/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/ |
LightSource.cpp | 32 #include "platform/graphics/filters/LightSource.h" 36 LightSource::~LightSource()
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FEDiffuseLighting.h | 30 class LightSource; 35 float, float, PassRefPtr<LightSource>); 53 const LightSource* lightSource() const; 54 void setLightSource(PassRefPtr<LightSource>); 59 FEDiffuseLighting(Filter*, const Color&, float, float, float, float, PassRefPtr<LightSource>);
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FESpecularLighting.h | 33 float, float, float, PassRefPtr<LightSource>); 54 const LightSource* lightSource() const; 55 void setLightSource(PassRefPtr<LightSource>); 60 FESpecularLighting(Filter*, const Color&, float, float, float, float, float, PassRefPtr<LightSource>);
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LightSource.h | 42 class PLATFORM_EXPORT LightSource : public RefCounted<LightSource> { 62 LightSource(LightType type) 66 virtual ~LightSource(); 71 virtual PassRefPtr<LightSource> create(const FloatPoint3D& scale, const FloatSize& offset) const = 0;
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FELighting.h | 34 #include "platform/graphics/filters/LightSource.h" 62 const LightSource* lightSource; 81 LightSource::PaintingData paintingData; 91 FELighting(Filter*, LightingType, const Color&, float, float, float, float, float, float, PassRefPtr<LightSource>); 94 inline void inlineSetPixel(int offset, LightingData&, LightSource::PaintingData&, 98 void setPixel(int offset, LightingData&, LightSource::PaintingData&, 101 inline void platformApply(LightingData&, LightSource::PaintingData&); 103 inline void platformApplyGenericPaint(LightingData&, LightSource::PaintingData&, int startX, int startY); 104 inline void platformApplyGeneric(LightingData&, LightSource::PaintingData&) [all...] |
DistantLightSource.h | 26 #include "platform/graphics/filters/LightSource.h" 30 class PLATFORM_EXPORT DistantLightSource : public LightSource { 37 virtual PassRefPtr<LightSource> create(const FloatPoint3D& scale, const FloatSize& offset) const OVERRIDE 55 : LightSource(LS_DISTANT)
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PointLightSource.h | 26 #include "platform/graphics/filters/LightSource.h" 30 class PLATFORM_EXPORT PointLightSource : public LightSource { 37 virtual PassRefPtr<LightSource> create(const FloatPoint3D& scale, const FloatSize& offset) const OVERRIDE 55 : LightSource(LS_POINT)
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FEDiffuseLighting.cpp | 26 #include "platform/graphics/filters/LightSource.h" 32 float diffuseConstant, float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) 33 : FELighting(filter, DiffuseLighting, lightingColor, surfaceScale, diffuseConstant, 0, 0, kernelUnitLengthX, kernelUnitLengthY, lightSource) 39 float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) 41 return adoptRef(new FEDiffuseLighting(filter, lightingColor, surfaceScale, diffuseConstant, kernelUnitLengthX, kernelUnitLengthY, lightSource)); 114 const LightSource* FEDiffuseLighting::lightSource() const 119 void FEDiffuseLighting::setLightSource(PassRefPtr<LightSource> lightSource [all...] |
FESpecularLighting.cpp | 26 #include "platform/graphics/filters/LightSource.h" 33 float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) 34 : FELighting(filter, SpecularLighting, lightingColor, surfaceScale, 0, specularConstant, specularExponent, kernelUnitLengthX, kernelUnitLengthY, lightSource) 40 float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) 43 kernelUnitLengthX, kernelUnitLengthY, lightSource)); 130 const LightSource* FESpecularLighting::lightSource() const 135 void FESpecularLighting::setLightSource(PassRefPtr<LightSource> lightSource [all...] |
SpotLightSource.h | 26 #include "platform/graphics/filters/LightSource.h" 30 class PLATFORM_EXPORT SpotLightSource : public LightSource { 38 virtual PassRefPtr<LightSource> create(const FloatPoint3D& scale, const FloatSize& offset) const OVERRIDE 68 : LightSource(LS_SPOT)
