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    Searched refs:SkDrawShader (Results 1 - 16 of 16) sorted by null

  /external/chromium_org/third_party/skia/src/animator/
SkDrawTransparentShader.h 13 class SkDrawTransparentShader : public SkDrawShader {
SkDrawShader.h 16 class SkDrawBitmapShader : public SkDrawShader {
25 typedef SkDrawShader INHERITED;
SkDrawShader.cpp 10 #include "SkDrawShader.h"
18 const SkMemberInfo SkDrawShader::fInfo[] = {
25 DEFINE_GET_MEMBER(SkDrawShader);
27 SkDrawShader::SkDrawShader() : matrix(NULL),
31 bool SkDrawShader::add() {
32 if (fPaint->shader != (SkDrawShader*) -1)
39 SkMatrix* SkDrawShader::getMatrix() {
58 if (fPaint->shader != (SkDrawShader*) -1)
SkDrawGradient.h 14 #include "SkDrawShader.h"
17 class SkDrawGradient : public SkDrawShader {
33 typedef SkDrawShader INHERITED;
SkPaintPart.h 48 class SkDrawShader : public SkPaintPart {
50 SkDrawShader();
SkDrawPaint.h 21 class SkDrawShader;
52 SkDrawShader* shader;
SkPaintPart.cpp 63 // SkDrawShader
64 SkShader* SkDrawShader::getShader() {
SkDrawPaint.cpp 11 #include "SkDrawShader.h"
69 shader((SkDrawShader*) -1), strikeThru(-1), stroke(-1),
239 else if (shader != (SkDrawShader*) -1)
  /external/skia/src/animator/
SkDrawTransparentShader.h 13 class SkDrawTransparentShader : public SkDrawShader {
SkDrawShader.h 16 class SkDrawBitmapShader : public SkDrawShader {
25 typedef SkDrawShader INHERITED;
SkDrawShader.cpp 10 #include "SkDrawShader.h"
18 const SkMemberInfo SkDrawShader::fInfo[] = {
25 DEFINE_GET_MEMBER(SkDrawShader);
27 SkDrawShader::SkDrawShader() : matrix(NULL),
31 bool SkDrawShader::add() {
32 if (fPaint->shader != (SkDrawShader*) -1)
39 SkMatrix* SkDrawShader::getMatrix() {
58 if (fPaint->shader != (SkDrawShader*) -1)
SkDrawGradient.h 14 #include "SkDrawShader.h"
17 class SkDrawGradient : public SkDrawShader {
33 typedef SkDrawShader INHERITED;
SkPaintPart.h 48 class SkDrawShader : public SkPaintPart {
50 SkDrawShader();
SkDrawPaint.h 21 class SkDrawShader;
52 SkDrawShader* shader;
SkPaintPart.cpp 63 // SkDrawShader
64 SkShader* SkDrawShader::getShader() {
SkDrawPaint.cpp 11 #include "SkDrawShader.h"
69 shader((SkDrawShader*) -1), strikeThru(-1), stroke(-1),
239 else if (shader != (SkDrawShader*) -1)

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