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    Searched refs:TEXTURES (Results 1 - 7 of 7) sorted by null

  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
TexturePropertyAccessor.java 65 GLStateType.TEXTURES,
73 GLStateType.TEXTURES,
83 return String.format("TEXTURE_STATE/TEXTURES/${activeTexture}/%s", mTextureType);
StateTransformFactory.java     [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLStateType.java 120 TEXTURES("Textures"),
138 TEXTURE_IMMUTABLE_LEVELS("# of levels in immutable textures"),
GLState.java 311 GLSparseArrayProperty textures = new GLSparseArrayProperty(GLStateType.TEXTURES, local
313 textures.add(0);
318 textures);
  /external/deqp/modules/gles3/functional/
es3fShaderStructTests.cpp     [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/
nv50_tex.c 208 struct nv50_tic_entry *tic = nv50_tic_entry(nv50->textures[s][i]);
259 BCTX_REFN(nv50->bufctx_3d, TEXTURES, res, RD);
  /external/mesa3d/src/gallium/drivers/nv50/
nv50_tex.c 208 struct nv50_tic_entry *tic = nv50_tic_entry(nv50->textures[s][i]);
259 BCTX_REFN(nv50->bufctx_3d, TEXTURES, res, RD);

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