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FELighting.cpp | 41 float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) 44 , m_lightSource(lightSource) 186 inline void FELighting::inlineSetPixel(int offset, LightingData& data, LightSource::PaintingData& paintingData, 189 data.lightSource->updatePaintingData(paintingData, lightX, lightY, static_cast<float>(data.pixels->item(offset + cAlphaChannelOffset)) * data.surfaceScale); 235 void FELighting::setPixel(int offset, LightingData& data, LightSource::PaintingData& paintingData, 241 inline void FELighting::platformApplyGenericPaint(LightingData& data, LightSource::PaintingData& paintingData, int startY, int endY) 260 inline void FELighting::platformApplyGeneric(LightingData& data, LightSource::PaintingData& paintingData) 294 inline void FELighting::platformApply(LightingData& data, LightSource::PaintingData& paintingData) 315 LightSource::PaintingData paintingData [all...] |
/external/chromium_org/third_party/WebKit/Source/core/svg/ |
SVGFEDistantLightElement.h | 34 virtual PassRefPtr<LightSource> lightSource(Filter*) const OVERRIDE;
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SVGFEPointLightElement.h | 34 virtual PassRefPtr<LightSource> lightSource(Filter*) const OVERRIDE;
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SVGFESpotLightElement.h | 34 virtual PassRefPtr<LightSource> lightSource(Filter*) const OVERRIDE;
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SVGFEDistantLightElement.cpp | 36 PassRefPtr<LightSource> SVGFEDistantLightElement::lightSource(Filter* filter) const
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SVGFEPointLightElement.cpp | 37 PassRefPtr<LightSource> SVGFEPointLightElement::lightSource(Filter* filter) const
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SVGFESpotLightElement.cpp | 37 PassRefPtr<LightSource> SVGFESpotLightElement::lightSource(Filter* filter) const
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SVGFELightElement.h | 28 #include "platform/graphics/filters/LightSource.h" 36 virtual PassRefPtr<LightSource> lightSource(Filter*) const = 0;
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SVGFEDiffuseLightingElement.cpp | 100 LightSource* lightSource = const_cast<LightSource*>(diffuseLighting->lightSource()); 102 ASSERT(lightSource); 106 return lightSource->setAzimuth(lightElement->azimuth()->currentValue()->value()); 108 return lightSource->setElevation(lightElement->elevation()->currentValue()->value()); 110 return lightSource->setX(lightElement->x()->currentValue()->value()); 112 return lightSource->setY(lightElement->y()->currentValue()->value()); 114 return lightSource->setZ(lightElement->z()->currentValue()->value()) [all...] |
SVGFESpecularLightingElement.cpp | 107 LightSource* lightSource = const_cast<LightSource*>(specularLighting->lightSource()); 109 ASSERT(lightSource); 113 return lightSource->setAzimuth(lightElement->azimuth()->currentValue()->value()); 115 return lightSource->setElevation(lightElement->elevation()->currentValue()->value()); 117 return lightSource->setX(lightElement->x()->currentValue()->value()); 119 return lightSource->setY(lightElement->y()->currentValue()->value()); 121 return lightSource->setZ(lightElement->z()->currentValue()->value()) [all...] |
/external/jhead/ |
makernote.c | 131 case 1: ImageInfo.LightSource = 1; break; // Sunny 132 case 2: ImageInfo.LightSource = 1; break; // Cloudy 133 case 3: ImageInfo.LightSource = 3; break; // Thungsten 134 case 4: ImageInfo.LightSource = 2; break; // Fourescent 135 case 5: ImageInfo.LightSource = 4; break; // Flash
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jhead.h | 117 int LightSource;
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main.c | 686 bufLen = addKeyValueInt(&buf, bufLen, "LightSource", ImageInfo.LightSource);
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exif.c | 256 { TAG_LIGHT_SOURCE, "LightSource", FMT_USHORT, 1}, [all...] |
/external/chromium_org/chrome/common/extensions/docs/examples/extensions/imageinfo/imageinfo/ |
exif.js | 57 0x9208 : "LightSource", // Kind of light source 182 LightSource : { 502 case "LightSource" :
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