/packages/inputmethods/LatinIME/java/src/com/android/inputmethod/latin/inputlogic/ |
SpaceState.java | 36 // Swap punctuation: the state where a weak space and a punctuation from the suggestion strip 38 // characters will be swapped back back, and the space state will go to WEAK. 40 // Weak space: a space that should be swapped only by suggestion strip punctuation. Weak 44 public static final int WEAK = 3;
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/external/clang/test/CodeGenCXX/ |
weak-extern-typeinfo.cpp | 4 #define WEAK __attribute__ ((weak)) 6 class WEAK A {
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/external/libunwind/include/ |
compiler.h | 49 # define WEAK __attribute__((weak)) 67 # define WEAK
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/external/libunwind/src/mi/ |
backtrace.c | 79 WEAK ALIAS(unw_backtrace);
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/frameworks/rs/cpu_ref/linkloader/lib/ |
ELFSymbol.cpp | 54 CASE(WEAK)
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/frameworks/native/opengl/libs/EGL/ |
egl_display.h | 130 bool enter() { return mHibernation.incWakeCount(HibernationMachine::WEAK); } 131 void leave() { return mHibernation.decWakeCount(HibernationMachine::WEAK); } 148 // the next time the wakecount reaches zero. WEAK refs don't affect 153 WEAK = 0,
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/external/compiler-rt/lib/tsan/rtl/ |
tsan_mman.cc | 22 extern "C" void WEAK __tsan_malloc_hook(void *ptr, uptr size) { 26 extern "C" void WEAK __sanitizer_malloc_hook(void *ptr, uptr size) { 31 extern "C" void WEAK __tsan_free_hook(void *ptr) { 34 extern "C" void WEAK __sanitizer_free_hook(void *ptr) {
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tsan_defs.h | 31 // Go linker does not support weak symbols. 37 #define CPP_WEAK WEAK
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tsan_flags.cc | 31 const char *WEAK __tsan_default_options() {
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tsan_suppressions.cc | 37 extern "C" const char *WEAK __tsan_default_suppressions() {
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tsan_rtl.cc | 58 bool WEAK OnFinalize(bool failed) { 62 void WEAK OnInitialize() {}
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/external/smack/src/org/jivesoftware/smack/ |
ChatManager.java | 76 ReferenceMap.WEAK)); 82 ReferenceMap.WEAK)); 88 ReferenceMap.WEAK));
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/frameworks/compile/mclinker/include/mcld/LD/ |
StaticResolver.h | 34 WEAK, /* override by symbol weak undefined. */ 36 DEFW, /* override by symbol weak defined. */ 38 DEFWD, /* override by symbol dynamic weak defined. */ 40 MDEFWD, /* mark symbol dynamic weak defined. */ 42 DUNDW, /* oevrride dynamic defined symbol by weak undefined one. */ 61 * w -> weak
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/external/chromium_org/third_party/codesighs/ |
readelf_wrap.pl | 63 my $SYM_BIND = 4; # binding/scope (LOCAL, GLOBAL, WEAK, ...) 152 } elsif ($sym->[$SYM_BIND] =~ /(GLOBAL|WEAK)/) {
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/external/chromium_org/v8/src/ |
global-handles.cc | 30 // FREE -> NORMAL <-> WEAK -> PENDING -> NEAR_DEATH -> { NORMAL, WEAK, FREE } 34 WEAK, // Flagged as weak but not yet finalized. 35 PENDING, // Has been recognized as only reachable by weak handles. 50 STATIC_ASSERT(WEAK == Internals::kNodeStateIsWeakValue); 61 // TODO(1428): if it's a weak handle we should have invoked its callback. 154 bool IsWeak() const { return state() == WEAK; } 161 return state() == WEAK || state() == PENDING || state() == NEAR_DEATH; 165 ASSERT(state() == WEAK); [all...] |
/external/guava/guava-tests/test/com/google/common/cache/ |
CacheReferencesTest.java | 49 .withKeyStrengths(ImmutableSet.of(STRONG, Strength.WEAK)) 50 .withValueStrengths(ImmutableSet.of(STRONG, Strength.WEAK, Strength.SOFT));
