HomeSort by relevance Sort by last modified time
    Searched refs:PLAYING (Results 1 - 20 of 20) sorted by null

  /frameworks/av/media/libstagefright/timedtext/
TimedTextDriver.cpp 82 case PLAYING:
86 mState = PLAYING;
90 mState = PLAYING;
104 case PLAYING:
128 case PLAYING:
152 case PLAYING:
181 case PLAYING:
  /packages/apps/Gallery2/src/com/android/gallery3d/app/
TrimControllerOverlay.java 43 if (mState == State.PLAYING) {
55 // Add animation to hide the play button while playing.
98 if (mState == State.PLAYING || mState == State.PAUSED) {
MovieControllerOverlay.java 87 if (mState == State.PLAYING) {
147 if (mState == State.PLAYING || mState == State.PAUSED) {
CommonControllerOverlay.java 46 PLAYING,
152 mState = State.PLAYING;
224 } else if (mState == State.PAUSED || mState == State.PLAYING) {
316 } else if (mState == State.PLAYING) {
  /external/chromium_org/media/audio/
audio_output_device.h 123 PLAYING, // Playing back. Can Pause()/Stop().
audio_output_device.cc 56 COMPILE_ASSERT(PAUSED < PLAYING, invalid_enum_value_assignment_3);
132 state_ = PLAYING;
141 if (state_ == PLAYING) {
  /frameworks/av/include/media/stagefright/timedtext/
TimedTextDriver.h 71 PLAYING,
  /external/chromium_org/content/renderer/media/
webrtc_audio_renderer.cc 94 // WebRtcAudioRenderer instance. This class maintains the per-user 'playing'
134 if (playing_state_.playing())
143 if (!playing_state_.playing())
366 if (playing_state_.playing())
382 DCHECK(play_ref_count_ == 0 || state_ == PLAYING);
385 if (state_ != PLAYING) {
386 state_ = PLAYING;
398 if (!playing_state_.playing())
414 DCHECK_EQ(state_, PLAYING);
478 return (state_ == PLAYING) ? audio_bus->frames() : 0
    [all...]
webrtc_audio_renderer.h 47 bool playing() const { function in class:content::WebRtcAudioRenderer::PlayingState
52 void set_playing(bool playing) {
54 playing_ = playing;
88 // is "playing", Pause() won't be called when the state already is "paused"
115 // Called when an audio renderer, either the main or a proxy, starts playing.
117 // playing so that the shared play state of all the streams can be reflected
131 PLAYING,
138 // Maps an audio source to a list of playing states that collectively hold
163 // Tracks a playing state. The state must be playing when this metho
    [all...]
  /external/chromium_org/third_party/WebKit/Source/core/html/
MediaController.h 81 enum PlaybackState { WAITING, PLAYING, ENDED };
MediaController.cpp 189 // the user agent must change the MediaController into a playing media controller,
210 // When the pause() method is invoked, if the MediaController is a playing media controller,
303 DEFINE_STATIC_LOCAL(AtomicString, playing, ("playing", AtomicString::ConstructFromLiteral));
304 return playing;
318 case PLAYING:
420 // Let new playback state be playing.
421 newPlaybackState = PLAYING;
430 // then queue a task that, if the MediaController object is a playing media controller, and
443 // then queue a task to fire a simple event at the MediaController object, whose name is playing
    [all...]
  /developers/build/prebuilts/androidtv/leanback/app/src/main/java/com/example/android/leanback/
PlayerActivity.java 85 PLAYING, PAUSED, BUFFERING, IDLE;
112 mPlaybackState = PlaybackState.PLAYING;
129 if (mPlaybackState == PlaybackState.PLAYING ||
376 case PLAYING:
429 mPlaybackState = PlaybackState.PLAYING;
  /frameworks/av/media/libstagefright/
AwesomePlayer.cpp 532 if (mFlags & PLAYING) {
571 // If we did this later, audio would continue playing while we
751 if ((mFlags & PLAYING) && !eos
806 if ((mFlags & PLAYING) && !eos
829 if (mFlags & (PLAYING | PREPARING | CACHE_UNDERRUN)) {
852 // Posted whenever any stream finishes playing.
922 if (mFlags & PLAYING) {
936 modifyFlags(PLAYING, SET);
995 modifyFlags((PLAYING | FIRST_FRAME), CLEAR);
1021 // Legacy behaviour, if a stream finishes playing and the
    [all...]
  /packages/apps/Mms/src/com/android/mms/dom/smil/
SmilPlayer.java 40 * The SmilPlayer is responsible for playing, stopping, pausing and resuming a SMIL tree.
41 * <li>It creates a whole timeline before playing.</li>
52 PLAYING,
261 return mState == SmilPlayerState.PLAYING;
314 mState = SmilPlayerState.PLAYING;
317 Log.w(TAG, "Error State: Playback is playing!");
326 Log.w(TAG, "Error State: Playback is not playing!");
510 mState = SmilPlayerState.PLAYING;
  /frameworks/av/media/libmedia/
SoundPool.cpp 649 mState = PLAYING;
814 if (mState == PLAYING) {
824 if (mState == PLAYING) {
837 mState = PLAYING;
848 mState = PLAYING;
  /frameworks/av/include/media/
SoundPool.h 123 enum state { IDLE, RESUMING, STOPPING, PAUSED, PLAYING };
  /frameworks/av/media/libstagefright/wifi-display/source/
WifiDisplaySource.h 64 PLAYING,
WifiDisplaySource.cpp 270 if (!strcasecmp(val, "pause") && mState == PLAYING) {
329 if (mState != PLAYING) {
438 mState = PLAYING;
    [all...]
  /frameworks/av/media/libstagefright/include/
AwesomePlayer.h 114 PLAYING = 0x01,
  /external/chromium_org/ui/file_manager/file_manager/foreground/js/media/
media_controls.js 35 PLAYING: 'playing',
147 * @return {boolean} True if the media is currently playing.
386 * @param {boolean} playing True if playing.
389 MediaControls.prototype.onMediaPlay_ = function(playing) {
393 this.updatePlayButtonState_(playing);
465 * @param {boolean} playing If the video is playing.
468 MediaControls.prototype.updatePlayButtonState_ = function(playing) {
    [all...]

Completed in 2912 milliseconds