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    Searched refs:SHADERTYPE_TESSELLATION_CONTROL (Results 1 - 11 of 11) sorted by null

  /external/deqp/modules/gles31/functional/
es31fProgramInterfaceDefinition.cpp 48 glu::SHADERTYPE_TESSELLATION_CONTROL,
482 else if (m_shaders[ndx]->getType() == glu::SHADERTYPE_TESSELLATION_CONTROL)
es31fProgramInterfaceDefinitionUtil.cpp 138 case glu::SHADERTYPE_TESSELLATION_CONTROL:
    [all...]
es31fShaderBuiltinConstantTests.cpp 114 TC = (1<<glu::SHADERTYPE_TESSELLATION_CONTROL),
es31fShaderIntegerFunctionTests.cpp     [all...]
es31fShaderPackingFunctionTests.cpp     [all...]
es31fShaderCommonFunctionTests.cpp     [all...]
es31fTessellationTests.cpp     [all...]
  /external/deqp/framework/opengl/
gluShaderProgram.hpp 274 TessellationControlSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_TESSELLATION_CONTROL, source_) {}
gluShaderUtil.hpp 71 SHADERTYPE_TESSELLATION_CONTROL,
  /external/deqp/modules/glshared/
glsShaderLibraryCase.cpp 388 DE_ASSERT(((specification.programs[pipelineProgramNdx].activeStageBits & (1 << glu::SHADERTYPE_TESSELLATION_CONTROL)) == 0) || !specification.programs[pipelineProgramNdx].tessCtrlSources.empty());
556 const deUint32 tessellationBits = (1 << glu::SHADERTYPE_TESSELLATION_CONTROL) |
565 return !m_programs[0].programSources.sources[glu::SHADERTYPE_TESSELLATION_CONTROL].empty() ||
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glsShaderExecUtil.cpp     [all...]

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