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Searched
refs:Layers
(Results
1 - 8
of
8
) sorted by null
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
Layers.java
24
public class
Layers
extends GraphicsActivity {
/external/chromium_org/third_party/webrtc/modules/video_coding/codecs/vp8/
default_temporal_layers_unittest.cc
65
TEST(TemporalLayersTest, 2
Layers
) {
105
TEST(TemporalLayersTest, 3
Layers
) {
145
TEST(TemporalLayersTest, 4
Layers
) {
/external/chromium_org/ui/wm/core/
window_util.cc
21
typedef std::vector<ui::Layer*>
Layers
;
23
Layers
children(to_clone->children());
24
for (
Layers
::const_iterator i = children.begin(); i != children.end(); ++i) {
/external/chromium_org/ui/aura/
window.cc
129
// other
layers
relative to.
146
// Does a depth first search for all descendants of |child| that have
layers
.
147
// This stops at any descendants that have
layers
(and adds them to |
layers
|).
148
void GetLayersToStack(aura::Window* child, std::vector<ui::Layer*>*
layers
) {
150
layers
->push_back(child->layer());
154
GetLayersToStack(child->children()[i],
layers
);
341
// It is not allowed that a window is visible but the
layers
alpha is fully
1146
Layers
layers
;
local
[
all
...]
/external/chromium_org/ui/views/widget/
native_widget_aura.cc
759
typedef std::vector<ui::Layer*>
Layers
;
760
const
Layers
& root_layers(delegate_->GetRootLayers());
764
Layers
::const_iterator child_layer_iter(
774
Layers
::const_iterator root_layer_iter(
[
all
...]
/external/chromium_org/third_party/WebKit/Source/devtools/front_end/timeline/
TracingTimelineUIUtils.js
182
eventStyles[recordTypes.CompositeLayers] = new WebInspector.TimelineRecordStyle(WebInspector.UIString("Composite
Layers
"), categories["painting"]);
[
all
...]
/external/chromium_org/third_party/mesa/src/docs/
MESA_texture_array.spec
153
"<zoffset>" to include
layers
of an array texture.)
601
number of
layers
in the texture."
653
the
layers
are treated as rows or images. These groups are then...
[
all
...]
/external/mesa3d/docs/
MESA_texture_array.spec
153
"<zoffset>" to include
layers
of an array texture.)
601
number of
layers
in the texture."
653
the
layers
are treated as rows or images. These groups are then...
[
all
...]
Completed in 1468 milliseconds