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    Searched refs:MAX_SPEED (Results 1 - 4 of 4) sorted by null

  /cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/
Boid.h 27 static const float MAX_SPEED = 2.0f;// Upper limit of boid velocity.
Boid.cpp 75 desired.scale(MAX_SPEED * ((d < 100.0f) ? d / 100.0f : 1));
83 mVelocity.limit(MAX_SPEED);
  /external/qemu/distrib/sdl-1.2.15/test/
testsprite.c 13 #define MAX_SPEED 1
251 velocities[i].x = (rand()%(MAX_SPEED*2+1))-MAX_SPEED;
252 velocities[i].y = (rand()%(MAX_SPEED*2+1))-MAX_SPEED;
  /packages/experimental/DreamTheater/src/com/android/dreamtheater/
BouncyDroid.java 43 static final float MAX_SPEED = 5000f;
288 if (MAX_SPEED > 0) {
289 if (mBody.v.mag() > MAX_SPEED) {
290 mBody.v = mBody.v.norm().mul(MAX_SPEED);

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