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    Searched refs:MAX_VERTEX_ATTRIBS (Results 1 - 25 of 26) sorted by null

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  /external/chromium_org/third_party/angle/src/libGLESv2/
VertexArray.cpp 23 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
32 for (int attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
48 ASSERT(attributeIndex < MAX_VERTEX_ATTRIBS);
54 ASSERT(index < gl::MAX_VERTEX_ATTRIBS);
60 ASSERT(attributeIndex < gl::MAX_VERTEX_ATTRIBS);
67 ASSERT(attributeIndex < gl::MAX_VERTEX_ATTRIBS);
constants.h 17 MAX_VERTEX_ATTRIBS = 16,
ProgramBinary.h 86 rx::ShaderExecutable *getVertexExecutableForInputLayout(const VertexFormat inputLayout[MAX_VERTEX_ATTRIBS]);
171 void sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const;
221 const VertexFormat inputLayout[MAX_VERTEX_ATTRIBS],
222 const GLenum signature[MAX_VERTEX_ATTRIBS],
226 bool matchesSignature(const GLenum convertedLayout[MAX_VERTEX_ATTRIBS]) const;
233 VertexFormat mInputs[MAX_VERTEX_ATTRIBS];
234 GLenum mSignature[MAX_VERTEX_ATTRIBS];
247 Attribute mLinkedAttribute[MAX_VERTEX_ATTRIBS];
248 Attribute mShaderAttributes[MAX_VERTEX_ATTRIBS];
    [all...]
VertexArray.h 48 VertexAttribute mVertexAttributes[MAX_VERTEX_ATTRIBS];
ProgramBinary.cpp 54 void GetInputLayoutFromShader(const std::vector<gl::Attribute> &shaderAttributes, VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
59 ASSERT(layoutIndex < MAX_VERTEX_ATTRIBS);
93 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
107 for (size_t attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
146 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
212 rx::ShaderExecutable *ProgramBinary::getVertexExecutableForInputLayout(const VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
214 GLenum signature[MAX_VERTEX_ATTRIBS];
264 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
278 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
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Program.h 45 std::set<std::string> mAttributeBinding[MAX_VERTEX_ATTRIBS];
Program.cpp 228 if (index < MAX_VERTEX_ATTRIBS)
230 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
263 for (int location = 0; location < MAX_VERTEX_ATTRIBS; location++)
angletypes.cpp 136 for (unsigned int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
libGLESv2.cpp 140 if (index >= gl::MAX_VERTEX_ATTRIBS)
    [all...]
DynamicHLSL.cpp 349 for (unsigned int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
351 ASSERT(inputIndex < MAX_VERTEX_ATTRIBS);
    [all...]
Shader.cpp 187 resources.MaxVertexAttribs = MAX_VERTEX_ATTRIBS;
Context.cpp 134 for (int attribIndex = 0; attribIndex < MAX_VERTEX_ATTRIBS; attribIndex++)
283 for (int attribIndex = 0; attribIndex < MAX_VERTEX_ATTRIBS; attribIndex++)
816 ASSERT(attribNum < MAX_VERTEX_ATTRIBS);
    [all...]
Context.h 106 VertexAttribCurrentValueData vertexAttribCurrentValues[MAX_VERTEX_ATTRIBS]; // From glVertexAttrib
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
InputLayoutCache.h 35 GLenum applyVertexBuffers(TranslatedAttribute attributes[gl::MAX_VERTEX_ATTRIBS],
50 InputLayoutElement elements[gl::MAX_VERTEX_ATTRIBS];
70 ID3D11Buffer *mCurrentBuffers[gl::MAX_VERTEX_ATTRIBS];
71 UINT mCurrentVertexStrides[gl::MAX_VERTEX_ATTRIBS];
72 UINT mCurrentVertexOffsets[gl::MAX_VERTEX_ATTRIBS];
InputLayoutCache.cpp 25 static void GetInputLayout(const TranslatedAttribute translatedAttributes[gl::MAX_VERTEX_ATTRIBS],
26 gl::VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS])
28 for (unsigned int attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
48 for (unsigned int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
81 for (unsigned int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
89 GLenum InputLayoutCache::applyVertexBuffers(TranslatedAttribute attributes[gl::MAX_VERTEX_ATTRIBS],
92 int sortedSemanticIndices[gl::MAX_VERTEX_ATTRIBS];
105 for (unsigned int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
140 gl::VertexFormat shaderInputLayout[gl::MAX_VERTEX_ATTRIBS];
144 D3D11_INPUT_ELEMENT_DESC descs[gl::MAX_VERTEX_ATTRIBS];
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
VertexDataManager.h 62 gl::VertexAttribCurrentValueData mCurrentValue[gl::MAX_VERTEX_ATTRIBS];
64 StreamingVertexBufferInterface *mCurrentValueBuffer[gl::MAX_VERTEX_ATTRIBS];
65 std::size_t mCurrentValueOffsets[gl::MAX_VERTEX_ATTRIBS];
VertexDataManager.cpp 58 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
81 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
95 for (int attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
101 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
117 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
159 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
277 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
VertexDeclarationCache.h 44 VBData mAppliedVBs[gl::MAX_VERTEX_ATTRIBS];
50 D3DVERTEXELEMENT9 cachedElements[gl::MAX_VERTEX_ATTRIBS + 1];
VertexDeclarationCache.cpp 27 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
48 int indexedAttribute = gl::MAX_VERTEX_ATTRIBS;
49 int instancedAttribute = gl::MAX_VERTEX_ATTRIBS;
54 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
58 if (indexedAttribute == gl::MAX_VERTEX_ATTRIBS && attributes[i].divisor == 0)
62 else if (instancedAttribute == gl::MAX_VERTEX_ATTRIBS && attributes[i].divisor != 0)
66 if (indexedAttribute != gl::MAX_VERTEX_ATTRIBS && instancedAttribute != gl::MAX_VERTEX_ATTRIBS)
71 if (indexedAttribute == gl::MAX_VERTEX_ATTRIBS)
77 D3DVERTEXELEMENT9 elements[gl::MAX_VERTEX_ATTRIBS + 1]
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SwapChain9.cpp 275 for (UINT streamIndex = 0; streamIndex < gl::MAX_VERTEX_ATTRIBS; streamIndex++)
Blit9.cpp 558 for(int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
Renderer9.cpp     [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLState.java 29 private static final int MAX_VERTEX_ATTRIBS = 8;
42 vArray, MAX_VERTEX_ATTRIBS);
74 MAX_VERTEX_ATTRIBS);
94 MAX_VERTEX_ATTRIBS);
  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLRenderingContextBase.idl 264 const GLenum MAX_VERTEX_ATTRIBS = 0x8869;
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  /external/chromium_org/third_party/WebKit/Source/core/inspector/
InjectedScriptCanvasModuleSource.js     [all...]

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