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  /external/ltrace/sysdeps/linux-gnu/
mksignalent 20 # hack expression to generate arch/signalent.h from <asm/signal.h>
28 if (($1 ~ /^#define$/) && (!SIGNAL[$3]) && ($2 ~ /^SIG[A-Z]/) \
31 SIGNAL[$3]=$2;
40 if (!SIGNAL[i]) {
41 SIGNAL[i] = "SIG_" i;
43 pad = 16 - length(SIGNAL[i]);
47 printf("\t\"%s\",%*s/* %d */\n", SIGNAL[i], pad, "", i);
  /external/arduino/hardware/arduino/cores/arduino/
WInterrupts.c 189 SIGNAL(INT0_vect) {
194 SIGNAL(INT1_vect) {
199 SIGNAL(INT2_vect) {
204 SIGNAL(INT3_vect) {
209 SIGNAL(INT4_vect) {
214 SIGNAL(INT5_vect) {
219 SIGNAL(INT6_vect) {
224 SIGNAL(INT7_vect) {
231 SIGNAL(INT0_vect) {
236 SIGNAL(INT1_vect)
    [all...]
HardwareSerial.cpp 81 SIGNAL(USART_RX_vect)
93 SIGNAL(SIG_USART0_RECV)
99 SIGNAL(SIG_UART0_RECV)
107 //SIGNAL(SIG_USART_RECV)
108 SIGNAL(USART0_RX_vect)
121 SIGNAL(SIG_UART_RECV)
139 //SIGNAL(SIG_USART1_RECV)
140 SIGNAL(USART1_RX_vect)
150 SIGNAL(USART2_RX_vect)
160 SIGNAL(USART3_RX_vect
    [all...]
wiring.c 44 SIGNAL(TIMER0_OVF_vect)
  /external/wpa_supplicant_8/wpa_supplicant/wpa_gui-qt4/
stringquery.cpp 24 connect(edit, SIGNAL(returnPressed()), this, SLOT(accept()));
userdatarequest.cpp 20 connect(buttonOk, SIGNAL(clicked()), this, SLOT(sendReply()));
21 connect(buttonCancel, SIGNAL(clicked()), this, SLOT(reject()));
22 connect(queryEdit, SIGNAL(returnPressed()), this, SLOT(sendReply()));
wpagui.cpp 51 connect(fileStartServiceAction, SIGNAL(triggered()), this,
53 connect(fileStopServiceAction, SIGNAL(triggered()), this,
60 connect(addInterfaceAction, SIGNAL(triggered()), this,
73 connect(fileEventHistoryAction, SIGNAL(triggered()), this,
75 connect(fileSaveConfigAction, SIGNAL(triggered()), this,
77 connect(actionWPS, SIGNAL(triggered()), this, SLOT(wpsDialog()));
78 connect(actionPeers, SIGNAL(triggered()), this, SLOT(peersDialog()));
79 connect(fileExitAction, SIGNAL(triggered()), qApp, SLOT(quit()));
80 connect(networkAddAction, SIGNAL(triggered()), this,
82 connect(networkEditAction, SIGNAL(triggered()), this
    [all...]
scanresults.cpp 22 connect(closeButton, SIGNAL(clicked()), this, SLOT(close()));
23 connect(scanButton, SIGNAL(clicked()), this, SLOT(scanRequest()));
25 SIGNAL(itemDoubleClicked(QTreeWidgetItem *, int)), this,
77 QString ssid, bssid, freq, signal, flags; local
91 signal = (*it).mid(pos);
103 item->setText(3, signal);
eventhistory.cpp 81 connect(closeButton, SIGNAL(clicked()), this, SLOT(close()));
networkconfig.cpp 35 connect(authSelect, SIGNAL(activated(int)), this,
37 connect(cancelButton, SIGNAL(clicked()), this, SLOT(close()));
38 connect(addButton, SIGNAL(clicked()), this, SLOT(addNetwork()));
39 connect(encrSelect, SIGNAL(activated(const QString &)), this,
41 connect(removeButton, SIGNAL(clicked()), this, SLOT(removeNetwork()));
42 connect(eapSelect, SIGNAL(activated(int)), this,
44 connect(useWpsButton, SIGNAL(clicked()), this, SLOT(useWps()));
66 /* SSID BSSID frequency signal flags */
addinterface.cpp 49 SIGNAL(itemActivated(QTreeWidgetItem *, int)), this,
  /external/chromium_org/remoting/host/installer/mac/PrivilegedHelperTools/
org.chromium.chromoting.me2me.sh 93 # 'wait' returned as the result of a trapped signal and the exit code is
94 # the signal that was trapped + 128. Forward the signal to the host.
