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  /external/deqp/framework/referencerenderer/
rrVertexAttrib.hpp 109 struct VertexAttrib
118 VertexAttrib (void)
128 bool isValidVertexAttrib (const VertexAttrib& vertexAttrib);
131 void readVertexAttrib (tcu::Vec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx);
132 void readVertexAttrib (tcu::IVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx);
133 void readVertexAttrib (tcu::UVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx)
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rrRenderer.hpp 110 DrawCommand (const RenderState& state_, const RenderTarget& renderTarget_, const Program& program_, int numVertexAttribs_, const VertexAttrib* vertexAttribs_, const PrimitiveList& primitives_)
125 const VertexAttrib* const vertexAttribs;
rrShaders.hpp 104 virtual void shadeVertices (const VertexAttrib* inputs, VertexPacket* const* packets, const int numPackets) const = 0;
208 void shadeVertices (const VertexAttrib* inputs, VertexPacket* packets, const int numPackets) const;
215 void VertexShaderLoop<Shader>::shadeVertices (const VertexAttrib* inputs, VertexPacket* packets, const int numPackets) const
  /external/chromium_org/gpu/command_buffer/service/
vertex_attrib_manager.h 28 class GPU_EXPORT VertexAttrib {
30 typedef std::list<VertexAttrib*> VertexAttribList;
32 VertexAttrib();
33 ~VertexAttrib();
35 // Returns true if this VertexAttrib can access index.
170 typedef std::list<VertexAttrib*> VertexAttribList;
186 VertexAttrib* GetVertexAttrib(GLuint index) {
202 VertexAttrib* attrib = GetVertexAttrib(index);
216 VertexAttrib* attrib = GetVertexAttrib(index);
272 std::vector<VertexAttrib> vertex_attribs_
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vertex_attrib_manager.cc 28 VertexAttrib::VertexAttrib()
42 VertexAttrib::~VertexAttrib() {
45 void VertexAttrib::SetInfo(
63 void VertexAttrib::Unbind(Buffer* buffer) {
69 bool VertexAttrib::CanAccess(GLuint index) const {
143 VertexAttrib& info = vertex_attribs_[index];
180 VertexAttrib* attrib = *it;
181 const Program::VertexAttrib* attrib_info
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vertex_attrib_manager_unittest.cc 63 VertexAttrib* attrib = manager_->GetVertexAttrib(ii);
82 VertexAttrib* attrib1 = manager_->GetVertexAttrib(1);
83 VertexAttrib* attrib2 = manager_->GetVertexAttrib(3);
107 VertexAttrib* attrib = manager_->GetVertexAttrib(1);
143 VertexAttrib* attrib = manager_->GetVertexAttrib(1);
193 VertexAttrib* attrib1 = manager_->GetVertexAttrib(1);
194 VertexAttrib* attrib3 = manager_->GetVertexAttrib(3);
program_manager.h 80 struct VertexAttrib {
81 VertexAttrib(GLsizei _size, GLenum _type, const std::string& _name,
95 typedef std::vector<VertexAttrib> AttribInfoVector;
113 const VertexAttrib* GetAttribInfo(GLint index) const {
120 const VertexAttrib* GetAttribInfoByLocation(GLuint location) const {
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
arrayobj.c 86 for (i = 0; i < Elements(obj->VertexAttrib); i++)
87 _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj, NULL);
219 for (i = 0; i < Elements(obj->VertexAttrib); i++) {
222 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_WEIGHT], 1, GL_FLOAT);
225 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_NORMAL], 3, GL_FLOAT);
228 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_COLOR1], 3, GL_FLOAT);
231 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_FOG], 1, GL_FLOAT);
234 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX], 1, GL_FLOAT);
237 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_EDGEFLAG], 1, GL_BOOL);
241 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_POINT_SIZE], 1, GL_FLOAT)
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getstring.c 217 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Ptr;
222 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr;
227 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr;
232 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr;
237 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Ptr;
242 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr;
247 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr;
252 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr;
268 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr;
varray.c 256 array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
546 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
548 if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
551 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
573 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
575 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
578 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
601 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
603 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
662 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
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get.c 623 { GL_VERTEX_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_POS].Enabled), NO_EXTRA },
624 { GL_VERTEX_ARRAY_SIZE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Size), NO_EXTRA },
625 { GL_VERTEX_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_POS].Type), NO_EXTRA },
626 { GL_VERTEX_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Stride), NO_EXTRA },
627 { GL_NORMAL_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA },
628 { GL_NORMAL_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA },
629 { GL_NORMAL_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA },
630 { GL_COLOR_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA },
631 { GL_COLOR_ARRAY_SIZE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Size), NO_EXTRA },
632 { GL_COLOR_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA }
    [all...]
