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  /external/chromium_org/third_party/WebKit/Source/core/svg/
SVGAnimatedPath.h 39 class SVGPathElement;
45 static PassRefPtr<SVGAnimatedPath> create(SVGPathElement* contextElement, const QualifiedName& attributeName)
51 SVGAnimatedPath(SVGPathElement*, const QualifiedName&);
SVGPathSeg.cpp 34 #include "core/svg/SVGPathElement.h"
38 SVGPathSeg::SVGPathSeg(SVGPathElement* contextElement)
SVGPathElement.cpp 23 #include "core/svg/SVGPathElement.h"
52 inline SVGPathElement::SVGPathElement(Document& document)
63 DEFINE_NODE_FACTORY(SVGPathElement)
65 float SVGPathElement::getTotalLength()
72 PassRefPtr<SVGPointTearOff> SVGPathElement::getPointAtLength(float length)
79 unsigned SVGPathElement::getPathSegAtLength(float length)
86 PassRefPtr<SVGPathSegClosePath> SVGPathElement::createSVGPathSegClosePath()
91 PassRefPtr<SVGPathSegMovetoAbs> SVGPathElement::createSVGPathSegMovetoAbs(float x, float y)
96 PassRefPtr<SVGPathSegMovetoRel> SVGPathElement::createSVGPathSegMovetoRel(float x, float y
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SVGAnimatedPath.cpp 34 #include "core/svg/SVGPathElement.h"
38 SVGAnimatedPath::SVGAnimatedPath(SVGPathElement* contextElement, const QualifiedName& attributeName)
SVGMPathElement.h 31 class SVGPathElement;
40 SVGPathElement* pathElement();
SVGPathSegClosePath.h 30 static PassRefPtr<SVGPathSegClosePath> create(SVGPathElement* element, SVGPathSegRole role)
36 SVGPathSegClosePath(SVGPathElement* element, SVGPathSegRole role)
SVGPathSegCurvetoQuadraticSmoothAbs.h 31 static PassRefPtr<SVGPathSegCurvetoQuadraticSmoothAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y)
37 SVGPathSegCurvetoQuadraticSmoothAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y)
SVGPathSegCurvetoQuadraticSmoothRel.h 31 static PassRefPtr<SVGPathSegCurvetoQuadraticSmoothRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y)
37 SVGPathSegCurvetoQuadraticSmoothRel(SVGPathElement* element, SVGPathSegRole role, float x, float y)
SVGPathSegLinetoAbs.h 31 static PassRefPtr<SVGPathSegLinetoAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y)
37 SVGPathSegLinetoAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y)
SVGPathSegLinetoHorizontalAbs.h 31 static PassRefPtr<SVGPathSegLinetoHorizontalAbs> create(SVGPathElement* element, SVGPathSegRole role, float x)
37 SVGPathSegLinetoHorizontalAbs(SVGPathElement* element, SVGPathSegRole role, float x)
SVGPathSegLinetoHorizontalRel.h 31 static PassRefPtr<SVGPathSegLinetoHorizontalRel> create(SVGPathElement* element, SVGPathSegRole role, float x)
37 SVGPathSegLinetoHorizontalRel(SVGPathElement* element, SVGPathSegRole role, float x)
SVGPathSegLinetoRel.h 31 static PassRefPtr<SVGPathSegLinetoRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y)
37 SVGPathSegLinetoRel(SVGPathElement* element, SVGPathSegRole role, float x, float y)
SVGPathSegLinetoVerticalAbs.h 31 static PassRefPtr<SVGPathSegLinetoVerticalAbs> create(SVGPathElement* element, SVGPathSegRole role, float y)
37 SVGPathSegLinetoVerticalAbs(SVGPathElement* element, SVGPathSegRole role, float y)
SVGPathSegLinetoVerticalRel.h 31 static PassRefPtr<SVGPathSegLinetoVerticalRel> create(SVGPathElement* element, SVGPathSegRole role, float y)
37 SVGPathSegLinetoVerticalRel(SVGPathElement* element, SVGPathSegRole role, float y)
SVGPathSegMovetoAbs.h 31 static PassRefPtr<SVGPathSegMovetoAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y)
37 SVGPathSegMovetoAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y)
SVGPathSegMovetoRel.h 31 static PassRefPtr<SVGPathSegMovetoRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y)
37 SVGPathSegMovetoRel(SVGPathElement* element, SVGPathSegRole role, float x, float y)
SVGPathSegCurvetoCubicSmoothAbs.h 31 static PassRefPtr<SVGPathSegCurvetoCubicSmoothAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2)
37 SVGPathSegCurvetoCubicSmoothAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2)
SVGPathSegCurvetoCubicSmoothRel.h 31 static PassRefPtr<SVGPathSegCurvetoCubicSmoothRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2)
37 SVGPathSegCurvetoCubicSmoothRel(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2)
SVGPathSegCurvetoQuadraticAbs.h 31 static PassRefPtr<SVGPathSegCurvetoQuadraticAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1)
37 SVGPathSegCurvetoQuadraticAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1)
SVGPathSegCurvetoQuadraticRel.h 31 static PassRefPtr<SVGPathSegCurvetoQuadraticRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1)
37 SVGPathSegCurvetoQuadraticRel(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1)
SVGPathSegWithContext.h 31 SVGPathSegWithContext(SVGPathElement* contextElement, SVGPathSegRole)
54 SVGPathSegSingleCoordinate(SVGPathElement* element, SVGPathSegRole role, float x, float y)
SVGPathSegLinetoHorizontal.h 30 SVGPathSegLinetoHorizontal(SVGPathElement* element, SVGPathSegRole role, float x)
SVGPathSegLinetoVertical.h 30 SVGPathSegLinetoVertical(SVGPathElement* element, SVGPathSegRole role, float y)
SVGPathSegArcAbs.h 31 static PassRefPtr<SVGPathSegArcAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag)
37 SVGPathSegArcAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag)
SVGPathSegArcRel.h 31 static PassRefPtr<SVGPathSegArcRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag)
37 SVGPathSegArcRel(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag)

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