96 local SIGNAL=$(($EXIT_CODE - 128))
97 echo "Forwarding signal $SIGNAL to host"
98 kill -$SIGNAL "$HOST_PID"
120 # forward the signal, so the default behaviour should be restored.
  /external/chromium_org/third_party/skia/debugger/QT/
SkSettingsWidget.cpp 47 connect(&fVisibilityCombo, SIGNAL(activated(int)), this,
48 SIGNAL(visibilityFilterChanged()));
90 connect(&fGLCheckBox, SIGNAL(toggled(bool)), &fGLMSAAButtonGroup,
92 connect(&fGLCheckBox, SIGNAL(toggled(bool)), this,
93 SIGNAL(glSettingsChanged()));
94 connect(&fGLMSAACombo, SIGNAL(activated(int)), this,
95 SIGNAL(glSettingsChanged()));
113 connect(&fFilterCombo, SIGNAL(activated(int)), this,
114 SIGNAL(texFilterSettingsChanged()));
SkDebuggerGUI.cpp 76 connect(&fListWidget, SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(registerListClick(QListWidgetItem *)));
77 connect(&fActionOpen, SIGNAL(triggered()), this, SLOT(openFile()));
78 connect(&fActionDirectory, SIGNAL(triggered()), this, SLOT(toggleDirectory()));
79 connect(&fDirectoryWidget, SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(loadFile(QListWidgetItem *)));
80 connect(&fActionDelete, SIGNAL(triggered()), this, SLOT(actionDelete()));
81 connect(&fListWidget, SIGNAL(itemDoubleClicked(QListWidgetItem*)), this, SLOT(toggleBreakpoint()));
82 connect(&fActionRewind, SIGNAL(triggered()), this, SLOT(actionRewind()));
83 connect(&fActionPlay, SIGNAL(triggered()), this, SLOT(actionPlay()));
84 connect(&fActionStepBack, SIGNAL(triggered()), this, SLOT(actionStepBack()));
85 connect(&fActionStepForward, SIGNAL(triggered()), this, SLOT(actionStepForward()))
    [all...]
SkCanvasWidget.cpp 43 connect(&fRasterWidget, SIGNAL(drawComplete()),
  /external/skia/debugger/QT/
SkSettingsWidget.cpp 47 connect(&fVisibilityCombo, SIGNAL(activated(int)), this,
48 SIGNAL(visibilityFilterChanged()));
90 connect(&fGLCheckBox, SIGNAL(toggled(bool)), &fGLMSAAButtonGroup,
92 connect(&fGLCheckBox, SIGNAL(toggled(bool)), this,
93 SIGNAL(glSettingsChanged()));
94 connect(&fGLMSAACombo, SIGNAL(activated(int)), this,
95 SIGNAL(glSettingsChanged()));
113 connect(&fFilterCombo, SIGNAL(activated(int)), this,
114 SIGNAL(texFilterSettingsChanged()));
SkDebuggerGUI.cpp 76 connect(&fListWidget, SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(registerListClick(QListWidgetItem *)));
77 connect(&fActionOpen, SIGNAL(triggered()), this, SLOT(openFile()));
78 connect(&fActionDirectory, SIGNAL(triggered()), this, SLOT(toggleDirectory()));
79 connect(&fDirectoryWidget, SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(loadFile(QListWidgetItem *)));
80 connect(&fActionDelete, SIGNAL(triggered()), this, SLOT(actionDelete()));
81 connect(&fListWidget, SIGNAL(itemDoubleClicked(QListWidgetItem*)), this, SLOT(toggleBreakpoint()));
82 connect(&fActionRewind, SIGNAL(triggered()), this, SLOT(actionRewind()));
83 connect(&fActionPlay, SIGNAL(triggered()), this, SLOT(actionPlay()));
84 connect(&fActionStepBack, SIGNAL(triggered()), this, SLOT(actionStepBack()));
85 connect(&fActionStepForward, SIGNAL(triggered()), this, SLOT(actionStepForward()))
    [all...]
