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    Searched refs:Occluded (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/cc/trees/
occlusion_tracker.h 26 // methods such as Occluded() and UnoccludedContentRect(). If the current layer
45 // occluded in either screen space or the layer's target surface.
48 bool Occluded(const LayerType* render_target,
66 // Gives the region of the screen that is not occluded by something opaque.
96 // The stack holds occluded regions for subtrees in the
occlusion_tracker.cc 499 bool OcclusionTracker<LayerType>::Occluded(
586 // A contributing surface doesn't get occluded by things inside its own
layer_tree_host_impl.cc 824 bool occluded = occlusion_tracker.Occluded(it->render_target(), local
827 if (!occluded && it->WillDraw(draw_mode, resource_provider_.get())) {
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occlusion_tracker_unittest.cc 84 return this->Occluded(
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  /external/chromium_org/cc/layers/
tiled_layer.cc 55 occluded = false;
73 bool occluded; member in class:cc::UpdatableTile
79 occluded(false),
369 DCHECK(!tile->occluded);
373 occlusion->Occluded(
375 tile->occluded = true;
401 // If using occlusion and the visible region of the tile is occluded,
403 if (tile->occluded && !ignore_occlusions)
427 if (tile->occluded && !ignore_occlusions)
736 // immediately whether or not it is occluded, to avoid paint/uploa
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