enable.c 63 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled;
67 var = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
71 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
75 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
79 var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
83 var = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
87 var = &arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
91 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
97 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
122 ASSERT(VERT_ATTRIB_GENERIC(n) < Elements(arrayObj->VertexAttrib));
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api_arrayelt.c 577 * Array [size][type] of VertexAttrib functions
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  /external/mesa3d/src/mesa/main/
arrayobj.c 86 for (i = 0; i < Elements(obj->VertexAttrib); i++)
87 _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj, NULL);
219 for (i = 0; i < Elements(obj->VertexAttrib); i++) {
222 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_WEIGHT], 1, GL_FLOAT);
225 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_NORMAL], 3, GL_FLOAT);
228 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_COLOR1], 3, GL_FLOAT);
231 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_FOG], 1, GL_FLOAT);
234 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX], 1, GL_FLOAT);
237 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_EDGEFLAG], 1, GL_BOOL);
241 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_POINT_SIZE], 1, GL_FLOAT)
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getstring.c 217 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Ptr;
222 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr;
227 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr;
232 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr;
237 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Ptr;
242 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr;
247 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr;
252 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr;
268 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr;
varray.c 256 array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
546 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
548 if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
551 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
573 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
575 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
578 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
601 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
603 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
662 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
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get.c 623 { GL_VERTEX_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_POS].Enabled), NO_EXTRA },
624 { GL_VERTEX_ARRAY_SIZE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Size), NO_EXTRA },
625 { GL_VERTEX_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_POS].Type), NO_EXTRA },
626 { GL_VERTEX_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Stride), NO_EXTRA },
627 { GL_NORMAL_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA },
628 { GL_NORMAL_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA },
629 { GL_NORMAL_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA },
630 { GL_COLOR_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA },
631 { GL_COLOR_ARRAY_SIZE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Size), NO_EXTRA },
632 { GL_COLOR_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA }
    [all...]
enable.c 63 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled;
67 var = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
71 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
75 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
79 var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
83 var = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
87 var = &arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
91 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
97 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
122 ASSERT(VERT_ATTRIB_GENERIC(n) < Elements(arrayObj->VertexAttrib));
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api_arrayelt.c 577 * Array [size][type] of VertexAttrib functions
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  /external/deqp/modules/gles3/functional/
es3fFboTestUtil.hpp 63 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
78 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
97 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
126 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
148 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
170 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
189 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
  /external/deqp/modules/glshared/
glsRandomShaderProgram.hpp 47 virtual void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
  /external/chromium_org/gpu/command_buffer/client/
vertex_array_object_manager.cc 48 class VertexAttrib {
50 VertexAttrib()
151 typedef std::vector<VertexAttrib> VertexAttribs;
184 const VertexAttrib* GetAttrib(GLuint index) const;
207 VertexAttrib& attrib = vertex_attribs_[ii];
233 VertexAttrib& attrib = vertex_attribs_[index];
253 VertexAttrib& attrib = vertex_attribs_[index];
269 const VertexAttrib* attrib = GetAttrib(index);
302 VertexAttrib& attrib = vertex_attribs_[index];
311 const VertexAttrib* attrib = GetAttrib(index)
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program_info_manager.cc 157 struct VertexAttrib {
158 VertexAttrib(GLsizei _size, GLenum _type, const std::string& _name,
172 typedef std::vector<VertexAttrib> AttribInfoVector;
180 const VertexAttrib* GetAttribInfo(GLint index) const {
247 const VertexAttrib& info = attrib_infos_[ii];
351 VertexAttrib(input->size, input->type, name, *location));
447 const Program::VertexAttrib* attrib_info =
  /frameworks/base/media/mca/filterfw/native/core/
shader_program.h 410 struct VertexAttrib {
422 VertexAttrib();
424 typedef std::map<ProgramVar, VertexAttrib> VertexAttribMap;
492 bool StoreAttribute(VertexAttrib attrib);
  /external/deqp/modules/gles31/functional/
es31fFboTestUtil.hpp 67 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
97 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;

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