SkCanvasWidget.cpp 43 connect(&fRasterWidget, SIGNAL(drawComplete()),
  /external/ppp/pppd/
main.c 76 #include <signal.h>
615 new_phase(PHASE_DORMANT); /* allow signal to end holdoff */
673 info("Terminating on signal %d", got_sigterm);
691 * setup_signals - initialize signal handling.
699 * Compute mask of all interesting signals and install signal handlers
700 * for each. Only one signal handler may be active at a time. Therefore,
710 #define SIGNAL(s, handler) do { \
713 fatal("Couldn't establish signal handler (%d): %m", s); \
718 SIGNAL(SIGHUP, hup); /* Hangup */
719 SIGNAL(SIGINT, term); /* Interrupt *
    [all...]
  /external/eigen/demos/opengl/
quaternion_demo.cpp 343 connect(&m_timer, SIGNAL(timeout()), this, SLOT(animate()));
357 disconnect(&m_timer, SIGNAL(timeout()), this, SLOT(animate()));
546 connect(&m_timer, SIGNAL(timeout()), this, SLOT(animate()));
560 connect(but, SIGNAL(clicked()), this, SLOT(resetCamera()));
577 connect(group, SIGNAL(buttonClicked(int)), this, SLOT(setNavMode(int)));
596 connect(group, SIGNAL(buttonClicked(int)), this, SLOT(setRotationMode(int)));
615 connect(group, SIGNAL(buttonClicked(int)), this, SLOT(setLerpMode(int)));
  /frameworks/av/media/libmedia/
IAudioTrack.cpp 44 SIGNAL,
193 virtual void signal() { function in class:android::BpAudioTrack
196 remote()->transact(SIGNAL, data, &reply);
285 case SIGNAL: {
287 signal();
  /libcore/luni/src/main/java/java/util/concurrent/locks/
AbstractQueuedLongSynchronizer.java 120 * inserted into a condition queue. Upon signal, the node is
138 static final int SIGNAL = -1;
149 * SIGNAL: The successor of this node is (or will soon be)
153 * first indicate they need a signal,
174 * signal. So, most code doesn't need to check for particular
389 * If status is negative (i.e., possibly needing signal) try
417 * to calling unparkSuccessor of head if it needs signal.)
424 * signal. But if it does not, status is set to PROPAGATE to
435 if (ws == Node.SIGNAL) {
436 if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0)
1686 public final void signal() { method in class:AbstractQueuedLongSynchronizer.ConditionObject
    [all...]
AbstractQueuedSynchronizer.java 237 * except that it only requires a single {@code signal} to
259 * public void signal() { sync.releaseShared(1); }
350 * inserted into a condition queue. Upon signal, the node is
368 static final int SIGNAL = -1;
379 * SIGNAL: The successor of this node is (or will soon be)
383 * first indicate they need a signal,
404 * signal. So, most code doesn't need to check for particular
619 * If status is negative (i.e., possibly needing signal) try
647 * to calling unparkSuccessor of head if it needs signal.)
654 * signal. But if it does not, status is set to PROPAGATE t
1914 public final void signal() { method in class:AbstractQueuedSynchronizer.ConditionObject
    [all...]
  /libcore/luni/src/main/java/java/util/concurrent/
ForkJoinTask.java 202 * undergoing blocking waits by other threads have the SIGNAL bit
203 * set. Completion of a stolen task with SIGNAL set awakens any
224 static final int SIGNAL = 0x00010000; // must be >= 1 << 16
268 * Tries to set SIGNAL status unless already completed. Used by
276 return s >= 0 && U.compareAndSwapInt(this, STATUS, s, s | SIGNAL);
296 if (U.compareAndSwapInt(this, STATUS, s, s | SIGNAL)) {
332 if (U.compareAndSwapInt(this, STATUS, s, s | SIGNAL)) {
    [all...]
  /external/arduino/libraries/Wire/utility/
twi.c 288 // transmit master read ready signal, with or without ack
332 SIGNAL(TWI_vect)

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