChannelBroken(const sp<InputWindowHandle>& inputWindowHandle);
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