/external/deqp/framework/common/ |
tcuVectorType.hpp | 46 typedef Vector<deUint32, 2> UVec2;
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/external/deqp/modules/gles3/functional/ |
es3fShaderPrecisionTests.cpp | 656 ShaderUintPrecisionCase (Context& context, const char* name, const char* desc, const char* op, EvalFunc evalFunc, glu::Precision precision, int bits, const tcu::UVec2& rangeA, const tcu::UVec2& rangeB, bool isVertexCase); 672 tcu::UVec2 m_rangeA; 673 tcu::UVec2 m_rangeB; 687 ShaderUintPrecisionCase::ShaderUintPrecisionCase (Context& context, const char* name, const char* desc, const char* op, EvalFunc evalFunc, glu::Precision precision, int bits, const tcu::UVec2& rangeA, const tcu::UVec2& rangeB, bool isVertexCase) 861 using tcu::UVec2; 873 tcu::UVec2 fullRange32U (0u, 0xffffffffu); 874 tcu::UVec2 fullRange16U (0u, 0xffffu); 875 tcu::UVec2 fullRange8U (0u, 0xffu) [all...] |
es3fFragmentOutputTests.cpp | 59 using tcu::UVec2; 365 static UVec2 getUintRange (glu::Precision precision) 367 static const UVec2 ranges[] = 369 UVec2(0, (1<< 8)-1), 370 UVec2(0, (1<<16)-1), 371 UVec2(0, 0xffffffffu) 656 const UVec2 range = getUintRange(output.precision); [all...] |
/external/deqp/modules/gles3/scripts/ |
genutil.py | 220 def toUVec2(self): return UVec2(self.x, self.x) 381 def toUVec2(self): return UVec2(self.x, self.y) 388 def toUint(self): return UVec2(int(self.x), int(self.y)) 462 class UVec2(Vec2): 469 return "uvec2" 472 return "uvec2(%i, %i)" % (self.x, self.y) 492 def toUVec2(self): return UVec2(self.x, self.y) 611 def toUVec2(self): return UVec2(self.x, self.y)
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/external/deqp/modules/gles31/scripts/ |
genutil.py | 220 def toUVec2(self): return UVec2(self.x, self.x) 383 def toUVec2(self): return UVec2(self.x, self.y) 390 def toUint(self): return UVec2(int(self.x), int(self.y)) 464 class UVec2(Vec2): 471 return "uvec2" 474 return "uvec2(%i, %i)" % (self.x, self.y) 494 def toUVec2(self): return UVec2(self.x, self.y) 613 def toUVec2(self): return UVec2(self.x, self.y)
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gen-implicit-conversions.py | 7 from genutil import Scalar, Vec2, Vec3, Vec4, Uint, UVec2, UVec3, UVec4, CaseGroup 214 "uvec2": [Vec2(x[0], x[1]) for x in IN_UVECTOR], 228 "ivec2": ["uvec2", "vec2"], 229 "uvec2": ["vec2"], 237 "int": ["vec2", "vec3", "vec4", "uvec2", "uvec3", "uvec4"], 243 "uint": ["uvec2", "uvec3", "uvec4"], 247 "uvec2": ["uint", "float"], 258 "ivec2", "uvec2", "ivec3", 269 return name in ["vec2", "ivec2", "uvec2"] 289 return type_name in ["uint", "uvec2", "uvec3", "uvec4" [all...] |
/external/deqp/modules/gles31/functional/ |
es31fComputeShaderBuiltinVarTests.cpp | 142 << "uniform highp uvec2 u_stride;\n" 213 const tcu::UVec2 stride (globalSize[0]*globalSize[1], globalSize[0]);
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es31fShaderIntegerFunctionTests.cpp | 49 using tcu::UVec2; [all...] |
es31fShaderImageLoadStoreTests.cpp | 64 using tcu::UVec2; [all...] |
/external/deqp/modules/gles2/stress/ |
es2sSpecialFloatTests.cpp | [all...] |
/external/deqp/modules/glshared/ |
glsDrawTest.cpp | 158 "uvec2", // OUTPUTTYPE_UVEC2, [all...] |
/external/deqp/modules/gles3/stress/ |
es3sSpecialFloatTests.cpp | [all...] |