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EmptyCachesTest.java | 362 .withKeyStrengths(ImmutableSet.of(Strength.STRONG, Strength.WEAK))
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/frameworks/compile/mclinker/lib/LD/ |
StaticResolver.cpp | 37 /* w_U */ {NOACT, NOACT, NOACT, WEAK, NOACT, NOACT, DUNDW, DUNDW, NOACT, NOACT, NOACT, REFC }, 51 // * when a dynamic defined symbol meets a dynamic weak defined symbol, act 55 // * when a dynamic defined symbol meets a undefined symbol or a weak 57 // * When a undefined symbol meets a dynamic defined symbol or a weak 59 // * When a common symbol meets a weak common symbol, adjust the size of 86 case WEAK: /* override by symbol weak undefined. */ 88 case DEFW: /* override by symbol weak defined. */ 90 case DEFWD: /* override by symbol dynamic weak defined. */ 97 case MDEFWD: { /* mark symbol dynamic weak defined. * [all...] |
/system/core/liblog/ |
log_read.c | 37 #define WEAK __attribute__((weak)) 46 int WEAK socket_local_client(const char *name, int namespaceId, int type) 67 int WEAK socket_make_sockaddr_un(const char *name, int namespaceId, 147 int WEAK socket_local_client_connect(int fd, const char *name, int namespaceId, 174 int WEAK socket_local_client(const char *name, int namespaceId, int type)
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/external/smack/src/org/jivesoftware/smackx/ |
ChatStateManager.java | 90 new ReferenceMap<Chat, ChatState>(ReferenceMap.WEAK, ReferenceMap.HARD);
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/external/guava/guava-tests/test/com/google/common/collect/ |
ConcurrentHashMultisetTest.java | 21 import static com.google.common.collect.MapMakerInternalMap.Strength.WEAK; 352 testIdentityKeyEquality(WEAK); 395 testLogicalKeyEquality(WEAK);
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/external/smack/src/org/jivesoftware/smack/util/collections/ |
AbstractReferenceMap.java | 4 // HardRefEntry for HARD,(SOFT|WEAK) 5 // RefHardEntry for (SOFT|WEAK),HARD 6 // RefRefEntry for (SOFT|WEAK),(SOFT|WEAK) 55 * The keys can be configured to be weak but the values hard, 59 * weak values, or any other combination. The default constructor uses 92 * Constant indicating that weak references should be used 94 public static final int WEAK = 2; 97 * The reference type for keys. Must be HARD, SOFT, WEAK. 104 * The reference type for values. Must be HARD, SOFT, WEAK [all...] |
/external/guava/guava/src/com/google/common/cache/ |
CacheBuilder.java | 56 * <li>keys automatically wrapped in {@linkplain WeakReference weak} references 57 * <li>values automatically wrapped in {@linkplain WeakReference weak} or 462 return setKeyStrength(Strength.WEAK); 488 * <p>Weak values will be garbage collected once they are weakly reachable. This makes them a poor 502 return setValueStrength(Strength.WEAK); [all...] |
/external/guava/guava/src/com/google/common/collect/ |
MapMaker.java | 52 * <li>keys or values automatically wrapped in {@linkplain WeakReference weak} or {@linkplain 92 * <p>If soft or weak references were requested, it is possible for a key or value present in the 101 * used soft or weak references, the entries are reconstructed as they were, but it's not unlikely 307 return setKeyStrength(Strength.WEAK); 312 * weak keys, and they waste memory by keeping unreachable elements in the map. If your goal is to 365 * <p>Weak values will be garbage collected once they are weakly reachable. This makes them a poor 381 return setValueStrength(Strength.WEAK); [all...] |
/external/compiler-rt/lib/sanitizer_common/ |
sanitizer_internal_defs.h | 28 # define SANITIZER_WEAK_ATTRIBUTE __attribute__((weak)) 133 #define WEAK SANITIZER_WEAK_ATTRIBUTE
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