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Searched
refs:MAX_SPEED
(Results
1 - 4
of
4
) sorted by null
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/
Boid.h
27
static const float
MAX_SPEED
= 2.0f;// Upper limit of boid velocity.
Boid.cpp
75
desired.scale(
MAX_SPEED
* ((d < 100.0f) ? d / 100.0f : 1));
83
mVelocity.limit(
MAX_SPEED
);
/external/qemu/distrib/sdl-1.2.15/test/
testsprite.c
13
#define
MAX_SPEED
1
251
velocities[i].x = (rand()%(
MAX_SPEED
*2+1))-
MAX_SPEED
;
252
velocities[i].y = (rand()%(
MAX_SPEED
*2+1))-
MAX_SPEED
;
/packages/experimental/DreamTheater/src/com/android/dreamtheater/
BouncyDroid.java
43
static final float
MAX_SPEED
= 5000f;
288
if (
MAX_SPEED
> 0) {
289
if (mBody.v.mag() >
MAX_SPEED
) {
290
mBody.v = mBody.v.norm().mul(
MAX_SPEED
);
Completed in 225 milliseconds